Added "wxPaintDC dc(this);" to wxGrid::OnPaint prevent too many
paintevents that don't actually do anything. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_2_BRANCH@7039 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -21,7 +21,7 @@
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#pragma implementation "grid.h"
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#pragma implementation "grid.h"
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#endif
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#endif
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// For compilers that support precompilation, includes "wx/wx.h".
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// For compilers that support precompilatixon, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#include "wx/wxprec.h"
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#include "wx/defs.h"
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#include "wx/defs.h"
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@@ -5114,6 +5114,8 @@ bool wxGrid::SendEvent( const wxEventType type,
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void wxGrid::OnPaint( wxPaintEvent& WXUNUSED(event) )
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void wxGrid::OnPaint( wxPaintEvent& WXUNUSED(event) )
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{
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{
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wxPaintDC dc(this); // needed to prevent zillions of paint events on MSW
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m_rowLabelWin->Refresh();
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m_rowLabelWin->Refresh();
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m_colLabelWin->Refresh();
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m_colLabelWin->Refresh();
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m_cornerLabelWin->Refresh();
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m_cornerLabelWin->Refresh();
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