Remove redundant tests for __WIN32__ in wxMSW code.
This is always defined, Win16 is not supported since ages and Win64 defines both __WIN32__ and __WIN64__.
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@@ -74,9 +74,7 @@ public:
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virtual void MarkDirty();
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virtual void DiscardEdits();
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#ifdef __WIN32__
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virtual bool EmulateKeyPress(const wxKeyEvent& event);
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#endif // __WIN32__
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#if wxUSE_RICHEDIT
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// apply text attribute to the range of text (only works with richedit
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