tried to implement division of wxLongLongs - doesn't work at all, will finish tonight
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5090 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -25,6 +25,8 @@
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#include <limits.h> // for LONG_MAX
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#include <limits.h> // for LONG_MAX
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#define wxUSE_LONGLONG_WX 1
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// decide upon which class we will use
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// decide upon which class we will use
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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@@ -68,7 +70,7 @@
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// the user may predefine wxUSE_LONGLONG_NATIVE and/or wxUSE_LONGLONG_NATIVE
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// the user may predefine wxUSE_LONGLONG_NATIVE and/or wxUSE_LONGLONG_NATIVE
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// to disable automatic testing (useful for the test program which defines
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// to disable automatic testing (useful for the test program which defines
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// both classes) but by default we only use one class
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// both classes) but by default we only use one class
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#ifndef wxLongLong_t
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#if (defined(wxUSE_LONGLONG_WX) && wxUSE_LONGLONG_WX) || !defined(wxLongLong_t)
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#undef wxUSE_LONGLONG_NATIVE
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#undef wxUSE_LONGLONG_NATIVE
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#define wxUSE_LONGLONG_NATIVE 0
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#define wxUSE_LONGLONG_NATIVE 0
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class WXDLLEXPORT wxLongLongWx;
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class WXDLLEXPORT wxLongLongWx;
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@@ -140,6 +142,7 @@ public:
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{ return (unsigned long)m_ll; }
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{ return (unsigned long)m_ll; }
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// get absolute value
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// get absolute value
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wxLongLongNative Abs() const { return wxLongLongNative(*this).Abs(); }
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wxLongLongNative& Abs() { if ( m_ll < 0 ) m_ll = -m_ll; return *this; }
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wxLongLongNative& Abs() { if ( m_ll < 0 ) m_ll = -m_ll; return *this; }
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// convert to native long long
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// convert to native long long
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@@ -329,6 +332,7 @@ public:
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unsigned long GetLo() const { return m_lo; }
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unsigned long GetLo() const { return m_lo; }
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// get absolute value
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// get absolute value
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wxLongLongWx Abs() const { return wxLongLongWx(*this).Abs(); }
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wxLongLongWx& Abs() { if ( m_hi < 0 ) m_hi = -m_hi; return *this; }
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wxLongLongWx& Abs() { if ( m_hi < 0 ) m_hi = -m_hi; return *this; }
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// convert to long with range checking in the debug mode (only!)
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// convert to long with range checking in the debug mode (only!)
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@@ -385,12 +389,16 @@ public:
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wxLongLongWx operator~() const;
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wxLongLongWx operator~() const;
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// comparison
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// comparison
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bool operator==(const wxLongLongWx& ll) const;
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bool operator==(const wxLongLongWx& ll) const
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bool operator!=(const wxLongLongWx& ll) const;
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{ return m_lo == ll.m_lo && m_hi == ll.m_hi; }
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bool operator!=(const wxLongLongWx& ll) const
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{ return !(*this == ll); }
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bool operator<(const wxLongLongWx& ll) const;
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bool operator<(const wxLongLongWx& ll) const;
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bool operator>(const wxLongLongWx& ll) const;
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bool operator>(const wxLongLongWx& ll) const;
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bool operator<=(const wxLongLongWx& ll) const;
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bool operator<=(const wxLongLongWx& ll) const
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bool operator>=(const wxLongLongWx& ll) const;
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{ return *this < ll || *this == ll; }
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bool operator>=(const wxLongLongWx& ll) const
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{ return *this > ll || *this == ll; }
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// multiplication
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// multiplication
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wxLongLongWx operator*(const wxLongLongWx& ll) const;
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wxLongLongWx operator*(const wxLongLongWx& ll) const;
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@@ -422,4 +430,18 @@ private:
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#endif // wxUSE_LONGLONG_WX
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#endif // wxUSE_LONGLONG_WX
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// ----------------------------------------------------------------------------
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// binary operators
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// ----------------------------------------------------------------------------
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inline bool WXDLLEXPORT operator<(long l, const wxLongLong& ll) { return ll > l; }
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inline bool WXDLLEXPORT operator>(long l, const wxLongLong& ll) { return ll > l; }
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inline bool WXDLLEXPORT operator<=(long l, const wxLongLong& ll) { return ll > l; }
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inline bool WXDLLEXPORT operator>=(long l, const wxLongLong& ll) { return ll > l; }
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inline bool WXDLLEXPORT operator==(long l, const wxLongLong& ll) { return ll > l; }
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inline bool WXDLLEXPORT operator!=(long l, const wxLongLong& ll) { return ll > l; }
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inline wxLongLong WXDLLEXPORT operator+(long l, const wxLongLong& ll) { return ll + l; }
