compilation/build fixes for wxUniv
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11697 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -323,17 +323,21 @@ wxWindowMSW::~wxWindowMSW()
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MSWDetachWindowMenu();
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#ifndef __WXUNIVERSAL__
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// VS: make sure there's no wxFrame with last focus set to us:
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for (wxWindow *win = GetParent(); win; win = win->GetParent())
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for ( wxWindow *win = GetParent(); win; win = win->GetParent() )
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{
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wxFrame *frame = wxDynamicCast(win, wxFrame);
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if ( frame )
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{
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if ( frame->GetLastFocus() == this )
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frame->SetLastFocus((wxWindow*)NULL);
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if ( frameMSW->GetLastFocus() == this )
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{
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frameMSW->SetLastFocus((wxWindow*)NULL);
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}
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break;
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}
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}
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#endif // __WXUNIVERSAL__
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// VS: destroy children first and _then_ detach *this from its parent.
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// If we'd do it the other way around, children wouldn't be able
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@@ -1642,6 +1646,8 @@ void wxWindowMSW::GetCaretPos(int *x, int *y) const
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// popup menu
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// ---------------------------------------------------------------------------
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#if wxUSE_MENUS_NATIVE
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// yield for WM_COMMAND events only, i.e. process all WM_COMMANDs in the queue
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// immediately, without waiting for the next event loop iteration
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//
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@@ -1659,8 +1665,6 @@ static void wxYieldForCommandsOnly()
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}
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}
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#if wxUSE_MENUS_NATIVE
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bool wxWindowMSW::DoPopupMenu(wxMenu *menu, int x, int y)
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{
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menu->SetInvokingWindow(this);
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