[start of] a wxUniversal implementation of wxToolBar

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14422 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2002-02-27 21:42:48 +00:00
parent 2b69aeaa92
commit 3216dbf5dc
8 changed files with 769 additions and 395 deletions

View File

@@ -1,8 +1,12 @@
/////////////////////////////////////////////////////////////////////////////
// Name: src/univ/toolbar.cpp
// Author: Robert Roebling
// Purpose: implementation of wxToolBar for wxUniversal
// Author: Robert Roebling, Vadim Zeitlin (universalization)
// Modified by:
// Created: 20.02.02
// Id: $Id$
// Copyright: (c) 2001 Robert Roebling
// Copyright: (c) 2001 Robert Roebling,
// (c) 2002 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
@@ -28,113 +32,201 @@
#ifndef WX_PRECOMP
#include "wx/utils.h"
#include "wx/app.h"
#include "wx/univ/renderer.h"
#endif
#include "wx/toolbar.h"
#include "wx/image.h"
//-----------------------------------------------------------------------------
// wxToolBar
//-----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
BEGIN_EVENT_TABLE(wxToolBar,wxToolBarBase)
EVT_MOUSE_EVENTS( wxToolBar::OnMouse )
EVT_PAINT( wxToolBar::OnPaint )
EVT_SIZE( wxToolBar::OnSize )
EVT_ENTER_WINDOW( wxToolBar::OnEnter )
EVT_LEAVE_WINDOW( wxToolBar::OnLeave )
END_EVENT_TABLE()
// value meaning that m_widthSeparator is not initialized
static const wxCoord INVALID_WIDTH = -1;
bool wxToolBar::Create( wxWindow *parent, wxWindowID id,
const wxPoint& pos, const wxSize& size,
long style, const wxString& name )
// ----------------------------------------------------------------------------
// wxToolBarTool: our implementation of wxToolBarToolBase
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxToolBarTool : public wxToolBarToolBase
{
bool ret = wxToolBarBase::Create( parent, id, pos, size, style, wxDefaultValidator, name );
return ret;
}
public:
wxToolBarTool( wxToolBarBase *tbar = (wxToolBarBase *)NULL,
int id = wxID_SEPARATOR,
const wxBitmap& bitmap1 = wxNullBitmap,
const wxBitmap& bitmap2 = wxNullBitmap,
bool toggle = FALSE,
wxObject *clientData = (wxObject *) NULL,
const wxString& shortHelpString = wxEmptyString,
const wxString& longHelpString = wxEmptyString )
: wxToolBarToolBase(tbar, id, bitmap1, bitmap2, toggle, clientData,
shortHelpString, longHelpString)
{
// no position yet
m_x =
m_y = -1;
}
public:
// the tool position (the size is known by the toolbar itself)
int m_x,
m_y;
};
// ============================================================================
// wxToolBar implementation
// ============================================================================
IMPLEMENT_DYNAMIC_CLASS(wxToolBar, wxControl);
// ----------------------------------------------------------------------------
// wxToolBar creation
// ----------------------------------------------------------------------------
void wxToolBar::Init()
{
// TODO: this is from tbarbase.cpp, but should be in
// wxToolbarBase::Init
// the list owns the pointers
m_tools.DeleteContents(TRUE);
m_xMargin = m_yMargin = 0;
m_maxRows = m_maxCols = 0;
// End TODO
// no tools yet
m_needsLayout = FALSE;
m_maxWidth = 0;
// unknown widths for the tools and separators
m_widthSeparator = INVALID_WIDTH;
m_maxWidth =
m_maxHeight = 0;
m_captured = NULL;
m_underMouse = NULL;
SetToolBitmapSize( wxSize(16,15) );
m_toolPressed =
m_toolCurrent = NULL;
