added more files (unchanged) from wxUniv branch
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10674 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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68
include/wx/mgl/brush.h
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68
include/wx/mgl/brush.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: brush.h
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// Purpose:
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// Author: Vaclav Slavik
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// Id: $Id$
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// Copyright: (c) 2001 Vaclav Slavik
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __WX_BRUSH_H__
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#define __WX_BRUSH_H__
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#ifdef __GNUG__
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#pragma interface "brush.h"
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#endif
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#include "wx/defs.h"
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#include "wx/object.h"
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#include "wx/string.h"
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#include "wx/gdiobj.h"
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#include "wx/bitmap.h"
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//-----------------------------------------------------------------------------
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// classes
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//-----------------------------------------------------------------------------
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class WXDLLEXPORT wxBitmap;
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class WXDLLEXPORT wxBrush;
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//-----------------------------------------------------------------------------
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// wxBrush
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//-----------------------------------------------------------------------------
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class WXDLLEXPORT wxBrush: public wxGDIObject
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{
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public:
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wxBrush();
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wxBrush(const wxColour &colour, int style);
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wxBrush(const wxBitmap &stippleBitmap);
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wxBrush(const wxBrush &brush);
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~wxBrush();
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wxBrush& operator = (const wxBrush& brush);
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bool operator == (const wxBrush& brush) const;
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bool operator != (const wxBrush& brush) const;
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bool Ok() const;
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int GetStyle() const;
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wxColour &GetColour() const;
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wxBitmap *GetStipple() const;
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void SetColour(const wxColour& col);
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void SetColour(unsigned char r, unsigned char g, unsigned char b);
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void SetStyle(int style);
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void SetStipple(const wxBitmap& stipple);
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// implementation:
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void Unshare();
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void* GetMaskPattern() const;
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void* GetPixPattern() const;
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private:
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DECLARE_DYNAMIC_CLASS(wxBrush)
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};
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#endif // __WX_BRUSH_H__
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