corrected wxMacFSSpec2MacFilename and wxMacFilename2FSSpec to convert to/from
Unix style paths under Mac OS X (when compiled with the Apple DevTools) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12201 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -143,11 +143,7 @@ const off_t wxInvalidOffset = (off_t)-1;
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// ----------------------------------------------------------------------------
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// we need to translate Mac filenames before passing them to OS functions
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#if defined(__WXMAC__) && defined(__DARWIN__)
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#define OS_FILENAME(s) wxMac2UnixFilename(s.fn_str())
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#else
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#define OS_FILENAME(s) (s.fn_str())
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#endif
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#define OS_FILENAME(s) (s.fn_str())
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// ============================================================================
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// implementation
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@@ -846,7 +842,11 @@ wxString wxMacFSSpec2MacFilename( const FSSpec *spec )
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if ( length > 0 && (*myPath)[length-1] ==':' )
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(*myPath)[length-1] = 0 ;
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wxString result( (char*) *myPath ) ;
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#ifdef __DARWIN__
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wxString result( wxMac2UnixFilename((char*) *myPath) ) ;
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#else
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wxString result( (char*) *myPath ) ;
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#endif
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::HUnlock( myPath ) ;
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::DisposeHandle( myPath ) ;
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return result ;
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@@ -854,7 +854,12 @@ wxString wxMacFSSpec2MacFilename( const FSSpec *spec )
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void wxMacFilename2FSSpec( const char *path , FSSpec *spec )
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{
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FSpLocationFromFullPath( strlen(path ) , path , spec ) ;
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#ifdef __DARWIN__
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const char *s = wxUnix2MacFilename(path);
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FSpLocationFromFullPath( strlen(s) , s , spec ) ;
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#else
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FSpLocationFromFullPath( strlen(path) , path , spec ) ;
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#endif
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}
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static char sMacFileNameConversion[ 1000 ] ;
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