diff --git a/docs/doxygen/mainpages/introduction.h b/docs/doxygen/mainpages/introduction.h index c08cb581e9..7ab8bd3429 100644 --- a/docs/doxygen/mainpages/introduction.h +++ b/docs/doxygen/mainpages/introduction.h @@ -78,9 +78,9 @@ paragraphs, but here are some of the benefits: wxWidgets first-tier "ports", ie implementations of wxWidgets API, are: @li wxMSW: This is the native port for Microsoft Windows systems (from Windows -95 up to Windows 8.1 with at least Windows XP being recommended), either 32 or +95 up to Windows 10 with at least Windows XP being recommended), either 32 or 64 bits. The primarily supported compilers are Microsoft Visual C++ (versions 6 -up to 2013 are supported, at least 2005 is recommended) and GNU g++ (either +up to 2015 are supported, at least 2005 is recommended) and GNU g++ (either from the traditional MinGW, TDM-GCC or MinGW-w64 distributions). @li wxGTK: wxGTK2 and wxGTK3 are the ports using GTK+ library version 2.x and diff --git a/docs/msw/install.txt b/docs/msw/install.txt index c24df87f8b..a3d68bd73a 100644 --- a/docs/msw/install.txt +++ b/docs/msw/install.txt @@ -2,7 +2,7 @@ -------------------------------- This is wxWidgets for Microsoft Windows 9x/ME, Windows NT -and later (2000, XP, Vista, 7, 8, etc) including both 32 bit and 64 +and later (2000, XP, Vista, 7, 8, 10, etc) including both 32 bit and 64 bit versions. @@ -19,11 +19,11 @@ Installation If you are using one of the supported compilers, you can download the pre-built in binaries from - https://sourceforge.net/projects/wxwindows/files/3.0.0/binaries/ + https://sourceforge.net/projects/wxwindows/files/3.0.3/binaries/ or - ftp://ftp.wxwidgets.org/pub/3.0.0/binaries/ + ftp://ftp.wxwidgets.org/pub/3.0.3/binaries/ In this case, just uncompress the binaries archive under any directory and skip to "Building Applications Using wxWidgets" part. @@ -98,8 +98,8 @@ Microsoft Visual C++ Compilation Ready to use project files are provided for VC++ versions 6, 7, 8, 9 and 10 (also known as MSVS 6, 2003, 2005, 2008 and 2010 respectively). -For VC++ 11 (2012, respectively), you need to import the existing VC10 -project files into VC11 IDE first. +For VC++ 11, 12 and 14 (2012, 2013 and 2015 respectively), you need to +import the existing VC10 project files into VC11, VC12 or VC14 IDE first. Simply open wx_vcN.sln (for N=7, 8, 9 or 10) or wx.dsw (for VC6) file, select the appropriate configuration (Debug or Release, static or DLL) diff --git a/docs/readme.txt b/docs/readme.txt index a9684f9c58..19b2cbb957 100644 --- a/docs/readme.txt +++ b/docs/readme.txt @@ -81,7 +81,7 @@ to earlier versions of wxWidgets, please read it, and especially its "INCOMPATIBLE CHANGES" section, if you are upgrading from wxWidgets 2.8 or earlier. And for even more details, please see - http://docs.wxwidgets.org/3.0.0/overview_changes_since28.html + http://docs.wxwidgets.org/3.0.3/overview_changes_since28.html Platforms supported @@ -89,7 +89,7 @@ Platforms supported wxWidgets currently supports the following primary platforms: -- Windows 95/98/ME, NT, 2000, XP, Vista, 7 (32/64 bits). +- Windows 95/98/ME, NT, 2000, XP, Vista, 7, 8, 10 (32/64 bits). - Most Unix variants using the GTK+ toolkit (version 2.6 or newer) - Mac OS X (10.5 or newer) using Cocoa (32/64 bits) or Carbon (32 only)