Added Pop-up menus.
Hunted down bug in dnd Changed widget, that wxWin connects to in certain case (in controls, where m_widget is not the connect widget, such as list control and text control) Compile fixes all over git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@486 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -164,11 +164,14 @@ public:
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virtual bool TransferDataFromWindow();
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void OnInitDialog( wxInitDialogEvent &event );
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virtual void InitDialog();
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virtual bool PopupMenu( wxMenu *menu, int x, int y );
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virtual void SetDropTarget( wxDropTarget *dropTarget );
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virtual wxDropTarget *GetDropTarget() const;
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private:
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virtual GtkWidget* GetDropTargetWidget(void);
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virtual GtkWidget* GetConnectWidget(void);
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public:
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virtual void SetScrollbar( int orient, int pos, int thumbVisible,
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