From 3079d521887a1bcbc7335f57075520671d8acda4 Mon Sep 17 00:00:00 2001 From: "Patrick K. O'Brien" Date: Sun, 4 May 2003 19:44:27 +0000 Subject: [PATCH] New and updated files. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@20478 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- wxPython/docs/PyManual.html | 132 ++-- wxPython/docs/wxPackage.html | 255 +++++++ wxPython/docs/wxPythonExamples.html | 226 ++++++ wxPython/docs/wxPythonManual.html | 1082 +++++++++++++++++++++++++++ wxPython/docs/wxPythonTutorial.html | 129 ++++ 5 files changed, 1780 insertions(+), 44 deletions(-) create mode 100644 wxPython/docs/wxPackage.html create mode 100644 wxPython/docs/wxPythonExamples.html create mode 100644 wxPython/docs/wxPythonManual.html create mode 100644 wxPython/docs/wxPythonTutorial.html diff --git a/wxPython/docs/PyManual.html b/wxPython/docs/PyManual.html index b5b6f48b65..ffcf29af43 100644 --- a/wxPython/docs/PyManual.html +++ b/wxPython/docs/PyManual.html @@ -7,7 +7,7 @@ The Py Manual - + @@ -25,9 +25,9 @@ Organization: Orbtech Date: -2003-04-27 +2003-05-03 Revision: -1.1.2.1 +1.1.2.2
@@ -47,26 +47,27 @@
  • Decorator classes
  • Projects using Py
  • History of changes
  • @@ -223,7 +224,50 @@ runtime.

    This section lists all the changes that have been made to the Py programs and modules, since the beginning.

    -

    0.9.1 (3/21/2003 to //2003)

    +

    0.9.2 (5/3/2003 to //2003)

    +

    Changed to the new prefix-less "wx" package:

    +
    +import wx
    +
    +

    instead of:

    +
    +from wxPython import wx
    +
    +

    Fixed typo in PyWrap.py:

    +
    +if __name__ == '__main__':
    +    main(sys.argv)
    +
    +

    should have been:

    +
    +if __name__ == '__main__':
    +    main()
    +
    +

    Added pretty-print Display tab to Crust, based on suggestion from +Jason Whitlark.

    +

    Improved Can* checks in EditWindow, since STC is too lenient, +particularly when it is set to read-only but returns True for +CanPaste() (seems like an STC bug to me):

    +
    +def CanCopy(self):
    +    """Return True if text is selected and can be copied."""
    +    return self.GetSelectionStart() != self.GetSelectionEnd()
    +
    +def CanCut(self):
    +    """Return True if text is selected and can be cut."""
    +    return self.CanCopy() and self.CanEdit()
    +
    +def CanEdit(self):
    +    """Return True if editing should succeed."""
    +    return not self.GetReadOnly()
    +
    +def CanPaste(self):
    +    """Return True if pasting should succeed."""
    +    return stc.StyledTextCtrl.CanPaste(self) and self.CanEdit()
    +
    +
    +
    +

    0.9.1 (3/21/2003 to 5/2/2003)

    PyCrust is dead! Long live Py!

    • Renamed PyCrust package to py.
    • @@ -258,7 +302,7 @@ The current implementation of wxSTC can now handle lists this big.

      Improved handling of sys.path to mimic the standard Python shell.

    -

    0.9 (2/27/2003 to 3/20/2003)

    +

    0.9 (2/27/2003 to 3/20/2003)

    Added fontIncrease, fontDecrease, fontDefault signals, receivers and keybindings:

    @@ -290,7 +334,7 @@ except NameError:
     

    Added wxd directory with decoration classes.

    -

    0.8.2 (1/5/2003 to 2/26/2003)

    +

    0.8.2 (1/5/2003 to 2/26/2003)

    Wrapped sys.ps1, sys.ps2, and sys.ps3 in str(). (Thanks, Kieran Holland.)

    Fixed minor things found by PyChecker.

    @@ -325,7 +369,7 @@ func = 3 .

    More Filling!!! The namespace tree is now dynamically updated.

    -

    0.8.1 (12/20/2002 to 12/25/2002)

    +

    0.8.1 (12/20/2002 to 12/25/2002)

    Improved keyboard handling with Autocomplete active. You can now use Enter as well as Tab to select an item from the list.

    Disabled autocomplete for lists of 2000 items or more. The current @@ -337,7 +381,7 @@ doing some decorating. I wonder where that would be helpful? <wink>)

    Fixed handling of icon. Added images.py file.

    -

    0.8 (10/29/2002 to 12/16/2002)

    +

    0.8 (10/29/2002 to 12/16/2002)

    Added "help" to startup banner info.

    Made all wx and stc imports explicit. No more import *.

    Replaced use of the wx module's true and false with @@ -364,7 +408,7 @@ Platform: linux2 handler to free up the CPU.

    -

    0.7.2 (2/22/2002 to 8/27/2002)

    +

    0.7.2 (2/22/2002 to 8/27/2002)

    Tweaked getAttributeNames() to pick up a few more attributes:

     '__bases__', '__class__', '__dict__', '__name__', 'func_closure',
    @@ -402,7 +446,7 @@ boxes.  Renamed readIn to raw_input.

    -

    0.7.1 (12/12/2001 to 2/21/2002)

    +

    0.7.1 (12/12/2001 to 2/21/2002)

    Fixed OnChar() issues effecting European keyboards, as reported by Jean-Michel Fauth.

    Fixed introspect.py issue with xmlrpc objects reported by Kevin @@ -429,7 +473,7 @@ to insert from history - Shift+Up and Shift+Down.

    Improved call tip positioning calculation.

    -

    0.7 (10/15/2001 to 12/11/2001)

    +

    0.7 (10/15/2001 to 12/11/2001)

    Changed how command history retrieval functions work. Added Alt-P, Alt-N as keybindings for Retrieve-Previous, Retrieve-Next.

    Added full support for multi-line commands, similar to IDLE.

    @@ -453,7 +497,7 @@ package/module name conflicts that kept you from doing Fixed bug in introspect.getCallTip(), reported by Kevin Altis.

    -

    0.6.1 (9/19/2001 to 10/12/2001)

    +

    0.6.1 (9/19/2001 to 10/12/2001)

    Changed Shell.run() to always position to the end of existing text, as suggested by Raul Cota.

    Changed introspect.getAllAttributeNames() to break circular @@ -471,7 +515,7 @@ ZODB objects that are asleep - in a "ghost" state. Otherwise it returns incomplete info.

    -

    0.6 (8/21/2001 to 9/12/2001)

    +

    0.6 (8/21/2001 to 9/12/2001)

    Added PyFilling.py and filling.py.

    PyShell.py and PyFilling.py can now be run standalone, as well as PyCrust.py.

    @@ -492,7 +536,7 @@ sys.path.insert(0, os.curdir)

    Added support for distutils installations.

    -

    0.5.4 (8/17/2001 to 8/20/2001)

    +

    0.5.4 (8/17/2001 to 8/20/2001)

    Changed default font size under Linux to:

     'size'   : 12,
    @@ -510,14 +554,14 @@ demo.

    anticipation of PyFilling.py.

    -

    0.5.3 (8/16/2001)

    +

    0.5.3 (8/16/2001)

    Added patch to PyCrust.py to fix wxPython bug:

     wxID_SELECTALL = NewId() # This *should* be defined by wxPython.
     
    -

    0.5.2 (8/14/2001 to 8/15/2001)

    +

    0.5.2 (8/14/2001 to 8/15/2001)

    Shortened module names by dropping "PyCrust" as a prefix.

    Changed version to VERSION in version module.

    Added Options menu to PyCrust application.

    @@ -528,7 +572,7 @@ Plus, Shell will be much easier for gui toolkits/designers to deal with now.

    -

    0.5.1 (8/10/2001 to 8/14/2001)

    +

    0.5.1 (8/10/2001 to 8/14/2001)

    Added introspect module.

    Moved some functionality from PyCrustInterp to introspect.