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inline wxLongLong WXDLLEXPORT operator-(long l, const wxLongLong& ll) { return ll - l; }
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#endif // _WX_LONGLONG_H
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#endif // _WX_LONGLONG_H
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@@ -32,11 +32,11 @@
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//#define TEST_ARRAYS
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//#define TEST_ARRAYS
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//#define TEST_DIR
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//#define TEST_DIR
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//#define TEST_LOG
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//#define TEST_LOG
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#define TEST_LONGLONG
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//#define TEST_MIME
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//#define TEST_MIME
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//#define TEST_STRINGS
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//#define TEST_STRINGS
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//#define TEST_THREADS
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//#define TEST_THREADS
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#define TEST_TIME
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//#define TEST_TIME
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//#define TEST_LONGLONG
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// ============================================================================
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// ============================================================================
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// implementation
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// implementation
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@@ -195,17 +195,19 @@ static void TestSpeed()
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printf("Summing longs took %ld milliseconds.\n", sw.Time());
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printf("Summing longs took %ld milliseconds.\n", sw.Time());
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}
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}
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#if wxUSE_LONGLONG_NATIVE
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{
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{
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wxStopWatch sw;
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wxStopWatch sw;
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__int64 l = 0;
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wxLongLong_t l = 0;
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for ( n = 0; n < max; n++ )
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for ( n = 0; n < max; n++ )
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{
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{
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l += n;
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l += n;
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}
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}
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printf("Summing __int64s took %ld milliseconds.\n", sw.Time());
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printf("Summing wxLongLong_t took %ld milliseconds.\n", sw.Time());
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}
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}
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#endif // wxUSE_LONGLONG_NATIVE
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{
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{
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wxStopWatch sw;
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wxStopWatch sw;
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@@ -227,6 +229,7 @@ static void TestDivision()
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// seed pseudo random generator
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// seed pseudo random generator
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//srand((unsigned)time(NULL));
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//srand((unsigned)time(NULL));
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wxLongLong q, r;
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size_t nTested = 0;
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size_t nTested = 0;
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for ( size_t n = 0; n < 10000; n++ )
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for ( size_t n = 0; n < 10000; n++ )
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{
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{
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@@ -234,7 +237,12 @@ static void TestDivision()
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// multiplication will not overflow)
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// multiplication will not overflow)
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wxLongLong ll = MAKE_LL((rand() >> 12), rand(), rand(), rand());
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wxLongLong ll = MAKE_LL((rand() >> 12), rand(), rand(), rand());
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wxASSERT( (ll * 1000l)/1000l == ll );
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// get a random long (not wxLongLong for now) to divide it with
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long l = rand();
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q = ll / l;
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r = ll % l;
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wxASSERT_MSG( ll == q*l + r, "division failure" );
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nTested++;
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nTested++;
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}
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}
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@@ -286,54 +286,22 @@ wxLongLongWx& wxLongLongWx::operator--(int)
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bool wxLongLongWx::operator<(const wxLongLongWx& ll) const
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bool wxLongLongWx::operator<(const wxLongLongWx& ll) const
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{
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{
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if (m_lo < ll.m_lo)
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if ( m_hi < ll.m_hi )
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return 1;
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return TRUE;
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if (m_lo > ll.m_lo)
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else if ( m_hi == ll.m_hi )
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return 0;
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return m_lo < ll.m_lo;
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if (m_hi < ll.m_hi)
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else
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return 1;
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return FALSE;
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if (m_hi > ll.m_hi)
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return 0;
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return 0;
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}
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}
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bool wxLongLongWx::operator>(const wxLongLongWx& ll) const
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bool wxLongLongWx::operator>(const wxLongLongWx& ll) const
