Added WXDLLEXPORT to wxWndProc definition so wxGLCanvas could be used
with wxWindows DLL git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4263 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -126,7 +126,7 @@ extern wxChar wxCanvasClassName[];
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// ---------------------------------------------------------------------------
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// the window proc for all our windows
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LRESULT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message,
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LRESULT WXDLLEXPORT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message,
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WPARAM wParam, LPARAM lParam);
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#ifdef __WXDEBUG__
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@@ -1709,7 +1709,7 @@ void wxWindow::UnpackMenuSelect(WXWPARAM wParam, WXLPARAM lParam,
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wxWindow *wxWndHook = NULL;
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// Main window proc
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LRESULT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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LRESULT WXDLLEXPORT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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{
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// trace all messages - useful for the debugging
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#ifdef __WXDEBUG__
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