    Changed introspect.getRoot() to no longer remove whitespace from @@ -580,23 +624,23 @@ exclude one or the other or both with:

    -

    0.5 (8/8/2001)

    +

    0.5 (8/8/2001)

    Mostly just a final version change before creating a release.

    -

    0.4 (8/4/2001 to 8/7/2001)

    +

    0.4 (8/4/2001 to 8/7/2001)

    Changed version/revision handling.

    Fixed bugs.

    -

    0.3 (8/2/2001 to 8/3/2001)

    +

    0.3 (8/2/2001 to 8/3/2001)

    Removed lots of cruft.

    Added lots of docstrings.

    Imported to CVS repository at SourceForge.

    Added call tips.

    -

    0.2 (7/30/2001 to 8/2/2001)

    +

    0.2 (7/30/2001 to 8/2/2001)

    Renamed several files.

    Added command autocompletion.

    Added menus to PyCrust.py: File, Edit and Help.

    @@ -604,7 +648,7 @@ exclude one or the other or both with:

    PyCrustAlaMode.py, and PyCrustMinimus.py.

    -

    0.1 (7/1/2001 to 7/19/2001)

    +

    0.1 (7/1/2001 to 7/19/2001)

    Added basic syntax coloring much like Boa.

    Added read-only logging much like IDLE.

    Can retrieve a previous command by putting the cursor back on that @@ -617,7 +661,7 @@ response.

    Created SourceForge account, but nothing was posted.

    -

    In the beginning, there was pie... (7/1/2001)

    +

    In the beginning, there was pie... (7/1/2001)

    Blame it all on IDLE, Boa and PythonWin. I was using all three, got frustrated with their dissimilarities, and began to let everyone know how I felt. At the same time, Scintilla looked like an interesting @@ -633,7 +677,7 @@ needed. PyCrust had to happen...

    diff --git a/wxPython/docs/wxPackage.html b/wxPython/docs/wxPackage.html new file mode 100644 index 0000000000..4599362b09 --- /dev/null +++ b/wxPython/docs/wxPackage.html @@ -0,0 +1,255 @@ + + + + + + +The wxPython wx Package + + + + + + +
    +

    The wxPython wx Package

    +

    Or, how to survive the new wx namespace changes.

    + +++ + + + + + + + + + + + +
    Author:Patrick K. O'Brien
    Contact:pobrien@orbtech.com
    Organization:Orbtech
    Date:2003-05-04
    Revision:1.1.2.2
    + +
    +

    Introduction

    +

    Big things sometimes come in small packages. This is certainly true +of the new wx package, which is being introduced as a way to allow the +"wx" prefix to be dropped from the names of all wxPython classes, +functions, and constants.

    +
    +
    +

    Why change anything?

    +

    This change is being made for a couple of reasons. The first reason +is to discourage the use of import *, which is a dangerous +technique that can create name conflicts and bloated namespaces.

    +

    The second reason is to remove what some perceive to be a "wart." For +example, the following code is rather ugly in that the "wx" prefix on +the wxFrame class name is no longer useful when you're using the wx +module prefix:

    +
    +from wxPython import wx
    +
    +class Frame(wx.wxFrame)
    +
    +

    The new wx package allows you to write code like this, instead:

    +
    +import wx
    +
    +class Frame(wx.Frame)
    +
    +

    The third reason is that the wxWindows project intends to do the same +thing (implement a new wx namespace and drop the "wx" prefix) and we +want wxPython to lead the way.

    +
    +
    +

    What does the new wx package do?

    +

    As a way of getting to this new syntax as quickly as possible, the +code in this new wx package was created. What it does is alter the +existing wx namespace dynamically. By making the changes on-the-fly +at runtime, we can try out the new syntax before any permanent changes +are made to the underlying class library. The downside of making +these changes at runtime is that there is a slight delay when you +import wx; the upside is that you can start using the new syntax +now.

    +
    +
    +

    Will any of this effect my existing code?

    +

    No. Your existing code will continue to work and be supported for +some time. It will be up to you to decide when to switch to the new +syntax. But all new documentation and code examples will use the new +syntax. So don't wait too long. You wouldn't want anyone calling you +old-fashioned, would you?

    +
    +
    +

    How does the new wx package work?

    +

    It's pretty simple, and pretty clever. The wx directory contains an +__init__.py file, making it a Python package. (In contrast, the +old wxPython.wx module is a module, not a package.) When you import +wx the code in the __init__.py file is executed, and that's +where all the magic takes place. Let's take a look at the code inside +the __init__.py file:

    +
    +"""wx package
    +
    +Provides a way to drop the wx prefix from wxPython objects."""
    +
    +__author__ = "Patrick K. O'Brien <pobrien@orbtech.com>"
    +__cvsid__ = "$Id$"
    +__revision__ = "$Revision$"[11:-2]
    +
    +from wxPython import wx
    +
    +import types
    +
    +d_new = globals()
    +d_old = wx.__dict__
    +
    +for old, obj in d_old.items():
    +    if type(obj) is types.ModuleType or old.startswith('_'):
    +        # Skip modules and private names.
    +        continue
    +    new = old
    +    if old.startswith('EVT_'):
    +        # Leave name unmodified; add to the new wx namespace.
    +        d_new[new] = obj
    +    elif old.startswith('wxEVT_'):
    +        # Leave name unmodified; add to the new wx namespace.
    +        d_new[new] = obj
    +    else:
    +        if old.startswith('wx'):
    +            # Remove the 'wx' prefix.
    +            new = old[2:]
    +        # Add to the new wx package namespace.
    +        d_new[new] = obj
    +
    +del d_new
    +del d_old
    +del new
    +del obj
    +del old
    +del types
    +
    +del wx
    +
    +
    +

    Namespaces in Python are implemented as dictionaries. The dictionary +used to create the wx package's namespace is accessible using the +globals() function. The dictionary used to create the old +wxPython.wx module's namespace is wx.__dict__. Once we have these +two dictionaries, it's a simple matter of iterating through one, +changing the names, adding the renamed object to the other dictionary, +and cleaning up a few local variables and imported modules. Voila!

    +
    +
    +

    What about all the other modules, like grid, html, and stc?

    +

    There's more to wxPython than just the wx namespace. And we've got +those extra modules covered as well. For each of those modules (as +well as the lib package) we've got matching modules in the new wx +package. Let's take a look at a few of them.

    +

    Here is html.py:

    +
    +"""Provides a way to drop the wx prefix from wxPython objects."""
    +
    +__author__ = "Patrick K. O'Brien <pobrien@orbtech.com>"
    +__cvsid__ = "$Id$"
    +__revision__ = "$Revision$"[11:-2]
    +
    +import wx
    +from wx import prefix
    +
    +from wxPython import html
    +prefix.rename(d_new=globals(), d_old=html.__dict__)
    +del html
    +
    +del prefix
    +del wx
    +
    +
    +

    And here is lib/dialogs.py:

    +
    +"""Provides a way to drop the wx prefix from wxPython objects."""
    +
    +__author__ = "Patrick K. O'Brien <pobrien@orbtech.com>"
    +__cvsid__ = "$Id$"
    +__revision__ = "$Revision$"[11:-2]
    +
    +import wx
    +from wx import prefix
    +
    +from wxPython.lib import dialogs
    +prefix.rename(d_new=globals(), d_old=dialogs.__dict__)
    +del dialogs
    +
    +del prefix
    +del wx
    +
    +
    +

    As you can see, they both rely on the prefix.rename() function +defined in prefix.py:

    +
    +"""Renaming utility.
    +
    +Provides a way to drop the wx prefix from wxPython objects."""
    +
    +__author__ = "Patrick K. O'Brien <pobrien@orbtech.com>"
    +__cvsid__ = "$Id$"
    +__revision__ = "$Revision$"[11:-2]
    +
    +import types
    +
    +def rename(d_new, d_old):
    +    for old, obj in d_old.items():
    +        if type(obj) is types.ModuleType or old.startswith('_'):
    +            # Skip modules and private names.
    +            continue
    +##         mod = d_old['__name__']
    +##         if hasattr(obj, '__module__') and not obj.__module__.startswith(mod):
    +##             # Skip objects imported from other modules, except those
    +##             # related to the current module, such as stc_.
    +##             continue
    +        new = old
    +        if old.startswith('EVT_') or old.startswith('wxEVT_'):
    +            # Leave these names unmodified.
    +            pass 
    +        elif old.startswith('wx'):
    +            new = old[2:]
    +        if new:
    +            d_new[new] = d_old[old]
    +
    +
    +

    Again, the technique is very similar to the one used by the wx +package.

