make distinction between classes which send events (use @beginEventEmissionTable for them) from event classes (use @beginEventTable for them); add event tables for wxWindow, wxFrame, wxTopLevelWindow, wxApp

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@59000 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Francesco Montorsi
2009-02-18 17:58:51 +00:00
parent f8f7cff436
commit 3051a44a73
64 changed files with 315 additions and 193 deletions

View File

@@ -435,10 +435,12 @@ public:
@class wxSocketEvent
This event class contains information about socket events.
This kind of events are sent to the event handler specified with
wxSocketBase::SetEventHandler.
@beginEventTable{wxSocketEvent}
@event{EVT_SOCKET(id, func)}
Process a socket event, supplying the member function.
Process a socket event, supplying the member function.
@endEventTable
@library{wxnet}
@@ -622,7 +624,7 @@ enum
wxFTP or wxHTTP in another thread) you must initialize the sockets from the
main thread by calling Initialize() before creating the other ones.
@beginEventTable{wxSocketEvent}
@beginEventEmissionTable{wxSocketEvent}
@event{EVT_SOCKET(id, func)}
Process a @c wxEVT_SOCKET event.
See @ref wxSocketEventFlags and @ref wxSocketFlags for more info.