make distinction between classes which send events (use @beginEventEmissionTable for them) from event classes (use @beginEventTable for them); add event tables for wxWindow, wxFrame, wxTopLevelWindow, wxApp
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@59000 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -435,10 +435,12 @@ public:
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@class wxSocketEvent
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This event class contains information about socket events.
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This kind of events are sent to the event handler specified with
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wxSocketBase::SetEventHandler.
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@beginEventTable{wxSocketEvent}
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@event{EVT_SOCKET(id, func)}
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Process a socket event, supplying the member function.
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Process a socket event, supplying the member function.
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@endEventTable
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@library{wxnet}
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@@ -622,7 +624,7 @@ enum
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wxFTP or wxHTTP in another thread) you must initialize the sockets from the
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main thread by calling Initialize() before creating the other ones.
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@beginEventTable{wxSocketEvent}
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@beginEventEmissionTable{wxSocketEvent}
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@event{EVT_SOCKET(id, func)}
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Process a @c wxEVT_SOCKET event.
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See @ref wxSocketEventFlags and @ref wxSocketFlags for more info.
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