    +
    +
    +

    How do I use this new wx package?

    +

    The wx package is automatically created when you install wxPython +version 2.4.1 or higher. So all you have to do is:

    +
    +import wx
    +
    +

    Example programs are included in the wxPython/samples/wx_examples +directory, and are documented in the wxPythonExamples documentation +file.

    +

    Good luck. I hope you like the new wx package as much as I do.

    +
    +
    + + + + diff --git a/wxPython/docs/wxPythonExamples.html b/wxPython/docs/wxPythonExamples.html new file mode 100644 index 0000000000..0341f0c121 --- /dev/null +++ b/wxPython/docs/wxPythonExamples.html @@ -0,0 +1,226 @@ + + + + + + +Example Programs Using wxPython + + + + + + +
    +

    Example Programs Using wxPython

    +

    A survival guide for the post-wx-prefixed world.

    + +++ + + + + + + + + + + + +
    Author:Patrick K. O'Brien
    Contact:pobrien@orbtech.com
    Organization:Orbtech
    Date:2003-05-04
    Revision:1.1.2.2
    + +
    +

    Introduction

    +

    This document illustrates example programs using wxPython. All the +examples make use of the new wx package syntax, which is a bit +different than older examples you might come across.

    +
    +
    +

    Background (with tongue firmly in cheek)

    +

    If something hits you on the head, don't run around screaming that the +sky is falling. Instead, take a close look and see if it wasn't a +"wx" prefix that hit you. Apparently, they're dropping off wxPython +class names like flies dropping dead in the scorching heat of a +summer's day.

    +

    Yes, the world is changing, and even our little wxPython world must +change with it. Then again, I'm not fond of pesky summertime flies, +and I'm not too upset that the "wx" prefixes are going to bite the +dust. I think it's for the best. But, being the kind, considerate +person that I am, I decided to write this guide to make the wx +namespace transition easier for everyone, even Chicken Little.

    +
    +

    Note

    +

    Say what?

    +

    If you have no idea what I mean by the "wx namespace transition," +consider yourself lucky. You can simply use these examples to +learn wxPython in its current state. All you need to know is that +previous wxPython code used a slightly different syntax that some +folks (including me) considered ugly. So we changed it. And +that's when the sky starting falling...

    +

    If you want more of the technical details, read the wx package +documentation.

    +
    +

    Rather than simply tell you that everything will be okay, I +decided to show you that everything will be okay. To do that, +I've created a bunch of example programs using the new wx package. I +hope you like them.

    +
    +
    +

    Basic Program Example

    +

    It doesn't get much simpler than this. Every wxPython program needs +an application and a frame. To encourage good coding habits, I've +split them into separate modules. They don't do much, but they're a +good starting point.

    +

    I include a simple App class in the frame module because the PyWrap +"wrapper" utility (pywrap) only works with modules that contain an +application class. So including a simple one in each of your frame +modules allows you to use the PyWrap runtime wrapper and debug your +frames independent of your full application.

    +

    Here is the module (frame.py) that defines the frame class:

    +
    +#!/usr/bin/env python
    +
    +"""Basic frame class, with App for testing."""
    +
    +__author__ = "Patrick K. O'Brien <pobrien@orbtech.com>"
    +__cvsid__ = "$Id$"
    +__revision__ = "$Revision$"[11:-2]
    +
    +import wx
    +
    +class Frame(wx.Frame):
    +    """Frame class."""
    +
    +    def __init__(self, parent=None, id=-1, title='Title',
    +                 pos=wx.DefaultPosition, size=(400, 200)):
    +        """Create a Frame instance."""
    +        wx.Frame.__init__(self, parent, id, title, pos, size)
    +
    +class App(wx.App):
    +    """Application class."""
    +
    +    def OnInit(self):
    +        self.frame = Frame()
    +        self.frame.Show()
    +        self.SetTopWindow(self.frame)
    +        return True
    +
    +def main():
    +    app = App()
    +    app.MainLoop()
    +
    +if __name__ == '__main__':
    +    main()
    +
    +
    +

    And here is the module (app.py) that defines the application class +and imports the frame from frame.py:

    +
    +#!/usr/bin/env python
    +
    +"""Basic application class."""
    +
    +__author__ = "Patrick K. O'Brien <pobrien@orbtech.com>"
    +__cvsid__ = "$Id$"
    +__revision__ = "$Revision$"[11:-2]
    +
    +import wx
    +
    +from frame import Frame
    +
    +class App(wx.App):
    +    """Application class."""
    +
    +    def OnInit(self):
    +        self.frame = Frame()
    +        self.frame.Show()
    +        self.SetTopWindow(self.frame)
    +        return True
    +
    +def main():
    +    app = App()
    +    app.MainLoop()
    +
    +if __name__ == '__main__':
    +    main()
    +
    +
    +
    +
    +

    Hello wxPython Example

    +

    This program displays an image file (wxPython.jpg) inside a frame +sized to match the graphic.

    +
    +

    screenshots/hello-win98.png

    +

    Running hello.py on Windows.

    +
    +
    +

    screenshots/hello-linux.png

    +

    Running hello.py on Linux.

    +
    +
    +

    screenshots/hello-mac.png

    +

    Running hello.py on Mac OS X.

    +
    +

    Here is the source code for hello.py:

    +
    +#!/usr/bin/env python
    +
    +"""Hello, wxPython! program."""
    +
    +__author__ = "Patrick K. O'Brien <pobrien@orbtech.com>"
    +__cvsid__ = "$Id$"
    +__revision__ = "$Revision$"[11:-2]
    +
    +import wx
    +
    +class Frame(wx.Frame):
    +    """Frame class that displays an image."""
    +
    +    def __init__(self, image, parent=None, id=-1,
    +                 pos=wx.DefaultPosition, title='Hello, wxPython!'):
    +        """Create a Frame instance and display image."""
    +        temp = image.ConvertToBitmap()
    +        size = temp.GetWidth(), temp.GetHeight()
    +        wx.Frame.__init__(self, parent, id, title, pos, size)
    +        self.bmp = wx.StaticBitmap(parent=self, id=-1, bitmap=temp)
    +
    +class App(wx.App):
    +    """Application class."""
    +
    +    def OnInit(self):
    +        wx.InitAllImageHandlers()
    +        image = wx.Image('wxPython.jpg', wx.BITMAP_TYPE_JPEG)
    +        self.frame = Frame(image)
    +        self.frame.Show()
    +        self.SetTopWindow(self.frame)
    +        return True
    +
    +def main():
    +    app = App()
    +    app.MainLoop()
    +
    +if __name__ == '__main__':
    +    main()
    +
    +
    +
    +
    + + + + diff --git a/wxPython/docs/wxPythonManual.html b/wxPython/docs/wxPythonManual.html new file mode 100644 index 0000000000..dc030ea315 --- /dev/null +++ b/wxPython/docs/wxPythonManual.html @@ -0,0 +1,1082 @@ + + + + + + +The wxPython Manual + + + + + + +
    +

    The wxPython Manual

    +

    A guide to wxPython for Python programmers

    + +++ + + + + + + + + + + + + + +
    Author:Patrick K. O'Brien
    Contact:pobrien@orbtech.com
    Organization:Orbtech
    Date:2003-05-04
    Revision:1.1.2.2
    License:wxWindows Free Documentation Licence, Version 3
    + +
    +

    Introduction

    +

    This is a guide to the wxPython GUI toolkit, written by a Python +programmer for his fellow Python programmers. It began as a +simple translation of the wxWindows documentation (which is written +for C++ programmers), and evolved from there. And while there's +nothing wrong with C++...

