reorder GetLabel(), GetLabelText(), SetLabel() and SetLabelText() function declarations, implementations and relative documentations.
Add wxStaticTextBase::GetLabelWithoutMarkup() and use it in the wxMSW implementation of wxStaticText::SetLabel() to close bug #11446; the function RemoveMarkup() which was previously used in fact could not check for presence/absence of wxST_MARKUP style since it's a static function. Add wxStaticTextBase::SetLabelText() functions for symmetry with wxControlBase::SetLabelText() Add test unit for both wxControl::*Label* and wxStaticText::*Label* functions. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@63733 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -93,6 +93,89 @@ public:
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*/
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virtual void Command(wxCommandEvent& event);
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/**
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Returns the control's label, as it was passed to SetLabel().
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Note that the returned string may contains mnemonics ("&" characters) if they were
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passed to the SetLabel() function; use GetLabelText() if they are undesired.
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Also note that the returned string is always the string which was passed to
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SetLabel() but may be different from the string passed to SetLabelText()
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(since this last one escapes mnemonic characters).
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*/
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wxString GetLabel() const;
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/**
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Returns the control's label without mnemonics.
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Note that because of the stripping of the mnemonics the returned string may differ
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from the string which was passed to SetLabel().
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*/
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wxString GetLabelText() const;
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/**
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Sets the control's label.
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All "&" characters in the @a label are special and indicate that the
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following character is a @e mnemonic for this control and can be used to
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activate it from the keyboard (typically by using @e Alt key in
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combination with it). To insert a literal ampersand character, you need
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to double it, i.e. use use "&&". If this behaviour is undesirable, use
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SetLabelText() instead.
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*/
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void SetLabel(const wxString& label);
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/**
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Sets the control's label to exactly the given string.
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Unlike SetLabel(), this function shows exactly the @a text passed to it
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in the control, without interpreting ampersands in it in any way.
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Notice that it means that the control can't have any mnemonic defined
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for it using this function.
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@see EscapeMnemonics()
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*/
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void SetLabelText(const wxString& text);
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public: // static functions
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/**
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Returns the given @a label string without mnemonics ("&" characters).
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*/
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static wxString GetLabelText(const wxString& label);
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/**
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Returns the given @a str string without mnemonics ("&" characters).
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@note This function is identic to GetLabelText() and is provided both for symmetry
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with the wxStaticText::RemoveMarkup() function and to allow to write more
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readable code (since this function has a more descriptive name respect GetLabelText()).
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*/
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static wxString RemoveMnemonics(const wxString& str);
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/**
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Escapes the special mnemonics characters ("&") in the given string.
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This function can be helpful if you need to set the controls label to a
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user-provided string. If the string contains ampersands, they wouldn't
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appear on the display but be used instead to indicate that the
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character following the first of them can be used as a control mnemonic.
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While this can sometimes be desirable (e.g. to allow the user to
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configure mnemonics of the controls), more often you will want to use
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this function before passing a user-defined string to SetLabel().
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Alternatively, if the label is entirely user-defined, you can just call
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SetLabelText() directly -- but this function must be used if the label
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is a combination of a part defined by program containing the control
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mnemonics and a user-defined part.
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@param text
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The string such as it should appear on the display.
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@return
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The same string with the ampersands in it doubled.
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*/
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static wxString EscapeMnemonics(const wxString& text);
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/**
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Replaces parts of the @a label string with ellipsis, if needed, so
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that it doesn't exceed @a maxWidth.
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@@ -120,74 +203,5 @@ public:
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static wxString Ellipsize(const wxString& label, const wxDC& dc,
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wxEllipsizeMode mode, int maxWidth,
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int flags = wxELLIPSIZE_FLAGS_DEFAULT);
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/**
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Returns the control's text.
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@note The returned string contains mnemonics ("&" characters) if it has
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any, use GetLabelText() if they are undesired.
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*/
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wxString GetLabel() const;
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/**
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Returns the control's label without mnemonics.
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*/
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wxString GetLabelText() const;
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/**
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Returns the given @a label string without mnemonics ("&" characters).
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*/
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static wxString GetLabelText(const wxString& label);
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/**
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Removes the mnemonics ("&" characters) from the given string.
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*/
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static wxString RemoveMnemonics(const wxString& str);
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/**
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Escape the special mnemonics characters ("&") in the given string.
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This function can be helpful if you need to set the controls label to a
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user-provided string. If the string contains ampersands, they wouldn't
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appear on the display but be used instead to indicate that the
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character following the first of them can be used as a control mnemonic.
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While this can sometimes be desirable (e.g. to allow the user to
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configure mnemonics of the controls), more often you will want to use
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this function before passing a user-defined string to SetLabel().
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Alternatively, if the label is entirely user-defined, you can just call
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SetLabelText() directly -- but this function must be used if the label
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is a combination of a part defined by program containing the control
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mnemonics and a user-defined part.
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@param text
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The string such as it should appear on the display.
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@return
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The same string with the ampersands in it doubled.
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*/
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static wxString EscapeMnemonics(const wxString& text);
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/**
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Sets the item's text.
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Any "&" characters in the @a label are special and indicate that the
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following character is a @e mnemonic for this control and can be used to
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activate it from the keyboard (typically by using @e Alt key in
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combination with it). To insert a literal ampersand character, you need
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to double it, i.e. use use "&&". If this behaviour is undesirable, use
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SetLabelText() instead.
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*/
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void SetLabel(const wxString& label);
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/**
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Sets the item's text to exactly the given string.
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Unlike SetLabel(), this function shows exactly the @a text passed to it
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in the control, without interpreting ampersands in it in any way.
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Notice that it means that the control can't have any mnemonic defined
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for it using this function.
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@see EscapeMnemonics()
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*/
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void SetLabelText(const wxString& text);
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};
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