added at least some stderr support to wxMGL which suffers badly from MGL's hostile takeover of stdin and stderr
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11792 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -18,12 +18,14 @@
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#pragma hdrstop
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#pragma hdrstop
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#endif
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#endif
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#ifndef WX_PRECOMP
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#ifndef WX_PRECOMP
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#include "wx/settings.h"
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#include "wx/settings.h"
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#include "wx/module.h"
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#include "wx/module.h"
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#include "wx/evtloop.h"
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#include "wx/evtloop.h"
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#include "wx/frame.h"
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#include "wx/frame.h"
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#include "wx/dialog.h"
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#include "wx/dialog.h"
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#include "wx/log.h"
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#include "wx/intl.h"
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#include "wx/intl.h"
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#endif
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#endif
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@@ -31,6 +33,12 @@
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#include "wx/fontutil.h"
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#include "wx/fontutil.h"
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#include "wx/mgl/private.h"
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#include "wx/mgl/private.h"
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#define MGL_DEBUG
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#if defined(MGL_DEBUG) && !defined(__WXDEBUG__)
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#undef MGL_DEBUG
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#endif
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Global data
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// Global data
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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@@ -146,6 +154,12 @@ bool wxApp::OnInitGui()
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if ( !wxAppBase::OnInitGui() )
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if ( !wxAppBase::OnInitGui() )
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return FALSE;
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return FALSE;
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#ifdef MGL_DEBUG
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// That damn MGL redirects stdin and stdout to physical console
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FILE *file = fopen("stderr", "wt");
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wxLog::SetActiveTarget(new wxLogStderr(file));
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#endif
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return TRUE;
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return TRUE;
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}
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}
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