    +

    Okay, you got me there. I hate C++. That's why I use Python. If you +like C++, go read the wxWindows documentation. If you'd rather read a +guide that's written with Python programmers in mind, keep reading +this one. If you like it, feel free to send me freshly roasted coffee +beans, dark chocolate, and large denomination currency. Better yet, +buy huge quantities of my wxPython book (written with Robin Dunn) and +send one to each of your friends, relatives, and coworkers.

    +
    +
    +

    What is wxPython?

    +

    wxPython is a GUI toolkit for the Python programming language. It +allows Python programmers to create programs with a robust, highly +functional graphical user interface, simply and easily. It is +implemented as a Python extension module (native code) that wraps the +popular wxWindows cross platform GUI library, which is written in C++.

    +

    Like Python and wxWindows, wxPython is Open Source, which means that +it is free for anyone to use and the source code is available for +anyone to look at and modify. And anyone can contribute fixes or +enhnacments to the project.

    +

    wxPython is a cross-platform toolkit. This means that the same +program will run on multiple platforms without modification. +Currently supported platforms are 32-bit Microsoft Windows, most Unix +or unix-like systems, and Macintosh OS X.

    +

    Since the language is Python, wxPython programs are simple, easy to +write and easy to understand.

    +
    +
    +

    wxPython requirements

    +

    To make use of wxPython, you currently need one of the following +setups.

    +
    +

    MS-Windows

    +
      +
    • A 486 or higher PC running MS Windows.
    • +
    • At least ?? MB of disk space.
    • +
    +
    +
    +

    Linux or Unix

    +
      +
    • Almost any C++ compiler, including GNU C++ (EGCS 1.1.1 or above).
    • +
    • Almost any Unix workstation, and one of: GTK+ 1.2, GTK+ 2.0, Motif +1.2 or higher, Lesstif.
    • +
    • At least ?? MB of disk space.
    • +
    +
    +
    +

    Mac OS X

    +
      +
    • A PowerPC Mac running Mac OS X 10.x.
    • +
    • At least ?? MB of disk space.
    • +
    +
    +
    +
    +

    What is wxWindows?

    +

    wxWindows is a C++ framework providing GUI (Graphical User Interface) +and other facilities on more than one platform. Version 2 currently +supports all desktop versions of MS Windows, Unix with GTK+, Unix with +Motif, and MacOS. An OS/2 port is in progress.

    +

    wxWindows was originally developed at the Artificial Intelligence +Applications Institute, University of Edinburgh, for internal use, and +was first made publicly available in 1992. Version 2 is a vastly +improved version written and maintained by Julian Smart, Robert +Roebling, Vadim Zeitlin, Vaclav Slavik and many others.

    +

    Please note that in the following, "MS Windows" often refers to all +platforms related to Microsoft Windows, including 16-bit and 32-bit +variants, unless otherwise stated. All trademarks are acknowledged.

    +
    +
    +

    Why another cross-platform development tool?

    +

    wxWindows was developed to provide a cheap and flexible way to +maximize investment in GUI application development. While a number of +commercial class libraries already existed for cross-platform +development, none met all of the following criteria:

    +
      +
    • low price
    • +
    • source availability
    • +
    • simplicity of programming
    • +
    • support for a wide range of compilers
    • +
    +

    Since wxWindows was started, several other free or almost-free GUI +frameworks have emerged. However, none has the range of features, +flexibility, documentation and the well-established development team +that wxWindows has.

    +

    As open source software, wxWindows has benefited from comments, ideas, +bug fixes, enhancements and the sheer enthusiasm of users. This gives +wxWindows a certain advantage over its commercial competitors (and +over free libraries without an independent development team), plus a +robustness against the transience of one individual or company. This +openness and availability of source code is especially important when +the future of thousands of lines of application code may depend upon +the longevity of the underlying class library.

    +

    Version 2 goes much further than previous versions in terms of +generality and features, allowing applications to be produced that are +often indistinguishable from those produced using single-platform +toolkits such as Motif, GTK+ and MFC.

    +

    The importance of using a platform-independent class library cannot be +overstated, since GUI application development is very time-consuming, +and sustained popularity of particular GUIs cannot be guaranteed. +Code can very quickly become obsolete if it addresses the wrong +platform or audience. wxWindows helps to insulate the programmer from +these winds of change. Although wxWindows may not be suitable for +every application (such as an OLE-intensive program), it provides +access to most of the functionality a GUI program normally requires, +plus many extras such as network programming, PostScript output, and +HTML rendering; and it can of course be extended as needs dictate. As +a bonus, it provides a far cleaner and easier programming interface +than the native APIs. Programmers may find it worthwhile to use +wxWindows even if they are developing on only one platform.

    +

    It is impossible to sum up the functionality of wxWindows in a few +paragraphs, but here are some of the benefits:

    +
      +
    • Low cost (free, in fact!)
    • +
    • You get the source.
    • +
    • Available on a variety of popular platforms.
    • +
    • Works with almost all popular C++ compilers and Python.
    • +
    • Over 50 example programs.
    • +
    • Over 1000 pages of printable and on-line documentation.
    • +
    • Includes Tex2RTF, to allow you to produce your own documentation in +Windows Help, HTML and Word RTF formats.
    • +
    • Simple-to-use, object-oriented API.
    • +
    • Flexible event system.
    • +
    • Graphics calls include lines, rounded rectangles, splines, +polylines, etc.
    • +
    • Constraint-based and sizer-based layouts.
    • +
    • Print/preview and document/view architectures.
    • +
    • Toolbar, notebook, tree control, advanced list control classes.
    • +
    • PostScript generation under Unix, normal MS Windows printing on the +PC.
    • +
    • MDI (Multiple Document Interface) support.
    • +
    • Can be used to create DLLs under Windows, dynamic libraries on Unix.
    • +
    • Common dialogs for file browsing, printing, colour selection, etc.
    • +
    • Under MS Windows, support for creating metafiles and copying them to +the clipboard.
    • +
    • An API for invoking help from applications.
    • +
    • Ready-to-use HTML window (supporting a subset of HTML).
    • +
    • Dialog Editor for building dialogs.
    • +
    • Network support via a family of socket and protocol classes.
    • +
    • Support for platform independent image processing.
    • +
    • Built-in support for many file formats (BMP, PNG, JPEG, GIF, XPM, +PNM, PCX).
    • +
    +
    +
    +

    wxPython Overview

    +

    To set a wxPython application going, you will need to derive an App +class and override App.OnInit.

    +

    An application must have a top-level Frame or Dialog window. Each +frame may contain one or more instances of classes such as Panel, +SplitterWindow or other windows and controls.

    +

    A frame can have a MenuBar, a ToolBar, a status line, and an Icon for +when the frame is iconized.

    +

    A Panel is used to place controls (classes derived from Control) which +are used for user interaction. Examples of controls are Button, +CheckBox, Choice, ListBox, RadioBox, Slider.

    +

    Instances of Dialog can also be used for controls, and they have the +advantage of not requiring a separate frame.

    +

    Instead of creating a dialog box and populating it with items, it is +possible to choose one of the convenient common dialog classes, such +as MessageDialog and FileDialog.

    +

    You never draw directly onto a window. Instead, you use a device +context (DC). DC is the base for ClientDC, PaintDC, MemoryDC, +PostScriptDC, MemoryDC, MetafileDC and PrinterDC. If your drawing +functions have DC as a parameter, you can pass any of these DCs to the +function, and thus use the same code to draw to several different +devices. You can draw using the member functions of DC, such as +DC.DrawLine and DC.DrawText. Control colour on a window (Colour) with +brushes (Brush) and pens (Pen).

    + +

    Most modern applications will have an on-line, hypertext help system; +for this, you need Help and the HelpController class to control +Help.

