added more files (unchanged) from wxUniv branch
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10674 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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59
include/wx/mgl/dcmemory.h
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59
include/wx/mgl/dcmemory.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: dcmemory.h
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// Purpose:
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// Author: Vaclav Slavik
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// RCS-ID: $Id$
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// Copyright: (c) 2001 Vaclav Slavik
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __WX_DCMEMORY_H__
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#define __WX_DCMEMORY_H__
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#ifdef __GNUG__
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#pragma interface "dcmemory.h"
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#endif
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#include "wx/defs.h"
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#include "wx/dcclient.h"
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//-----------------------------------------------------------------------------
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// classes
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//-----------------------------------------------------------------------------
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class WXDLLEXPORT wxMemoryDC;
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//-----------------------------------------------------------------------------
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// wxMemoryDC
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//-----------------------------------------------------------------------------
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class WXDLLEXPORT wxMemoryDC : public wxDC
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{
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public:
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wxMemoryDC();
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wxMemoryDC(wxDC *dc); // Create compatible DC
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~wxMemoryDC();
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virtual void SelectObject(const wxBitmap& bitmap);
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// these get reimplemented for mono-bitmaps to behave
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// more like their Win32 couterparts. They now interpret
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// wxWHITE, wxWHITE_BRUSH and wxWHITE_PEN as drawing 0
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// and everything else as drawing 1.
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virtual void SetPen(const wxPen &pen);
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virtual void SetBrush(const wxBrush &brush);
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virtual void SetTextForeground(const wxColour &col);
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virtual void SetTextBackground(const wxColour &col);
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// implementation
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wxBitmap m_selected;
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wxBitmap GetSelectedObject() const { return m_selected; }
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private:
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DECLARE_DYNAMIC_CLASS(wxMemoryDC)
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};
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#endif
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// __WX_DCMEMORY_H__
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