wxRenderer *renderer = GetRenderer();
SetToolBitmapSize(renderer->GetToolBarButtonSize(&m_widthSeparator));
SetMargins(renderer->GetToolBarMargin());
}
wxToolBarToolBase *wxToolBar::FindToolForPosition(wxCoord x, wxCoord y) const
bool wxToolBar::Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name)
{
return NULL;
}
if ( !wxToolBarBase::Create(parent, id, pos, size, style,
wxDefaultValidator, name) )
{
return FALSE;
}
void wxToolBar::SetToolShortHelp(int id, const wxString& helpString)
{
}
CreateInputHandler(wxINP_HANDLER_TOOLBAR);
SetBestSize(size);
bool wxToolBar::DoInsertTool(size_t pos, wxToolBarToolBase *tool)
{
return TRUE;
}
bool wxToolBar::DoDeleteTool(size_t pos, wxToolBarToolBase *tool)
wxToolBar::~wxToolBar()
{
}
// ----------------------------------------------------------------------------
// wxToolBar tool-related methods
// ----------------------------------------------------------------------------
wxToolBarToolBase *wxToolBar::FindToolForPosition(wxCoord x, wxCoord y) const
{
// check the "other" direction first: it must be inside the toolbar or we
// don't risk finding anything
if ( IsVertical() )
{
if ( x < 0 || x > m_maxWidth )
return NULL;
// we always use x, even for a vertical toolbar, this makes the code
// below simpler
x = y;
}
else // horizontal
{
if ( y < 0 || y > m_maxHeight )
return NULL;
}
for ( wxToolBarToolsList::Node *node = m_tools.GetFirst();
node;
node = node->GetNext() )
{
wxToolBarToolBase *tool = node->GetData();
wxRect rectTool = GetToolRect(tool);
wxCoord startTool, endTool;
GetRectLimits(rectTool, &startTool, &endTool);
if ( x >= startTool && x <= endTool )
{
// don't return the separators from here, they don't accept any
// input anyhow
return tool->IsSeparator() ? NULL : tool;
}
}
return NULL;
}
void wxToolBar::SetToolShortHelp(int id, const wxString& help)
{
wxToolBarToolBase *tool = FindById(id);
wxCHECK_RET( tool, _T("SetToolShortHelp: no such tool") );
tool->SetShortHelp(help);
}
bool wxToolBar::DoInsertTool(size_t WXUNUSED(pos),
wxToolBarToolBase * WXUNUSED(tool))
{
// recalculate the toolbar geometry before redrawing it the next time
m_needsLayout = TRUE;
// and ensure that we indeed are going to redraw
Refresh();
return TRUE;
}
bool wxToolBar::DoDeleteTool(size_t WXUNUSED(pos),
wxToolBarToolBase * WXUNUSED(tool))
{
// as above
m_needsLayout = TRUE;
Refresh();
return TRUE;
}
void wxToolBar::DoEnableTool(wxToolBarToolBase *tool, bool enable)
{
// Comment this out if you don't want the disabled look,
// which currently acts weirdly for the scissors icon
// in the toolbar sample. See src/common/tbarbase.cpp
// for the wxCreateGreyedImage function.
#if 1
// Created disabled-state bitmap on demand
if (!enable && !tool->GetBitmap2().Ok())
// created disabled-state bitmap on demand
if ( !enable && !tool->GetDisabledBitmap().Ok() )
{
wxImage image( tool->GetBitmap1() );
wxImage image( tool->GetNormalBitmap() );
// TODO: don't hardcode 180
unsigned char bg_red = 180;
unsigned char bg_green = 180;
unsigned char bg_blue = 180;
unsigned char mask_red = image.GetMaskRed();
unsigned char mask_green = image.GetMaskGreen();
unsigned char mask_blue = image.GetMaskBlue();
bool has_mask = image.HasMask();
int x,y;
for (y = 0; y < image.GetHeight(); y++)
{
for (x = 0; x < image.GetWidth(); x++)
{
unsigned char red = image.GetRed(x,y);
unsigned char green = image.GetGreen(x,y);
unsigned char blue = image.GetBlue(x,y);