    +

    GUI applications aren't all graphical wizardry. You'll also need +lists and hash tables. But since you're working with Python, you +should use the ones Python provides (list, tuple, dict), rather than +the wxWindows versions. Same goes for the database related classes. +The basic rule of thumb is this: If you can do it directly in Python, +you probably should. If there is a reason not to use a Python data +type, wxPython will provide a wrapper for the wxWindows class.

    +

    You will undoubtedly need some platform-independent file functions, +and you may find it handy to maintain and search a list of paths using +PathList. There's a miscellany of operating system and other +functions.

    +

    See also Classes by Category for a list of classes.

    +
    +
    +

    Utilities and libraries supplied with wxPython

    +

    In addition to the core wxWindows library, a number of further +libraries and utilities are supplied with each distribution.

    +

    [Need to list these.]

    +
    +
    +

    Creating and deleting wxPython objects

    +

    [This section needs to be reviewed.]

    + + + + + +
    +
    +

    App overview

    +

    Classes: wx.App

    +
    +

    Application initialization

    +

    The OnInit method defined for a class derived from wx.App will usually +create a top window as a bare minimum.

    +

    OnInit must return a boolean value to indicate whether processing +should continue (True) or not (False). You call App.SetTopWindow to +let wxPython know about the top window.

    +

    An application closes by destroying all windows. Because all frames +must be destroyed for the application to exit, it is advisable to use +parent frames wherever possible when creating new frames, so that +deleting the top level frame will automatically delete child frames. +The alternative is to explicitly delete child frames in the top-level +frame's CloseEvent handler.

    +

    In emergencies the wx.Exit() function can be called to kill the +application, however, normally the application shuts down +automatically, see below.

    +

    An example of defining an application follows:

    +
    +import wx
    +
    +from frame import Frame
    +
    +class App(wx.App):
    +    """Application class."""
    +
    +    def OnInit(self):
    +        self.frame = Frame()
    +        self.frame.Show()
    +        self.SetTopWindow(self.frame)
    +        return True
    +
    +def main():
    +    app = App()
    +    app.MainLoop()
    +
    +if __name__ == '__main__':
    +    main()
    +
    +
    +
    +

    Application shutdown

    +

    The application normally shuts down when the last of its top level +windows is closed. This is normally the expected behaviour and means +that it is enough to call Close() in response to the "Exit" menu +command if your program has a single top level window. If this +behaviour is not desirable, App.SetExitOnFrameDelete can be called to +change it. Note that such logic doesn't apply for the windows shown +before the program enters the main loop: in other words, you can +safely show a dialog from App.OnInit and not be afraid that your +application terminates when this dialog -- which is the last top level +window for the moment -- is closed.

    +

    Another aspect of the application shutdown is the OnExit which is +called when the application exits but before wxPython cleans up its +internal structures. You should delete all wxPython objects that you +created by the time OnExit finishes.

    +

    For example, this code may crash:

    +

    [Need examples of objects needing cleanup to keep app from crashing.]

    +
    +
    +
    +

    Sizer overview

    +

    Classes: wx.Sizer, wx.GridSizer, wx.FlexGridSizer, wx.BoxSizer, +wx.StaticBoxSizer, wx.NotebookSizer, wx.CreateButtonSizer

    + ++++ + + + + + + + + + + + + + + + + + + + + +
    SizerAbstract base class.
    GridSizerA sizer for laying out windows in a grid with all +fields having the same size.
    FlexGridSizerA sizer for laying out windows in a flexible grid.
    BoxSizerA sizer for laying out windows in a row or column.
    StaticBoxSizerSame as BoxSizer, but with a surrounding static box.
    NotebookSizerSizer to use with the Notebook control.
    +

    Sizers, as represented by the wx.Sizer class and its descendants in +the wxPython class hierarchy, have become the method of choice to +define the layout of controls in dialogs in wxPython because of their +ability to create visually appealing dialogs independent of the +platform, taking into account the differences in size and style of the +individual controls. Editors such as wxDesigner, wxrcedit, XRCed and +wxWorkshop create dialogs based exclusively on sizers, practically +forcing the user to create platform independent layouts without +compromises.

    +
    +

    The idea behind sizers

    +

    The layout algorithm used by sizers in wxPython is closely related to +layout systems in other GUI toolkits, such as Java's AWT, the GTK +toolkit or the Qt toolkit. It is based upon the idea of individual +subwindows reporting their minimal required size and their ability to +get stretched if the size of the parent window has changed. This will +most often mean that the programmer does not set the start-up size of +a dialog, the dialog will rather be assigned a sizer and this sizer +will be queried about the recommended size. This sizer in turn will +query its children (which can be normal windows, empty space or other +sizers) so that a hierarchy of sizers can be constructed. Note that +wx.Sizer does not derive from wx.Window and thus does not interfere +with tab ordering and requires very few resources compared to a real +window on screen.

    +

    What makes sizers so well fitted for use in wxPython is the fact that +every control reports its own minimal size and the algorithm can +handle differences in font sizes or different window (dialog item) +sizes on different platforms without problems. For example, if the +standard font as well as the overall design of Linux/GTK widgets +requires more space than on Windows, the initial dialog size will +automatically be bigger on Linux/GTK than on Windows.

    +

    There are currently five different kinds of sizers available in +wxPython. Each represents either a certain way to lay out dialog items +in a dialog or it fulfils a special task such as wrapping a static box +around a dialog item (or another sizer). These sizers will be +discussed one by one in the text below.

    +
    +
    +

    Common features

    +

    All sizers are containers, that is, they are used to lay out one +dialog item (or several dialog items), which they contain. Such items +are sometimes referred to as the children of the sizer. Independent +of how the individual sizers lay out their children, all children have +certain features in common:

    +
    +

    A minimal size

    +

    This minimal size is usually identical to the initial size of the +controls and may either be set explicitly in the size field of the +control constructor or may be calculated by wxPython, typically by +setting the height and/or the width of the item to -1. Note that only +some controls can calculate their size (such as a checkbox) whereas +others (such as a listbox) don't have any natural width or height and +thus require an explicit size. Some controls can calculate their +height, but not their width (e.g. a single line text control):

    +

    [Need graphics]

    +
    +
    +

    A border

    +

    The border is just empty space and is used to separate dialog items in +a dialog. This border can either be all around, or at any combination +of sides such as only above and below the control. The thickness of +this border must be set explicitly, typically 5 points. The following +samples show dialogs with only one dialog item (a button) and a border +of 0, 5, and 10 pixels around the button:

    +

    [Need graphics]

    +
    +
    +

    An alignment

    +

    Often, a dialog item is given more space than its minimal size plus +its border. Depending on what flags are used for the respective dialog +item, the dialog item can be made to fill out the available space +entirely, i.e. it will grow to a size larger than the minimal size, or +it will be moved to either the centre of the available space or to +either side of the space. The following sample shows a listbox and +three buttons in a horizontal box sizer; one button is centred, one is +aligned at the top, one is aligned at the bottom:

    +

    [Need graphics]

    +
    +
    +

    A stretch factor

    +

    If a sizer contains more than one child and it is offered more space +than its children and their borders need, the question arises how to +distribute the surplus space among the children. For this purpose, a +stretch factor may be assigned to each child, where the default value +of 0 indicates that the child will not get more space than its +requested minimum size. A value of more than zero is interpreted in +relation to the sum of all stretch factors in the children of the +respective sizer, i.e. if two children get a stretch factor of 1, they +will get half the extra space each independent of whether one control +has a minimal sizer inferior to the other or not. The following +sample shows a dialog with three buttons, the first one has a stretch +factor of 1 and thus gets stretched, whereas the other two buttons +have a stretch factor of zero and keep their initial width:

    +

    [Need graphics]

    +

    Within wxDesigner, this stretch factor gets set from the Option menu.

