Thread fixes (but they still don't work at all...)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1309 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
1999-01-02 22:55:03 +00:00
parent d524867f4c
commit 3222fde2af
4 changed files with 439 additions and 274 deletions

View File

@@ -6,7 +6,7 @@
// Created: 06/16/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart, Markus Holzem, Guilhem Lavaux
// Licence: wxWindows license
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
@@ -18,15 +18,20 @@
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#include "wx/wx.h"
#endif
#if !wxUSE_THREADS
#error "This sample requires thread support!"
#endif // wxUSE_THREADS
#include "wx/thread.h"
#include "wx/dynarray.h"
#include "wx/time.h"
// Define a new application type
class MyApp: public wxApp
@@ -43,7 +48,7 @@ class MyFrame: public wxFrame
public:
// ctor
MyFrame(wxFrame *frame, char *title, int x, int y, int w, int h);
// operations
void WriteText(const wxString& text) { m_txtctrl->WriteText(text); }
@@ -57,14 +62,15 @@ public:
void OnResumeThread(wxCommandEvent& event);
void OnSize(wxSizeEvent &event);
bool OnClose(void) { return TRUE; }
void OnIdle(wxIdleEvent &event);
bool OnClose() { return TRUE; }
public:
wxArrayThread m_threads;
private:
wxTextCtrl *m_txtctrl;
DECLARE_EVENT_TABLE()
};
@@ -72,8 +78,12 @@ class MyThread: public wxThread
{
public:
MyThread(MyFrame *frame);
void *Entry();
// thread execution starts here
virtual void *Entry();
// write something to the text control
void WriteText(const wxString& text);
public:
size_t m_count;
@@ -87,34 +97,56 @@ MyThread::MyThread(MyFrame *frame)
m_frame = frame;
}
void MyThread::WriteText(const wxString& text)
{
wxString msg;
msg << wxTime().FormatTime() << ": " << text;
// before doing any GUI calls we must ensure that this thread is the only
// one doing it!
wxMutexGuiEnter();
m_frame->WriteText(msg);
wxMutexGuiLeave();
}
void *MyThread::Entry()
{
wxString text;
DeferDestroy(TRUE);
while (1) {
TestDestroy();
wxMutexGuiEnter();
text.Printf("[%u] Thread 0x%x here.\n", ++m_count, GetID());
m_frame->WriteText(text);
text.Printf("Thread 0x%x started.\n", GetID());
WriteText(text);
for ( m_count = 0; m_count < 20; m_count++ )
{
// check if we were asked to exit
if ( TestDestroy() )
break;
text.Printf("[%u] Thread 0x%x here.\n", m_count, GetID());
WriteText(text);
wxMutexGuiLeave();
wxSleep(1);
}
text.Printf("Thread 0x%x finished.\n", GetID());
WriteText(text);
return NULL;
}
// ID for the menu commands
#define TEST_QUIT 1
#define TEST_TEXT 101
#define TEST_ABOUT 102
#define TEST_START_THREAD 103
#define TEST_STOP_THREAD 104
#define TEST_PAUSE_THREAD 105
#define TEST_RESUME_THREAD 106
enum
{
TEST_QUIT = 1,
TEST_TEXT = 101,
TEST_ABOUT = 102,
TEST_START_THREAD = 103,
TEST_STOP_THREAD = 104,
TEST_PAUSE_THREAD = 105,
TEST_RESUME_THREAD = 106
};
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(TEST_QUIT, MyFrame::OnQuit)
@@ -125,40 +157,41 @@ BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(TEST_RESUME_THREAD, MyFrame::OnResumeThread)
EVT_SIZE(MyFrame::OnSize)
EVT_IDLE(MyFrame::OnIdle)
END_EVENT_TABLE()
// Create a new application object
IMPLEMENT_APP (MyApp)
IMPLEMENT_APP (MyApp)
// `Main program' equivalent, creating windows and returning main app frame
bool MyApp::OnInit(void)
bool MyApp::OnInit()
{
// Create the main frame window
MyFrame *frame = new MyFrame((wxFrame *) NULL, "wxWindows thread sample",
50, 50, 450, 340);
MyFrame *frame = new MyFrame((wxFrame *)NULL, "", 50, 50, 450, 340);
// Make a menubar