if (!has_mask || red != mask_red || green != mask_green || blue != mask_blue)
{
red = (((wxInt32) red - bg_red) >> 1) + bg_red;
green = (((wxInt32) green - bg_green) >> 1) + bg_green;
blue = (((wxInt32) blue - bg_blue) >> 1) + bg_blue;
image.SetRGB( x, y, red, green, blue );
}
}
}
for (y = 0; y < image.GetHeight(); y++)
{
for (x = y % 2; x < image.GetWidth(); x += 2)
for (x = 0; x < image.GetWidth(); x++)
{
unsigned char red = image.GetRed(x,y);
unsigned char green = image.GetGreen(x,y);
@@ -149,304 +241,421 @@ void wxToolBar::DoEnableTool(wxToolBarToolBase *tool, bool enable)
}
}
tool->SetBitmap2( image.ConvertToBitmap() );
for (y = 0; y < image.GetHeight(); y++)
{
for (x = y % 2; x < image.GetWidth(); x += 2)
{
unsigned char red = image.GetRed(x,y);
unsigned char green = image.GetGreen(x,y);
unsigned char blue = image.GetBlue(x,y);
if (!has_mask || red != mask_red || green != mask_green || blue != mask_blue)
{
red = (((wxInt32) red - bg_red) >> 1) + bg_red;
green = (((wxInt32) green - bg_green) >> 1) + bg_green;
blue = (((wxInt32) blue - bg_blue) >> 1) + bg_blue;
image.SetRGB( x, y, red, green, blue );
}
}
}
tool->SetDisabledBitmap( image.ConvertToBitmap() );
}
RefreshTool((wxToolBarTool*) tool);
#endif
RefreshTool(tool);
}
void wxToolBar::DoToggleTool(wxToolBarToolBase *tool, bool toggle)
void wxToolBar::DoToggleTool(wxToolBarToolBase *tool, bool WXUNUSED(toggle))
{
wxToolBarTool *my_tool = (wxToolBarTool*) tool;
bool refresh = (my_tool->IsToggled() != toggle);
my_tool->m_isDown = toggle;
if (refresh)
RefreshTool( my_tool );
// note that if we're called the tool did change state (the base class
// checks for it), so it's not necessary to check for this again here
RefreshTool(tool);
}
void wxToolBar::DoSetToggle(wxToolBarToolBase *tool, bool toggle)
void wxToolBar::DoSetToggle(wxToolBarToolBase *tool, bool WXUNUSED(toggle))
{
RefreshTool(tool);
}
wxToolBarToolBase *wxToolBar::CreateTool(int id,
const wxBitmap& bitmap1,
const wxBitmap& bitmap2,
bool toggle,
wxObject *clientData,
const wxString& shortHelpString,
const wxString& longHelpString)
const wxBitmap& bitmap1,
const wxBitmap& bitmap2,
bool toggle,
wxObject *clientData,
const wxString& shortHelpString,
const wxString& longHelpString)
{
return new wxToolBarTool( this, id, bitmap1, bitmap2, toggle,
clientData, shortHelpString, longHelpString);
}
wxToolBarToolBase *wxToolBar::CreateTool(wxControl *control)
{
wxFAIL_MSG( wxT("Toolbar doesn't support controls yet.") );
wxFAIL_MSG( wxT("Toolbar doesn't support controls yet (TODO)") );
return NULL;
}
void wxToolBar::RefreshTool( wxToolBarTool *tool )
{
wxRect rect( tool->m_x, tool->m_y, m_defaultWidth+6, m_defaultHeight+6 );
Refresh( TRUE, &rect );
}
// ----------------------------------------------------------------------------
// wxToolBar geometry
// ----------------------------------------------------------------------------
void wxToolBar::DrawToolBarTool( wxToolBarTool *tool, wxDC &dc, bool down )
wxRect wxToolBar::GetToolRect(wxToolBarToolBase *toolBase) const
{
const wxBitmap& bitmap = (tool->IsEnabled() || !tool->GetBitmap2().Ok()) ? tool->GetBitmap1() : tool->GetBitmap2() ;
if (HasFlag(wxTB_FLAT) && (tool != m_underMouse))
{
if (down)
dc.DrawBitmap( bitmap, tool->m_x+4, tool->m_y+4, TRUE );
else
dc.DrawBitmap( bitmap, tool->m_x+3, tool->m_y+3, TRUE );
return;
}
if (down)
{
dc.DrawBitmap( bitmap, tool->m_x+4, tool->m_y+4, TRUE );