    +
    +
    +
    +

    BoxSizer

    +

    BoxSizer can lay out its children either vertically or horizontally, +depending on what flag is being used in its constructor. When using a +vertical sizer, each child can be centered, aligned to the right or +aligned to the left. Correspondingly, when using a horizontal sizer, +each child can be centered, aligned at the bottom or aligned at the +top. The stretch factor described in the last paragraph is used for +the main orientation, i.e. when using a horizontal box sizer, the +stretch factor determines how much the child can be stretched +horizontally. The following sample shows the same dialog as in the +last sample, only the box sizer is a vertical box sizer now:

    +

    [Need graphics]

    +
    +
    +

    StaticBoxSizer

    +

    StaticBoxSixer is the same as a BoxSizer, but surrounded by a static +box. Here is a sample:

    +

    [Need graphics]

    +
    +
    +

    GridSizer

    +

    GridSizer is a two-dimensional sizer. All children are given the same +size, which is the minimal size required by the biggest child, in this +case the text control in the left bottom border. Either the number of +columns or the number or rows is fixed and the grid sizer will grow in +the respectively other orientation if new children are added:

    +

    [Need graphics]

    +
    +
    +

    FlexGridSizer

    +

    Another two-dimensional sizer derived from GridSizer. The width of +each column and the height of each row are calculated individually +according the minimal requirements from the respectively biggest +child. Additionally, columns and rows can be declared to be +stretchable if the sizer is assigned a size different from that which +it requested. The following sample shows the same dialog as the one +above, but using a flex grid sizer:

    +

    [Need graphics]

    +
    +
    +

    NotebookSizer

    +

    NotebookSizer can be used with notebooks. It calculates the size of +each notebook page and sets the size of the notebook to the size of +the biggest page plus some extra space required for the notebook tabs +and decorations.

    +

    [Need graphics]

    +
    +
    +

    Programming with BoxSizer

    +

    The basic idea behind a BoxSizer is that windows will most often be +laid out in rather simple basic geometry, typically in a row or a +column or several hierarchies of either.

    +

    As an example, we will construct a dialog that will contain a text +field at the top and two buttons at the bottom. This can be seen as a +top-hierarchy column with the text at the top and buttons at the +bottom and a low-hierarchy row with an OK button to the left and a +Cancel button to the right. In many cases (particularly dialogs under +Unix and normal frames) the main window will be resizable by the user +and this change of size will have to get propagated to its children. +In our case, we want the text area to grow with the dialog, whereas +the button shall have a fixed size. In addition, there will be a thin +border around all controls to make the dialog look nice and - to make +matter worse - the buttons shall be centred as the width of the dialog +changes.

    +

    It is the unique feature of a box sizer, that it can grow in both +directions (height and width) but can distribute its growth in the +main direction (horizontal for a row) unevenly among its children. In +our example case, the vertical sizer is supposed to propagate all its +height changes to only the text area, not to the button area. This is +determined by the proportion parameter when adding a window (or +another sizer) to a sizer. It is interpreted as a weight factor, +i.e. it can be zero, indicating that the window may not be resized at +all, or above zero. If several windows have a value above zero, the +value is interpreted relative to the sum of all weight factors of the +sizer, so when adding two windows with a value of 1, they will both +get resized equally much and each half as much as the sizer owning +them.

    +

    Then what do we do when a column sizer changes its width? This +behaviour is controlled by flags (the second parameter of the Add() +function): zero or no flag indicates that the window will preserve it +is original size, wx.GROW flag (same as wx.EXPAND) forces the window +to grow with the sizer, and wx.SHAPED flag tells the window to change +it is size proportionally, preserving original aspect ratio. When +wx.GROW flag is not used, the item can be aligned within available +space. wx.ALIGN_LEFT, wx.ALIGN_TOP, wx.ALIGN_RIGHT, wx.ALIGN_BOTTOM, +wx.ALIGN_CENTER_HORIZONTAL and wx.ALIGN_CENTER_VERTICAL do what they +say. wx.ALIGN_CENTRE (same as wx.ALIGN_CENTER) is defined as +(wx.ALIGN_CENTER_HORIZONTAL | wx.ALIGN_CENTER_VERTICAL). Default +alignment is wx.ALIGN_LEFT | wx.ALIGN_TOP.

    +

    As mentioned above, any window belonging to a sizer may have border, +and it can be specified which of the four sides may have this border, +using the wx.TOP, wx.LEFT, wx.RIGHT and wx.BOTTOM constants or wx.ALL +for all directions (and you may also use wx.NORTH, wx.WEST etc +instead). These flags can be used in combination with the alignment +flags above as the second parameter of the Add() method using the +binary or operator (|). The sizer of the border also must be made +known, and it is the third parameter in the Add() method. This means, +that the entire behaviour of a sizer and its children can be +controlled by the three parameters of the Add() method.

    +

    [Show code and graphic here.]

    +
    +
    +

    Programming with GridSizer

    +

    GridSizer is a sizer which lays out its children in a two-dimensional +table with all table fields having the same size, i.e. the width of +each field is the width of the widest child, the height of each field +is the height of the tallest child.

    +

    [Show code and graphic here.]

    +
    +
    +

    Programming with FlexGridSizer

    +

    FlexGridSizer is a sizer which lays out its children in a +two-dimensional table with all table fields in one row having the same +height and all fields in one column having the same width, but all +rows or all columns are not necessarily the same height or width as in +the GridSizer.

    +

    [Show code and graphic here.]

    +
    +
    +

    Programming with NotebookSizer

    +

    NotebookSizer is a specialized sizer to make sizers work in connection +with using notebooks. This sizer is different from any other sizer as +you must not add any children to it - instead, it queries the notebook +class itself. The only thing this sizer does is to determine the size +of the biggest page of the notebook and report an adjusted minimal +size to a more toplevel sizer.

    +

    In order to query the size of notebook page, this page needs to have +its own sizer, otherwise the NotebookSizer will ignore it. Notebook +pages get their sizer by assigning one to them using SetSizer() and +setting the auto-layout option to True using SetAutoLayout(). Here is +one example showing how to add a notebook page that the notebook sizer +is aware of:

    +

    [Show code and graphic here.]

    +
    +
    +

    Programming with StaticBoxSizer

    +

    StaticBoxSizer is a sizer derived from BoxSizer but adds a static box +around the sizer. Note that this static box has to be created +separately.

    +

    [Show code and graphic here.]

    +
    +
    +

    Dialog.CreateButtonSizer

    +

    As a convenience, the Dialog class has a CreateButtonSizer(flags) +method that can be used to create a standard button sizer in which +standard buttons are displayed. The following flags can be passed to +this method:

    + ++++ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    wx.YES_NOadd Yes/No subpanel
    wx.YESreturn wx.ID_YES
    wx.NOreturn wx.ID_NO
    wx.NO_DEFAULTmake the wx.NO button the default, otherwise wx.YES or +wx.OK button will be default
    wx.OKreturn wx.ID_OK
    wx.CANCELreturn wx.ID_CANCEL
    wx.HELPreturn wx.ID_HELP
    wx.FORWARDreturn wx.ID_FORWARD
    wx.BACKWARDreturn wx.ID_BACKWARD
    wx.SETUPreturn wx.ID_SETUP
    wx.MOREreturn wx.ID_MORE
    +
    +
    +
    +

    Date and time classes overview

    +

    wxPython provides a set of powerful classes to work with dates and +times. Some of the supported features of the DateTime class are:

    + ++++ + + + + + + + + + + + + + + +
    Wide rangeThe range of supported dates goes from about 4714 B.C. to +some 480 million years in the future.
    PrecisionNot using floating point calculations anywhere ensures that +the date calculations don't suffer from rounding +errors.
    Many featuresNot only all usual calculations with dates are +supported, but also more exotic week and year day +calculations, work day testing, standard astronomical +functions, conversion to and from strings in either +strict or free format.
    EfficiencyObjects of DateTime are small (8 bytes) and working +with them is fast
    +
    +

    All date/time classes at a glance

    +

    There are 3 main classes: except DateTime itself which represents an +absolute moment in time, there are also two classes - TimeSpan and +DateSpan which represent the intervals of time.

    +

    There are also helper classes which are used together with DateTime: +DateTimeHolidayAuthority which is used to determine whether a given +date is a holiday or not and DateTimeWorkDays which is a derivation of +this class for which (only) Saturdays and Sundays are the holidays. +See more about these classes in the discussion of the holidays.

