Added WXDLLEXPORT to wxWndProc definition so wxGLCanvas could be used
with wxWindows DLL git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4263 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -127,7 +127,7 @@ HICON wxDEFAULT_MDIPARENTFRAME_ICON = (HICON) NULL;
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HBRUSH wxDisableButtonBrush = (HBRUSH) 0;
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LRESULT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM);
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LRESULT WXDLLEXPORT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM);
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#if defined(__WIN95__) && !defined(__TWIN32__)
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#define wxUSE_RICHEDIT 1
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@@ -555,7 +555,7 @@ void wxApp::CleanUp()
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if (wxWinHandleList)
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delete wxWinHandleList;
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// GL: I'm annoyed ... I don't know where to put this and I don't want to
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// GL: I'm annoyed ... I don't know where to put this and I don't want to
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// create a module for that as it's part of the core.
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delete wxPendingEvents;
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#if wxUSE_THREADS
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@@ -956,7 +956,7 @@ bool wxApp::ProcessMessage(WXMSG *wxmsg)
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while ( hWnd && !wndThis )
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{
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hWnd = ::GetParent(hWnd);
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wndThis = wxFindWinFromHandle((WXHWND)hWnd);
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wndThis = wxFindWinFromHandle((WXHWND)hWnd);
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}
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// Try translations first; find the youngest window with
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