fixes for MSW/DLL build
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@21623 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -36,9 +36,9 @@ class WXDLLEXPORT wxWindow;
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class WXDLLEXPORT wxFrame;
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class WXDLLEXPORT wxToolBar;
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class WXXMLDLLEXPORT wxXmlResourceHandler;
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class WXXMLDLLEXPORT wxXmlSubclassFactory;
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class WXXMLDLLEXPORT wxXmlSubclassFactoriesList;
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class WXDLLIMPEXP_XRC wxXmlResourceHandler;
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class WXDLLIMPEXP_XRC wxXmlSubclassFactory;
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class WXDLLIMPEXP_XRC wxXmlSubclassFactoriesList;
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class wxXmlResourceModule;
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@@ -46,14 +46,14 @@ class wxXmlResourceModule;
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// encoded in root node of XRC file as "version" property).
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//
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// Rules for increasing version number:
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// - change it only if you made incompatible change to the format. Addition of new
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// attribute to control handler is _not_ incompatible change, because older
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// versions of the library may ignore it.
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// - change it only if you made incompatible change to the format. Addition
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// of new attribute to control handler is _not_ incompatible change, because
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// older versions of the library may ignore it.
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// - if you change version number, follow these steps:
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// - set major, minor and release numbers to respective version numbers of
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// the wxWindows library (see wx/version.h)
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// - reset revision to 0 unless the first three are same as before, in which
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// case you should increase revision by one
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// - reset revision to 0 unless the first three are same as before,
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// in which case you should increase revision by one
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#define WX_XMLRES_CURRENT_VERSION_MAJOR 2
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#define WX_XMLRES_CURRENT_VERSION_MINOR 3
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#define WX_XMLRES_CURRENT_VERSION_RELEASE 0
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@@ -66,7 +66,7 @@ class wxXmlResourceModule;
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WX_XMLRES_CURRENT_VERSION_RELEASE * 256 + \
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WX_XMLRES_CURRENT_VERSION_REVISION)
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class WXXMLDLLEXPORT wxXmlResourceDataRecord
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class WXDLLIMPEXP_XRC wxXmlResourceDataRecord
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{
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public:
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wxXmlResourceDataRecord() : Doc(NULL), Time(wxDateTime::Now()) {}
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@@ -78,11 +78,9 @@ public:
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};
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#ifdef WXXMLISDLL
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WX_DECLARE_EXPORTED_OBJARRAY(wxXmlResourceDataRecord, wxXmlResourceDataRecords);
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#else
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WX_DECLARE_OBJARRAY(wxXmlResourceDataRecord, wxXmlResourceDataRecords);
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#endif
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WX_DECLARE_USER_EXPORTED_OBJARRAY(wxXmlResourceDataRecord,
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wxXmlResourceDataRecords,
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WXDLLIMPEXP_XRC);
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enum wxXmlResourceFlags
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{
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@@ -93,7 +91,7 @@ enum wxXmlResourceFlags
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// This class holds XML resources from one or more .xml files
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// (or derived forms, either binary or zipped -- see manual for
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// details).
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class WXXMLDLLEXPORT wxXmlResource : public wxObject
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class WXDLLIMPEXP_XRC wxXmlResource : public wxObject
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{
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public:
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// Constructor.
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@@ -125,10 +123,10 @@ public:
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void InitAllHandlers();
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// Initialize only a specific handler (or custom handler). Convention says
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// that handler name is equal to the control's name plus 'XmlHandler', for example
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// wxTextCtrlXmlHandler, wxHtmlWindowXmlHandler. The XML resource compiler
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// (xmlres) can create include file that contains initialization code for
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// all controls used within the resource.
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// that handler name is equal to the control's name plus 'XmlHandler', for
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// example wxTextCtrlXmlHandler, wxHtmlWindowXmlHandler. The XML resource
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// compiler (xmlres) can create include file that contains initialization
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// code for all controls used within the resource.
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void AddHandler(wxXmlResourceHandler *handler);
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// Add a new handler at the begining of the handler list
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@@ -300,7 +298,7 @@ private:
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// wxXmlResourceHandler is an abstract base class for resource handlers
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// capable of creating a control from an XML node.
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class WXXMLDLLEXPORT wxXmlResourceHandler : public wxObject
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class WXDLLIMPEXP_XRC wxXmlResourceHandler : public wxObject
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{
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DECLARE_ABSTRACT_CLASS(wxXmlResourceHandler)
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public:
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@@ -460,10 +458,11 @@ void wxXmlInitResourceModule();
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// register your subclasses via wxWindows' RTTI mechanism. This class is useful
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// only for language bindings developer who need a way to implement subclassing
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// in wxWindows ports that don't support wxRTTI (e.g. wxPython).
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class WXXMLDLLEXPORT wxXmlSubclassFactory
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class WXDLLIMPEXP_XRC wxXmlSubclassFactory
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{
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public:
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// Try to create instance of given class and return it, return NULL on failure:
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// Try to create instance of given class and return it, return NULL on
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// failure:
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virtual wxObject *Create(const wxString& className) = 0;
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virtual ~wxXmlSubclassFactory() {}
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};
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