    +
    +
    +

    DateTime characteristics

    +

    DateTime stores the time as a signed number of milliseconds since the +Epoch which is fixed, by convention, to Jan 1, 1970 - however this is +not visible to the class users (in particular, dates prior to the +Epoch are handled just as well (or as bad) as the dates after it). +But it does mean that the best resolution which can be achieved with +this class is 1 millisecond.

    +

    The size of DateTime object is 8 bytes because it is represented as a +64 bit integer. The resulting range of supported dates is thus +approximatively 580 million years, but due to the current limitations +in the Gregorian calendar support, only dates from Nov 24, 4714BC are +supported (this is subject to change if there is sufficient interest +in doing it).

    +

    Finally, the internal representation is time zone independent (always +in GMT) and the time zones only come into play when a date is broken +into year/month/day components. See more about timezones below.

    +

    Currently, the only supported calendar is Gregorian one (which is used +even for the dates prior to the historic introduction of this calendar +which was first done on Oct 15, 1582 but is, generally speaking, +country, and even region, dependent). Future versions will probably +have Julian calendar support as well and support for other calendars +(Maya, Hebrew, Chinese...) is not ruled out.

    +
    +
    +

    Difference between DateSpan and TimeSpan

    +

    While there is only one logical way to represent an absolute moment in +the time (and hence only one DateTime class), there are at least two +methods to describe a time interval.

    +

    First, there is the direct and self-explaining way implemented by +TimeSpan: it is just a difference in milliseconds between two moments +in time. Adding or subtracting such an interval to DateTime is always +well-defined and is a fast operation.

    +

    But in daily life other, calendar-dependent time interval +specifications are used. For example, 'one month later' is commonly +used. However, it is clear that this is not the same as TimeSpan of +60*60*24*31 seconds because 'one month later' Feb 15 is Mar 15 and not +Mar 17 or Mar 16 (depending on whether the year is leap or not).

    +

    This is why there is another class for representing such intervals +called DateSpan. It handles these sort of operations in the most +natural way possible, but note that manipulating with intervals of +this kind is not always well-defined. Consider, for example, Jan 31 + +'1 month': this will give Feb 28 (or 29), i.e. the last day of +February and not the non-existent Feb 31. Of course, this is what is +usually wanted, but you still might be surprised to notice that now +subtracting back the same interval from Feb 28 will result in Jan 28 +and not Jan 31 we started with!

    +

    So, unless you plan to implement some kind of natural language parsing +in the program, you should probably use TimeSpan instead of DateSpan +(which is also more efficient). However, DateSpan may be very useful +in situations when you do need to understand what 'in a month' means +(of course, it is just DateTime.Now() + DateSpan.Month()).

    +
    +
    +

    Date arithmetics

    +

    Many different operations may be performed with the dates, however not +all of them make sense. For example, multiplying a date by a number +is an invalid operation, even though multiplying either of the time +span classes by a number is perfectly valid.

    +

    Here is what can be done:

    + ++++ + + + + + + + + + + + + + + +
    Additiona TimeSpan or DateSpan can be added to DateTime resulting in +a new DateTime object and also 2 objects of the same +span class can be added together giving another object +of the same class.
    Subtractionthe same types of operations as above are allowed and, +additionally, a difference between two DateTime +objects can be taken and this will yield TimeSpan.
    Multiplicationa TimeSpan or DateSpan object can be multiplied by an +integer number resulting in an object of the same +type.
    Unary minusa TimeSpan or DateSpan object may finally be negated +giving an interval of the same magnitude but of +opposite time direction.
    +
    +
    +

    Time zone considerations

    +

    Although the time is always stored internally in GMT, you will usually +work in the local time zone. Because of this, all DateTime +constructors and setters which take the broken down date assume that +these values are for the local time zone. Thus, DateTime(1, +DateTime.Jan, 1970) will not correspond to the DateTime Epoch unless +you happen to live in the UK.

    +

    All methods returning the date components (year, month, day, hour, +minute, second...) will also return the correct values for the local +time zone by default. So, generally, doing the natural things will +lead to natural and correct results.

    +

    If you only want to do this, you may safely skip the rest of this +section. However, if you want to work with different time zones, you +should read it to the end.

    +

    In this (rare) case, you are still limited to the local time zone when +constructing DateTime objects, i.e. there is no way to construct a +DateTime corresponding to the given date in, say, Pacific Standard +Time. To do it, you will need to call ToTimezone or MakeTimezone +methods to adjust the date for the target time zone. There are also +special versions of these functions ToGMT and MakeGMT for the most +common case - when the date should be constructed in GMT.

    +

    You also can just retrieve the value for some time zone without +converting the object to it first. For this you may pass TimeZone +argument to any of the methods which are affected by the time zone +(all methods getting date components and the date formatting ones, for +example). In particular, the Format() family of methods accepts a +TimeZone parameter and this allows to simply print time in any time +zone.

    +

    To see how to do it, the last issue to address is how to construct a +TimeZone object which must be passed to all these methods. First of +all, you may construct it manually by specifying the time zone offset +in seconds from GMT, but usually you will just use one of the symbolic +time zone names and let the conversion constructor do the +job. I.e. you would just write

    +

    wxDateTime dt(...whatever...); +printf("The time is %s in local time zone", dt.FormatTime().c_str()); +printf("The time is %s in GMT", dt.FormatTime(wxDateTime::GMT).c_str());

    +
    +
    +

    Daylight saving time (DST)

    +

    DST (a.k.a. 'summer time') handling is always a delicate task which is +better left to the operating system which is supposed to be configured +by the administrator to behave correctly. Unfortunately, when doing +calculations with date outside of the range supported by the standard +library, we are forced to deal with these issues ourselves.

    +

    Several functions are provided to calculate the beginning and end of +DST in the given year and to determine whether it is in effect at the +given moment or not, but they should not be considered as absolutely +correct because, first of all, they only work more or less correctly +for only a handful of countries (any information about other ones +appreciated!) and even for them the rules may perfectly well change in +the future.

    +

    The time zone handling methods use these functions too, so they are +subject to the same limitations.

    +
    + +
    +
    +

    Classes by category

    +

    Not done yet.

    +
    +
    +

    ID constants

    +

    wxPython provides the following predefined ID constants:

    +

    ID_ABORT +ID_ABOUT +ID_ANY +ID_APPLY +ID_BACKWARD +ID_CANCEL +ID_CLEAR +ID_CLOSE +ID_CLOSE_ALL +ID_CONTEXT_HELP +ID_COPY +ID_CUT +ID_DEFAULT +ID_DUPLICATE +ID_EXIT +ID_FILE1 +ID_FILE2 +ID_FILE3 +ID_FILE4 +ID_FILE5 +ID_FILE6 +ID_FILE7 +ID_FILE8 +ID_FILE9 +ID_FILTERLISTCTRL +ID_FIND +ID_FORWARD +ID_HELP +ID_HELP_COMMANDS +ID_HELP_CONTENTS +ID_HELP_CONTEXT +ID_HELP_PROCEDURES +ID_IGNORE +ID_MORE +ID_NEW +ID_NO +ID_NOTOALL +ID_OK +ID_OPEN +ID_PASTE +ID_PREVIEW +ID_PRINT +ID_PRINT_SETUP +ID_REDO +ID_RESET +ID_RETRY +ID_REVERT +ID_SAVE +ID_SAVEAS +ID_SELECTALL +ID_SEPARATOR +ID_SETUP +ID_STATIC +ID_TREECTRL +ID_UNDO +ID_YES +ID_YESTOALL

    +
    +
    +

    Source document

    +

    The source document is named wxPythonManual.txt and can be found by +clicking the link at the bottom of this page (assuming you are viewing +the html file). It is written using a fantastic formatting convention +called reStructuredText. The wxPythonManual.html file is created +using the Docutils utilities, which can turn reStructuredText +documents into html, xml, pdf, and even OpenOffice files.

