No real changes, just rename double variables to "d".

Don't use "i" or "f" for double variable names, this is confusing, especially
when we do it inconsistently.

See #10625.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@73934 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2013-05-06 00:30:49 +00:00
parent 61eb6bb673
commit 337bbb7a06
3 changed files with 8 additions and 8 deletions

View File

@@ -97,7 +97,7 @@ public:
wxDataInputStream& operator>>(wxULongLong& i);
wxDataInputStream& operator>>(wxLongLong& i);
#endif
wxDataInputStream& operator>>(double& i);
wxDataInputStream& operator>>(double& d);
wxDataInputStream& operator>>(float& f);
protected:
@@ -159,7 +159,7 @@ public:
wxDataOutputStream& operator<<(const wxULongLong &i);
wxDataOutputStream& operator<<(const wxLongLong &i);
#endif
wxDataOutputStream& operator<<(double f);
wxDataOutputStream& operator<<(double d);
wxDataOutputStream& operator<<(float f);
protected:

View File

@@ -110,9 +110,9 @@ public:
void Write64(const wxUint64* buffer, size_t size);
/**
Writes the double @a f to the stream using the IEEE format.
Writes the double @a d to the stream using the IEEE format.
*/
void WriteDouble(double f);
void WriteDouble(double d);
/**
Writes an array of double to the stream. The amount of double to write is
specified with the @a size variable.

View File

@@ -458,9 +458,9 @@ wxDataInputStream& wxDataInputStream::operator>>(wxLongLong& i)
}
#endif // wxLongLong_t
wxDataInputStream& wxDataInputStream::operator>>(double& i)
wxDataInputStream& wxDataInputStream::operator>>(double& d)
{
i = ReadDouble();
d = ReadDouble();
return *this;
}
@@ -734,9 +734,9 @@ wxDataOutputStream& wxDataOutputStream::operator<<(const wxLongLong &i)
}
#endif // wxLongLong_t
wxDataOutputStream& wxDataOutputStream::operator<<(double f)
wxDataOutputStream& wxDataOutputStream::operator<<(double d)
{
WriteDouble(f);
WriteDouble(d);
return *this;
}