Fixed problem with mouse events getting sent to wrong
children when these were scrolled. wxCheckBox and wxRadioButton now have cursors and will do other things more sanely. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4085 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -41,34 +41,37 @@ extern const char* wxRadioButtonNameStr;
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class wxRadioButton: public wxControl
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{
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DECLARE_DYNAMIC_CLASS(wxRadioButton)
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public:
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inline wxRadioButton() {}
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inline wxRadioButton( wxWindow *parent, wxWindowID id,
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inline wxRadioButton() {}
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inline wxRadioButton( wxWindow *parent, wxWindowID id,
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const wxString& label,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxRadioButtonNameStr )
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{
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Create( parent, id, label, pos, size, style, validator, name );
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}
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bool Create(wxWindow *parent, wxWindowID id,
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{
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Create( parent, id, label, pos, size, style, validator, name );
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}
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bool Create(wxWindow *parent, wxWindowID id,
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const wxString& label,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxRadioButtonNameStr );
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virtual void SetLabel(const wxString& label);
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virtual void SetValue(bool val);
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virtual bool GetValue() const;
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bool Enable( bool enable );
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virtual void SetLabel(const wxString& label);
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virtual void SetValue(bool val);
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virtual bool GetValue() const;
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bool Enable( bool enable );
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// implementation
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GSList *m_radioButtonGroup;
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void ApplyWidgetStyle();
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GSList *m_radioButtonGroup;
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void ApplyWidgetStyle();
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bool IsOwnGtkWindow( GdkWindow *window );
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void OnInternalIdle();
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private:
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DECLARE_DYNAMIC_CLASS(wxRadioButton)
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};
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#endif
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