wxMenu *file_menu = new wxMenu;
file_menu->Append(TEST_ABOUT, "&About");
file_menu->Append(TEST_QUIT, "E&xit");
wxMenuBar *menu_bar = new wxMenuBar;
menu_bar->Append(file_menu, "&File");
wxMenu *thread_menu = new wxMenu;
thread_menu->Append(TEST_START_THREAD, "Start a new thread");
thread_menu->Append(TEST_STOP_THREAD, "Stop a running thread");
thread_menu->Append(TEST_START_THREAD, "&Start a new thread");
thread_menu->Append(TEST_STOP_THREAD, "S&top a running thread");
thread_menu->AppendSeparator();
thread_menu->Append(TEST_PAUSE_THREAD, "Pause a running thread");
thread_menu->Append(TEST_RESUME_THREAD, "Resume suspended thread");
menu_bar->Append(thread_menu, "Thread");
thread_menu->Append(TEST_PAUSE_THREAD, "&Pause a running thread");
thread_menu->Append(TEST_RESUME_THREAD, "&Resume suspended thread");
menu_bar->Append(thread_menu, "&Thread");
frame->SetMenuBar(menu_bar);
// Show the frame
frame->Show(TRUE);
SetTopWindow(frame);
return TRUE;
}
@@ -167,8 +200,8 @@ MyFrame::MyFrame(wxFrame *frame, char *title, int x, int y, int w, int h)
: wxFrame(frame, -1, title, wxPoint(x, y), wxSize(w, h))
{
wxPanel *panel = new wxPanel(this, -1, wxPoint(0, 0), wxSize(400, 200),
wxTAB_TRAVERSAL );
wxTAB_TRAVERSAL);
m_txtctrl = new wxTextCtrl(panel, -1, "", wxPoint(10,30), wxSize(390, 190),
wxTE_MULTILINE);
@@ -178,30 +211,30 @@ MyFrame::MyFrame(wxFrame *frame, char *title, int x, int y, int w, int h)
void MyFrame::OnStartThread(wxCommandEvent& WXUNUSED(event) )
{
MyThread *thread = new MyThread(this);
thread->Create();
m_threads.Add(thread);
}
void MyFrame::OnStopThread(wxCommandEvent& WXUNUSED(event) )
{
int no_thrd = m_threads.Count()-1;
if (no_thrd < 0)
return;
delete (m_threads[no_thrd]);
delete m_threads[no_thrd];
m_threads.Remove(no_thrd);
}
void MyFrame::OnResumeThread(wxCommandEvent& WXUNUSED(event) )
{
// resume first suspended thread
// resume first suspended thread
size_t n = 0;
while ( n < m_threads.Count() && m_threads[n]->IsPaused() )
n--;
if ( n < 0 )
wxLogError("No thread to pause!");
else
@@ -210,39 +243,58 @@ void MyFrame::OnResumeThread(wxCommandEvent& WXUNUSED(event) )
void MyFrame::OnPauseThread(wxCommandEvent& WXUNUSED(event) )
{
// pause last running thread
// pause last running thread
int n = m_threads.Count() - 1;
while ( n >= 0 && !m_threads[n]->IsRunning() )
n--;
if ( n < 0 )
wxLogError("No thread to pause!");
else
m_threads[n]->Pause();
}
void MyFrame::OnSize(wxSizeEvent& event )
// set the frame title indicating the current number of threads
void MyFrame::OnIdle(wxIdleEvent &event)
{
size_t nRunning = 0,
nCount = m_threads.Count();
for ( size_t n = 0; n < nCount; n++ )
{
if ( m_threads[n]->IsRunning() )
nRunning++;
}
wxString title;
title.Printf("wxWindows thread sample (%u threads, %u running).",
nCount, nRunning);
SetTitle(title);
}
void MyFrame::OnSize(wxSizeEvent& event)
{
wxFrame::OnSize(event);
wxSize size( GetClientSize() );
m_txtctrl->SetSize( 10, 30, size.x-20, size.y-40 );
}
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event) )
{
unsigned int i;
for (i=0;i<m_threads.Count();i++)
delete (m_threads[i]);
for ( size_t i = 0; i < m_threads.Count(); i++ )
delete m_threads[i];
Close(TRUE);
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event) )
{
wxMessageDialog dialog(this, "wxThread sample (based on minimal)\nJulian Smart and Guilhem Lavaux",
"About wxThread sample", wxYES_NO|wxCANCEL);
wxMessageDialog dialog(this, "wxThread sample (based on minimal)\n"
"Julian Smart and Guilhem Lavaux",
"About wxThread sample",
wxOK | wxICON_INFORMATION);
dialog.ShowModal();
}