Give wxScrolledWindow its own Layout method that takes into account
the virtual size and scrolled offset of the window. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14597 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -836,11 +836,6 @@ void wxScrollHelper::CalcUnscrolledPosition(int x, int y, int *xx, int *yy) cons
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// Default OnSize resets scrollbars, if any
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void wxScrollHelper::HandleOnSize(wxSizeEvent& WXUNUSED(event))
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{
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#if wxUSE_CONSTRAINTS
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if ( m_win->GetAutoLayout() )
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m_win->Layout();
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#endif
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AdjustScrollbars();
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}
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@@ -1109,6 +1104,21 @@ wxGenericScrolledWindow::~wxGenericScrolledWindow()
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{
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}
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bool wxGenericScrolledWindow::Layout()
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{
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if (GetSizer())
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{
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// Take into account the virtual size and scrolled position of the window
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int x, y, w, h;
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CalcScrolledPosition(0,0, &x,&y);
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GetVirtualSize(&w, &h);
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GetSizer()->SetDimension(x, y, w, h);
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return TRUE;
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}
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else
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return wxPanel::Layout(); // fall back to default for LayoutConstraints
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}
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void wxGenericScrolledWindow::OnPaint(wxPaintEvent& event)
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{
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// the user code didn't really draw the window if we got here, so set this
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