dc.SetPen( *wxGREY_PEN );
dc.DrawLine( tool->m_x, tool->m_y, tool->m_x+m_defaultWidth+5, tool->m_y );
dc.DrawLine( tool->m_x, tool->m_y, tool->m_x, tool->m_y+m_defaultHeight+5 );
dc.SetPen( *wxBLACK_PEN );
dc.DrawLine( tool->m_x+1, tool->m_y+1, tool->m_x+m_defaultWidth+4, tool->m_y+1 );
dc.DrawLine( tool->m_x+1, tool->m_y+1, tool->m_x+1, tool->m_y+m_defaultHeight+4 );
dc.SetPen( *wxWHITE_PEN );
dc.DrawLine( tool->m_x, tool->m_y+m_defaultHeight+5, tool->m_x+m_defaultWidth+6, tool->m_y+m_defaultHeight+5 );
dc.DrawLine( tool->m_x+m_defaultWidth+5, tool->m_y, tool->m_x+m_defaultWidth+5, tool->m_y+m_defaultHeight+6 );
}
else
{
dc.DrawBitmap( bitmap, tool->m_x+3, tool->m_y+3, TRUE );
dc.SetPen( *wxWHITE_PEN );
dc.DrawLine( tool->m_x, tool->m_y, tool->m_x+m_defaultWidth+5, tool->m_y );
dc.DrawLine( tool->m_x, tool->m_y, tool->m_x, tool->m_y+m_defaultHeight+5 );
dc.DrawLine( tool->m_x+m_defaultWidth+4, tool->m_y, tool->m_x+m_defaultWidth+4, tool->m_y+2 );
dc.DrawLine( tool->m_x, tool->m_y+m_defaultHeight+4, tool->m_x+2, tool->m_y+m_defaultHeight+4 );
dc.SetPen( *wxBLACK_PEN );
dc.DrawLine( tool->m_x, tool->m_y+m_defaultHeight+5, tool->m_x+m_defaultWidth+6, tool->m_y+m_defaultHeight+5 );
dc.DrawLine( tool->m_x+m_defaultWidth+5, tool->m_y, tool->m_x+m_defaultWidth+5, tool->m_y+m_defaultHeight+6 );
dc.SetPen( *wxGREY_PEN );
dc.DrawLine( tool->m_x+1, tool->m_y+m_defaultHeight+4, tool->m_x+m_defaultWidth+5, tool->m_y+m_defaultHeight+4 );
dc.DrawLine( tool->m_x+m_defaultWidth+4, tool->m_y+1, tool->m_x+m_defaultWidth+4, tool->m_y+m_defaultHeight+5 );
}
}
const wxToolBarTool *tool = (wxToolBarTool *)toolBase;
void wxToolBar::OnPaint(wxPaintEvent &event)
{
wxPaintDC dc(this);
wxSize clientSize = GetClientSize();
dc.SetPen( *wxBLACK_PEN );
dc.DrawLine( 0,0, clientSize.x,0 );
for ( wxToolBarToolsList::Node *node = m_tools.GetFirst();
node;
node = node->GetNext() )
wxRect rect;
wxCHECK_MSG( tool, rect, _T("GetToolRect: NULL tool") );
// ensure that we always have the valid tool position
if ( m_needsLayout )
{
wxToolBarTool *tool = (wxToolBarTool*) node->Data();
if (tool->GetId() == -1) continue;
DrawToolBarTool( tool, dc, tool->m_isDown );
wxConstCast(this, wxToolBar)->DoLayout();
}
rect.x = tool->m_x - m_xMargin;
rect.y = tool->m_y - m_yMargin;
if ( IsVertical() )
{
rect.width = m_defaultWidth;
rect.height = tool->IsSeparator() ? m_widthSeparator : m_defaultHeight;
}
else // horizontal
{
rect.width = tool->IsSeparator() ? m_widthSeparator : m_defaultWidth;
rect.height = m_defaultHeight;
}
rect.width += 2*m_xMargin;
rect.height += 2*m_yMargin;
return rect;
}
bool wxToolBar::Realize()
{
if (!wxToolBarBase::Realize())
if ( !wxToolBarBase::Realize() )
return FALSE;
int x;
int y;
if (GetWindowStyleFlag() & wxTB_VERTICAL)
{
m_xMargin += 1; // Cannot help it, but otherwise it look ugly
x = m_xMargin;
y = 5;
}
else
{
m_yMargin += 1; // Cannot help it, but otherwise it look ugly
y = m_yMargin;
x = 5;
}
m_needsLayout = TRUE;
DoLayout();
for ( wxToolBarToolsList::Node *node = m_tools.GetFirst();
node;
node = node->GetNext() )
{
wxToolBarTool *tool = (wxToolBarTool*) node->Data();
if (GetWindowStyleFlag() & wxTB_VERTICAL)
{
if (tool->GetId() == -1)
{
y += 6;
continue;
}
tool->m_x = m_xMargin;
tool->m_y = y;
y += m_defaultHeight + 6;
// Calculate the maximum height or width (depending on style)
// so we know how to size the toolbar in Realize.
