Merge branch 'dpi-scaling-factor'
Add DPI scaling factor and revert content scaling factor behaviour in wxMSW and other ports not using logical pixels to be 3.0 compatible. See https://github.com/wxWidgets/wxWidgets/pull/1985
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@@ -60,8 +60,6 @@ public:
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virtual bool SetBackgroundStyle(wxBackgroundStyle style) wxOVERRIDE;
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virtual double GetOpenGLScaleFactor() const wxOVERRIDE;
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// implement wxGLCanvasX11 methods
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// --------------------------------
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