moved wxOverlay into overlay.* files and out of dc.h/dcbase.cpp; implemented wxOverlay for wxDirectFB port
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42340 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -26,14 +26,21 @@ public:
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wxWindowDC(wxWindow *win);
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virtual ~wxWindowDC();
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virtual wxWindow *GetWindow() const { return m_win; }
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protected:
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// initializes the DC for painting on given window; if rect!=NULL, then
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// for painting only on the given region of the window
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void InitForWin(wxWindow *win, const wxRect *rect);
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private:
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wxWindow *m_win;
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wxRect m_winRect; // rectangle of the window being painted
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bool m_shouldFlip; // flip the surface when done?
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friend class wxOverlayImpl; // for m_shouldFlip;
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DECLARE_DYNAMIC_CLASS(wxWindowDC)
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DECLARE_NO_COPY_CLASS(wxWindowDC)
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};
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