    +
    +
    +

    Submitting changes to the source document

    +

    Some items in the source text file look like this:

    +
    +.. This is text from the wxWindows documentation that needs to be
    +   translated into something appropriate for the wxPython version.
    +   The two dots followed by uniformly indented text turns this
    +   paragraph into a reStructuredText comment, so it doesn't appear
    +   in any output file, such as the html file.
    +
    +

    They have been commented out and are awaiting editorial review and a +rewrite so that they make sense in the context of wxPython. Feel free +to send me suggestions for rewording these, or any other parts of this +document that you think need improving. I will be eternally grateful +to you and will show my gratitude by adding your name to the list of +contributors. (Contributors who also send me gifts of coffee, +chocolate, or currency will have their names listed in bold.)

    +
    +
    +

    Contributors

    +

    Individuals who contributed to this documentation (in order by last +name):

    +
      +
    • Robin Dunn
    • +
    • Patrick K. O'Brien
    • +
    • Robert Roebling
    • +
    • Julian Smart
    • +
    • Vadim Zeitlin
    • +
    +
    +
    +

    License

    +

    This document began as a translation of the wxWindows documentation. +As such, it adheres to the same license, which is provided here:

    +
    +                wxWindows Free Documentation Licence, Version 3
    +                ===============================================
    +
    +  Copyright (c) 1998 Julian Smart, Robert Roebling et al
    +
    +  Everyone is permitted to copy and distribute verbatim copies
    +  of this licence document, but changing it is not allowed.
    +   
    +                   WXWINDOWS FREE DOCUMENTATION LICENCE
    +     TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
    +
    +  1. Permission is granted to make and distribute verbatim copies of this
    +  manual or piece of documentation provided any copyright notice and this
    +  permission notice are preserved on all copies.
    +
    +  2. Permission is granted to process this file or document through a
    +  document processing system and, at your option and the option of any third
    +  party, print the results, provided a printed document carries a copying
    +  permission notice identical to this one.
    +
    +  3. Permission is granted to copy and distribute modified versions of this
    +  manual or piece of documentation under the conditions for verbatim
    +  copying, provided also that any sections describing licensing conditions
    +  for this manual, such as, in particular, the GNU General Public Licence,
    +  the GNU Library General Public Licence, and any wxWindows Licence are
    +  included exactly as in the original, and provided that the entire
    +  resulting derived work is distributed under the terms of a permission
    +  notice identical to this one.
    +
    +  4. Permission is granted to copy and distribute translations of this
    +  manual or piece of documentation into another language, under the above
    +  conditions for modified versions, except that sections related to
    +  licensing, including this paragraph, may also be included in translations
    +  approved by the copyright holders of the respective licence documents in
    +  addition to the original English.
    +
    +                            WARRANTY DISCLAIMER
    +
    +  5. BECAUSE THIS MANUAL OR PIECE OF DOCUMENTATION IS LICENSED FREE OF CHARGE,
    +  THERE IS NO WARRANTY FOR IT, TO THE EXTENT PERMITTED BY APPLICABLE LAW. 
    +  EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER
    +  PARTIES PROVIDE THIS MANUAL OR PIECE OF DOCUMENTATION "AS IS" WITHOUT
    +  WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT
    +  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
    +  PARTICULAR PURPOSE.  THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF
    +  THE MANUAL OR PIECE OF DOCUMENTATION IS WITH YOU.  SHOULD THE MANUAL OR
    +  PIECE OF DOCUMENTATION PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL
    +  NECESSARY SERVICING, REPAIR OR CORRECTION.
    +
    +  6. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL
    +  ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
    +  REDISTRIBUTE THE MANUAL OR PIECE OF DOCUMENTATION AS PERMITTED ABOVE, BE
    +  LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
    +  CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
    +  MANUAL OR PIECE OF DOCUMENTATION (INCLUDING BUT NOT LIMITED TO LOSS OF
    +  DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
    +  PARTIES OR A FAILURE OF A PROGRAM BASED ON THE MANUAL OR PIECE OF
    +  DOCUMENTATION TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR
    +  OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
    +
    +
    +
    +
    +
    + + + + diff --git a/wxPython/docs/wxPythonTutorial.html b/wxPython/docs/wxPythonTutorial.html new file mode 100644 index 0000000000..70a892df9b --- /dev/null +++ b/wxPython/docs/wxPythonTutorial.html @@ -0,0 +1,129 @@ + + + + + + +The wxPython Tutorial + + + + + + +
    +

    The wxPython Tutorial

    +

    How to get up and running with wxPython

    + +++ + + + + + + + + + + + + + +
    Author:Patrick K. O'Brien
    Contact:pobrien@orbtech.com
    Organization:Orbtech
    Date:2003-05-04
    Revision:1.1.2.2
    License:wxWindows Free Documentation Licence, Version 3
    + +
    +

    Introduction

    +

    This is a tutorial for the wxPython GUI toolkit.

    +
    +
    +

    What is wxPython?

    +

    wxPython is a GUI toolkit for the Python programming language. It +allows Python programmers to create programs with a graphical user +interface for Windows, Linux, and Mac OS X.

    +
    +
    +

    License

    +

    This document adheres to the same license as the other documentation +that comes with wxWindows:

    +
    +                wxWindows Free Documentation Licence, Version 3
    +                ===============================================
    +
    +  Copyright (c) 1998 Julian Smart, Robert Roebling et al
    +
    +  Everyone is permitted to copy and distribute verbatim copies
    +  of this licence document, but changing it is not allowed.
    +   
    +                   WXWINDOWS FREE DOCUMENTATION LICENCE
    +     TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
    +
    +  1. Permission is granted to make and distribute verbatim copies of this
    +  manual or piece of documentation provided any copyright notice and this
    +  permission notice are preserved on all copies.
    +
    +  2. Permission is granted to process this file or document through a
    +  document processing system and, at your option and the option of any third
    +  party, print the results, provided a printed document carries a copying
    +  permission notice identical to this one.
    +
    +  3. Permission is granted to copy and distribute modified versions of this
    +  manual or piece of documentation under the conditions for verbatim
    +  copying, provided also that any sections describing licensing conditions
    +  for this manual, such as, in particular, the GNU General Public Licence,
    +  the GNU Library General Public Licence, and any wxWindows Licence are
    +  included exactly as in the original, and provided that the entire
    +  resulting derived work is distributed under the terms of a permission
    +  notice identical to this one.
    +
    +  4. Permission is granted to copy and distribute translations of this
    +  manual or piece of documentation into another language, under the above
    +  conditions for modified versions, except that sections related to
    +  licensing, including this paragraph, may also be included in translations
    +  approved by the copyright holders of the respective licence documents in
    +  addition to the original English.
    +
    +                            WARRANTY DISCLAIMER
    +
    +  5. BECAUSE THIS MANUAL OR PIECE OF DOCUMENTATION IS LICENSED FREE OF CHARGE,
    +  THERE IS NO WARRANTY FOR IT, TO THE EXTENT PERMITTED BY APPLICABLE LAW. 
    +  EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER
    +  PARTIES PROVIDE THIS MANUAL OR PIECE OF DOCUMENTATION "AS IS" WITHOUT
    +  WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT
    +  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
    +  PARTICULAR PURPOSE.  THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF
    +  THE MANUAL OR PIECE OF DOCUMENTATION IS WITH YOU.  SHOULD THE MANUAL OR
    +  PIECE OF DOCUMENTATION PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL
    +  NECESSARY SERVICING, REPAIR OR CORRECTION.
    +
    +  6. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL
    +  ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
    +  REDISTRIBUTE THE MANUAL OR PIECE OF DOCUMENTATION AS PERMITTED ABOVE, BE
    +  LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
    +  CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
    +  MANUAL OR PIECE OF DOCUMENTATION (INCLUDING BUT NOT LIMITED TO LOSS OF
    +  DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
    +  PARTIES OR A FAILURE OF A PROGRAM BASED ON THE MANUAL OR PIECE OF
    +  DOCUMENTATION TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR
    +  OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
    +
    +
    +
    +
    +
    + + + +