No real changes, just rename double variables to "d".
Don't use "i" or "f" for double variable names, this is confusing, especially when we do it inconsistently. See #10625. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@73934 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -97,7 +97,7 @@ public:
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wxDataInputStream& operator>>(wxULongLong& i);
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wxDataInputStream& operator>>(wxLongLong& i);
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#endif
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wxDataInputStream& operator>>(double& i);
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wxDataInputStream& operator>>(double& d);
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wxDataInputStream& operator>>(float& f);
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protected:
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@@ -159,7 +159,7 @@ public:
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wxDataOutputStream& operator<<(const wxULongLong &i);
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wxDataOutputStream& operator<<(const wxLongLong &i);
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#endif
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wxDataOutputStream& operator<<(double f);
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wxDataOutputStream& operator<<(double d);
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wxDataOutputStream& operator<<(float f);
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protected:
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