// We could get the size of the tool instead of the
// default bitmap size
if (m_maxWidth < (m_defaultWidth + 2*(m_xMargin + 2)))
m_maxWidth = (m_defaultWidth + 2*(m_xMargin + 2)) ;
}
else
{
if (tool->GetId() == -1)
{
x += 6;
continue;
}
tool->m_x = x;
tool->m_y = m_yMargin;
x += m_defaultWidth + 6;
// Calculate the maximum height or width (depending on style)
// so we know how to size the toolbar in Realize.
// We could get the size of the tool instead of the
// default bitmap size
if (m_maxHeight < (m_defaultHeight + 2*(m_yMargin + 2)))
m_maxHeight = (m_defaultHeight + 2*(m_yMargin + 2)) ;
}
}
wxSize sz = GetSize();
if (GetWindowStyleFlag() & wxTB_VERTICAL)
{
SetSize(m_maxWidth, sz.y);
}
else
{
SetSize(sz.x, m_maxHeight);
}
SetBestSize(wxDefaultSize);
return TRUE;
}
void wxToolBar::OnLeave(wxMouseEvent &event)
void wxToolBar::DoLayout()
{
if (HasFlag( wxTB_FLAT ))
{
wxToolBarTool *oldMouseUnder = m_underMouse;
if (m_underMouse)
{
m_underMouse = NULL;
RefreshTool( oldMouseUnder );
}
}
}
wxASSERT_MSG( m_needsLayout, _T("why are we called?") );
void wxToolBar::OnEnter(wxMouseEvent &event)
{
}
m_needsLayout = FALSE;
void wxToolBar::OnMouse(wxMouseEvent &event)
{
wxToolBarTool *hit = NULL;
int x = event.GetX();
int y = event.GetY();
wxCoord x = m_xMargin,
y = m_yMargin;
const wxCoord widthTool = IsVertical() ? m_defaultHeight : m_defaultWidth;
wxCoord margin = IsVertical() ? m_xMargin : m_yMargin,
*pCur = IsVertical() ? &y : &x;
// calculate the positions of all elements
for ( wxToolBarToolsList::Node *node = m_tools.GetFirst();
node;
node = node->GetNext() )
{
wxToolBarTool *tool = (wxToolBarTool*) node->Data();
if ((x > tool->m_x) && (x < tool->m_x+m_defaultWidth+5) &&
(y > tool->m_y) && (y < tool->m_y+m_defaultHeight+5))
{
hit = tool;
break;
}
wxToolBarTool *tool = (wxToolBarTool *) node->GetData();
tool->m_x = x;
tool->m_y = y;
*pCur += (tool->IsSeparator() ? m_widthSeparator : widthTool) + margin;
}
wxToolBarTool *oldMouseUnder = m_underMouse;
if (HasFlag( wxTB_FLAT))
// calculate the total toolbar size
wxCoord xMin = m_defaultWidth + 2*m_xMargin,
yMin = m_defaultHeight + 2*m_yMargin;
m_maxWidth = x < xMin ? xMin : x;
m_maxHeight = y < yMin ? yMin : y;
}
wxSize wxToolBar::DoGetBestClientSize() const
{
return wxSize(m_maxWidth, m_maxHeight);
}
// ----------------------------------------------------------------------------
// wxToolBar drawing
// ----------------------------------------------------------------------------
void wxToolBar::RefreshTool(wxToolBarToolBase *tool)
{
RefreshRect(GetToolRect(tool));
}
void wxToolBar::GetRectLimits(const wxRect& rect,
wxCoord *start,
wxCoord *end) const
{
wxCHECK_RET( start && end, _T("NULL pointer in GetRectLimits") );
if ( IsVertical() )
{
if (m_underMouse && (m_underMouse != hit))
{
m_underMouse = NULL;
RefreshTool( oldMouseUnder );
}
m_underMouse = hit;
*start = rect.GetTop();
*end = rect.GetBottom();
}
if (event.LeftDown() && (hit) && hit->IsEnabled())
else // horizontal
{
CaptureMouse();
m_captured = hit;
m_captured->m_isDown = TRUE;
RefreshTool( m_captured );
return;
}
if (event.Dragging() && (m_captured))
{
bool is_down = (hit == m_captured);
if (is_down != m_captured->m_isDown)
{
m_captured->m_isDown = is_down;
RefreshTool( m_captured );
}
return;
}
if (event.LeftUp() && (m_captured))
{
ReleaseMouse();
m_captured->m_isDown = FALSE;
// Bad trick...
