added more files (unchanged) from wxUniv branch
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10674 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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60
include/wx/mgl/icon.h
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60
include/wx/mgl/icon.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: icon.h
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// Purpose:
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// Author: Vaclav Slavik
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// Id: $Id$
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// Copyright: (c) 2001 Vaclav Slavik
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __WX_ICON_H__
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#define __WX_ICON_H__
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#ifdef __GNUG__
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#pragma interface "icon.h"
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#endif
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#include "wx/defs.h"
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#include "wx/object.h"
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#include "wx/bitmap.h"
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//-----------------------------------------------------------------------------
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// classes
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//-----------------------------------------------------------------------------
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class WXDLLEXPORT wxIcon;
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//-----------------------------------------------------------------------------
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// wxIcon
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//-----------------------------------------------------------------------------
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class WXDLLEXPORT wxIcon: public wxBitmap
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{
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public:
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wxIcon() : wxBitmap() {}
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wxIcon(const wxIcon& icon);
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wxIcon(const char **bits, int width=-1, int height=-1);
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wxIcon(char **bits, int width=-1, int height=-1);
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// For compatibility with wxMSW where desired size is sometimes required to
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// distinguish between multiple icons in a resource.
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wxIcon(const wxString& filename, wxBitmapType type = wxBITMAP_TYPE_ICO_RESOURCE,
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int WXUNUSED(desiredWidth)=-1, int WXUNUSED(desiredHeight)=-1 ) :
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wxBitmap(filename, type) {}
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wxIcon& operator = (const wxIcon& icon);
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inline bool operator == (const wxIcon& icon) { return m_refData == icon.m_refData; }
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inline bool operator != (const wxIcon& icon) { return m_refData != icon.m_refData; }
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// create from bitmap (which should have a mask unless it's monochrome):
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// there shouldn't be any implicit bitmap -> icon conversion (i.e. no
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// ctors, assignment operators...), but it's ok to have such function
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void CopyFromBitmap(const wxBitmap& bmp);
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private:
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DECLARE_DYNAMIC_CLASS(wxIcon)
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};
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#endif // __WX_ICON_H__
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