Added 'tardist' script for creating .tgz archives of wxWin; cured wxExecute
crash on wxMotif; added wxHelpControllerBase::SetViewer; added consts to wxColour == and != operators; changed beta version; fixed wxChoice/wxComboBox bugs git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1718 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -62,9 +62,9 @@ public:
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int GetPixel() const { return m_pixel; };
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void SetPixel(int pixel) { m_pixel = pixel; m_isInit = TRUE; };
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inline bool operator == (const wxColour& colour) { return (m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue); }
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inline bool operator == (const wxColour& colour) const { return (m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue); }
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inline bool operator != (const wxColour& colour) { return (!(m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue)); }
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inline bool operator != (const wxColour& colour) const { return (!(m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue)); }
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// Allocate a colour, or nearest colour, using the given display.
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// If realloc is TRUE, ignore the existing pixel, otherwise just return
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