m_underMouse = NULL;
RefreshTool( m_captured );
if (hit == m_captured)
{
wxCommandEvent cevent( wxEVT_COMMAND_TOOL_CLICKED, m_captured->GetId() );
cevent.SetEventObject( this );
// cevent.SetExtraLong((long) toggleDown);
GetEventHandler()->ProcessEvent( cevent );
}
m_captured = NULL;
return;
}
if (HasFlag(wxTB_FLAT))
{
if (m_underMouse && (m_underMouse != oldMouseUnder))
RefreshTool( m_underMouse );
*start = rect.GetLeft();
*end = rect.GetRight();
}
}
void wxToolBar::DoDraw(wxControlRenderer *renderer)
{
// prepare the variables used below
wxDC& dc = renderer->GetDC();
wxRenderer *rend = renderer->GetRenderer();
// dc.SetFont(GetFont()); -- uncomment when we support labels
// draw the border separating us from the menubar (if there is no menubar
// we probably shouldn't draw it?)
if ( !IsVertical() )
{
rend->DrawHorizontalLine(dc, 0, 0, GetClientSize().x);
}
// get the update rect and its limits depending on the orientation
wxRect rectUpdate = GetUpdateClientRect();
wxCoord start, end;
GetRectLimits(rectUpdate, &start, &end);
// and redraw all the tools intersecting it
for ( wxToolBarToolsList::Node *node = m_tools.GetFirst();
node;
node = node->GetNext() )
{
wxToolBarToolBase *tool = node->GetData();
wxRect rectTool = GetToolRect(tool);
wxCoord startTool, endTool;
GetRectLimits(rectTool, &startTool, &endTool);
if ( endTool < start )
{
// we're still to the left of the area to redraw
continue;
}
if ( startTool > end )
{
// we're beyond the area to redraw, nothing left to do
break;
}
// deal with the flags
int flags = 0;
if ( tool->IsEnabled() )
{
// the toolbars without wxTB_FLAT don't react to the mouse hovering
if ( HasFlag(wxTB_FLAT) && (tool == m_toolCurrent) )
flags |= wxCONTROL_CURRENT;
}
else // disabled tool
{
flags |= wxCONTROL_DISABLED;
}
if ( tool->IsToggled() )
flags |= wxCONTROL_PRESSED;
wxString label;
wxBitmap bitmap;
if ( !tool->IsSeparator() )
{
label = tool->GetLabel();
bitmap = tool->GetBitmap();
}
//else: leave both the label and the bitmap invalid to draw a separator
rend->DrawToolBarButton(dc, label, bitmap, rectTool, flags);
}
}
// ----------------------------------------------------------------------------
// wxToolBar actions
// ----------------------------------------------------------------------------
void wxToolBar::Press()
{
wxCHECK_RET( m_toolCurrent, _T("no tool to press?") );
m_toolPressed = m_toolCurrent;
if ( !m_toolPressed->IsToggled() )
{
m_toolPressed->Toggle(TRUE);
RefreshTool(m_toolPressed);
}
}
void wxToolBar::Release()
{
wxCHECK_RET( m_toolPressed, _T("no tool to release?") );
if ( m_toolPressed->IsToggled() )
{
m_toolPressed->Toggle(FALSE);
RefreshTool(m_toolPressed);
m_toolPressed = NULL;
}
}
void wxToolBar::Toggle()
{
wxCHECK_RET( m_toolPressed, _T("no tool to toggle?") );
// the togglable tools should keep their state when the mouse is released
if ( !m_toolPressed->CanBeToggled() )
{
m_toolPressed->Toggle();
