Merge branch 'dpi-scaling-factor'
Add DPI scaling factor and revert content scaling factor behaviour in wxMSW and other ports not using logical pixels to be 3.0 compatible. See https://github.com/wxWidgets/wxWidgets/pull/1985
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@@ -529,10 +529,16 @@ public:
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return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
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}
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// returns the magnification of the content of this window
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// e.g. 2.0 for a window on a retina screen
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// Return the magnification of the content of this window for the platforms
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// using logical pixels different from physical ones, i.e. those for which
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// wxHAVE_DPI_INDEPENDENT_PIXELS is defined. For the other ones, always
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// returns 1, regardless of DPI scale factor returned by the function below.
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virtual double GetContentScaleFactor() const;
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// Return the ratio of the DPI used by this window to the standard DPI,
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// e.g. 1 for standard DPI screens and 2 for "200% scaling".
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double GetDPIScaleFactor() const;
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// return the size of the left/right and top/bottom borders in x and y
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// components of the result respectively
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virtual wxSize GetWindowBorderSize() const;
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@@ -961,7 +967,7 @@ public:
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// DPI-independent pixels, or DIPs, are pixel values for the standard
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// 96 DPI display, they are scaled to take the current resolution into
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// account (i.e. multiplied by the same factor as returned by
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// GetContentScaleFactor()) if necessary for the current platform.
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// GetDPIScaleFactor()) if necessary for the current platform.
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//
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// To support monitor-specific resolutions, prefer using the non-static
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// member functions or use a valid (non-null) window pointer.
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