Fix for the runaway WM_PAINT message in wxFrame.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_2_BRANCH@7004 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -555,7 +555,7 @@ bool wxApp::DoMessage()
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{
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{
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BOOL bRc = ::WinGetMsg(vHabmain, &svCurrentMsg, HWND(NULL), 0, 0);
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BOOL bRc = ::WinGetMsg(vHabmain, &svCurrentMsg, HWND(NULL), 0, 0);
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wxUsleep(1000);
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// wxUsleep(1000);
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if (bRc == 0)
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if (bRc == 0)
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{
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{
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// got WM_QUIT
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// got WM_QUIT
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@@ -1150,7 +1150,7 @@ bool wxFrame::HandlePaint()
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{
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{
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RECTL vRect;
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RECTL vRect;
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if (::WinQueryUpdateRect(m_hFrame, &vRect))
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if (::WinQueryUpdateRect(GetHwnd(), &vRect))
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{
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{
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if (m_bIconized)
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if (m_bIconized)
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{
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{
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@@ -1169,7 +1169,7 @@ bool wxFrame::HandlePaint()
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// is being processed
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// is being processed
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//
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//
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RECTL vRect2;
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RECTL vRect2;
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HPS hPs = ::WinBeginPaint(m_hFrame, NULLHANDLE, &vRect2);
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HPS hPs = ::WinBeginPaint(GetHwnd(), NULLHANDLE, &vRect2);
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//
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//
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// Erase background before painting or we get white background
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// Erase background before painting or we get white background
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