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{
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{
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if (m_lo < ll.m_lo)
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if ( m_hi > ll.m_hi )
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return 0;
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return TRUE;
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if (m_lo > ll.m_lo)
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else if ( m_hi == ll.m_hi )
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return 1;
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return m_lo > ll.m_lo;
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if (m_hi < ll.m_hi)
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else
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return 0;
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return FALSE;
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if (m_hi > ll.m_hi)
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return 1;
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return 0;
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}
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bool wxLongLongWx::operator<=(const wxLongLongWx& ll) const
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{
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if (m_lo < ll.m_lo)
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return 1;
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if (m_lo > ll.m_lo)
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return 0;
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if (m_hi < ll.m_hi)
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return 1;
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if (m_hi > ll.m_hi)
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return 0;
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return 1;
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}
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bool wxLongLongWx::operator>=(const wxLongLongWx& ll) const
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{
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if (m_lo < ll.m_lo)
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return 0;
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if (m_lo > ll.m_lo)
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return 1;
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if (m_hi < ll.m_hi)
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return 0;
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if (m_hi > ll.m_hi)
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return 1;
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return 1;
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}
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}
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// bitwise operators
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// bitwise operators
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@@ -435,9 +403,75 @@ void wxLongLongWx::Divide(const wxLongLongWx& divisor,
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dummy += 0;
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dummy += 0;
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}
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}
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wxFAIL_MSG("not implemented");
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// VZ: I'm writing this in a hurry and it's surely not the fastest way to
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// do this - any improvements are more than welcome
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// the algorithm: first find N such that 2^N * divisor is less than us,
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// then substract divisor from *this - 2^N * divisor as many times as
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// possible
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wxLongLongWx prev = divisor;
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remainder = *this;
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quotient = 1l;
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for ( wxLongLongWx tmp = divisor; tmp < remainder; )
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{
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prev = tmp;
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tmp <<= 1;
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if ( tmp < 0 )
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{
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// shifted too far
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break;
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}
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quotient <<= 1;
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}
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while ( remainder >= prev )
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{
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remainder -= divisor;
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quotient++;
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}
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// remainder should be in this range at the end
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wxASSERT_MSG( (0l <= remainder) && (remainder < divisor.Abs()),
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_T("logic error in wxLongLong division") );
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}
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}
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wxLongLongWx wxLongLongWx::operator/(const wxLongLongWx& ll) const
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{
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wxLongLongWx quotient, remainder;
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Divide(ll, quotient, remainder);
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return quotient;
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}
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wxLongLongWx& wxLongLongWx::operator/=(const wxLongLongWx& ll)
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{
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wxLongLongWx quotient, remainder;
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Divide(ll, quotient, remainder);
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return *this = quotient;
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}
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wxLongLongWx wxLongLongWx::operator%(const wxLongLongWx& ll) const
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{
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wxLongLongWx quotient, remainder;
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Divide(ll, quotient, remainder);
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return remainder;
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}
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// ----------------------------------------------------------------------------
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// misc
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// ----------------------------------------------------------------------------
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// temporary - just for testing
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// temporary - just for testing
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void *wxLongLongWx::asArray(void) const
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void *wxLongLongWx::asArray(void) const
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{
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{
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