}
RefreshTool(m_toolPressed);
m_toolCurrent = m_toolPressed;
m_toolPressed = NULL;
Click();
}
void wxToolBar::Click()
{
wxCHECK_RET( m_toolCurrent, _T("no tool to click?") );
OnLeftClick(m_toolCurrent->GetId(), m_toolCurrent->IsToggled());
}
bool wxToolBar::PerformAction(const wxControlAction& action,
long numArg,
const wxString& strArg)
{
if ( action == wxACTION_TOOLBAR_TOGGLE )
Toggle();
else if ( action == wxACTION_TOOLBAR_PRESS )
Press();
else if ( action == wxACTION_TOOLBAR_RELEASE )
Release();
else if ( action == wxACTION_TOOLBAR_CLICK )
Click();
else if ( action == wxACTION_TOOLBAR_ENTER )
{
wxToolBarToolBase *toolCurrentOld = m_toolCurrent;
m_toolCurrent = FindById((int)numArg);
if ( m_toolCurrent != toolCurrentOld )
{
// the appearance of the current tool only changes for the flat
// toolbars
if ( HasFlag(wxTB_FLAT) )
{
// and only if the tool was/is enabled
if ( toolCurrentOld && toolCurrentOld->IsEnabled() )
RefreshTool(toolCurrentOld);
if ( m_toolCurrent )
{
if ( m_toolCurrent->IsEnabled() )
RefreshTool(m_toolCurrent);
}
else
{
wxFAIL_MSG( _T("no current tool in wxACTION_TOOLBAR_ENTER?") );
}
}
}
}
else if ( action == wxACTION_TOOLBAR_LEAVE )
{
if ( m_toolCurrent )
{
wxToolBarToolBase *toolCurrentOld = m_toolCurrent;
m_toolCurrent = NULL;
RefreshTool(toolCurrentOld);
}
}
else
return wxControl::PerformAction(action, numArg, strArg);
return TRUE;
}
// ============================================================================
// wxStdToolbarInputHandler implementation
// ============================================================================
wxStdToolbarInputHandler::wxStdToolbarInputHandler(wxInputHandler *handler)
: wxStdButtonInputHandler(handler)
{
}
bool wxStdToolbarInputHandler::HandleKey(wxInputConsumer *consumer,
const wxKeyEvent& event,
bool pressed)
{
// TODO: when we have a current button we should allow the arrow
// keys to move it
return wxStdInputHandler::HandleKey(consumer, event, pressed);
}
bool wxStdToolbarInputHandler::HandleMouseMove(wxInputConsumer *consumer,
const wxMouseEvent& event)
{
if ( !wxStdButtonInputHandler::HandleMouseMove(consumer, event) )
{
wxToolBarToolBase *tool;
if ( event.Leaving() )
{
tool = NULL;
}
else
{
wxToolBar *tbar = wxStaticCast(consumer->GetInputWindow(), wxToolBar);
tool = tbar->FindToolForPosition(event.GetX(), event.GetY());
}
if ( tool )
consumer->PerformAction(wxACTION_TOOLBAR_ENTER, tool->GetId());
else
consumer->PerformAction(wxACTION_TOOLBAR_LEAVE);
return TRUE;
}
return FALSE;
}
bool wxStdToolbarInputHandler::HandleFocus(wxInputConsumer *consumer,
const wxFocusEvent& event)
{
// we shouldn't be left with a highlighted button
consumer->PerformAction(wxACTION_TOOLBAR_LEAVE);
return TRUE;
}
bool wxStdToolbarInputHandler::HandleActivation(wxInputConsumer *consumer,
bool activated)
{
// as above
if ( !activated )
consumer->PerformAction(wxACTION_TOOLBAR_LEAVE);
return TRUE;
}