Updates to readmes, etc.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@18306 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -13,9 +13,10 @@ building your own copy of wxPython from the sources contained in this
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archive. If you wish to use the released wxGTK binary as has been
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done in the past then you can still follow the old build directions in
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wxPython/BUILD.unix.txt. If you are building for Windows or Mac OS X
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then you should look at BUILD.win32.txt or BUILD.osx.txt respectivly.
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In all these cases you should use the IN_CVS_TREE=1 flag since this
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archive is really just a modified CVS snapshot.
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then you should look at wxPython/BUILD.win32.txt or
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wxPython/BUILD.osx.txt respectivly. In all these cases you should use
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the IN_CVS_TREE=1 flag since this archive is really just a modified
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CVS snapshot.
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If, on the other hand, you would like to build Linux/Unix binaries
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with a private copy of wxGTK like what I am now distributing then
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@@ -42,16 +43,23 @@ Clear as mud? Good. Let's get started.
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--prefix=$WXPREF \
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--enable-rpath=$WXPREF/lib \
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--with-opengl \
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--enable-geometry \
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--enable-optimise \
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--enable-debug_flag \
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You may want to use --enable-debug instead of --enable-optimise if
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you need to run though a debugger and want full debugging symbols.
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if you want to use the image and zlib libraries included with
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wxWindows instead of those already installed on your system, (for
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example, to reduce dependencies on 3rd party libraries) then you
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can add these flags to the configure command:
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--with-libjpeg=builtin \
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--with-libpng=builtin \
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--with-libtiff=builtin \
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--with-zlib=builtin
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You may want to use --enable-debug instead of --enable-optimise if
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you need to run though a debugger and want full debugging symbols.
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3. Build and install wxGTK. (You may need to be root for the last
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step, depending on where your WXPREF is.)
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