Ensure that runTest is not modal, even when a required module is not
installed. Create the code page small and hide it to reduce flicker, it will later be shown and sized correctly when put into the notebook. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@28918 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -21,69 +21,65 @@ NOTE: The Numeric module is substantially faster than numarray for this
|
||||
purpose, if you have lot's of objects
|
||||
"""
|
||||
|
||||
import wx
|
||||
def runTest(frame, nb, log):
|
||||
dlg = wx.MessageDialog(frame, errorText, 'Sorry', wx.OK |
|
||||
wx.ICON_INFORMATION)
|
||||
dlg.ShowModal()
|
||||
dlg.Destroy()
|
||||
StartUpDemo = "all"
|
||||
if __name__ == "__main__": # parse options if run stand-alone
|
||||
# check options:
|
||||
import sys, getopt
|
||||
optlist, args = getopt.getopt(sys.argv[1:],'l',["local","all","text","map","stext","hit","hitf","animate","speed","temp","props"])
|
||||
|
||||
overview = ""
|
||||
|
||||
else:
|
||||
StartUpDemo = "all"
|
||||
if __name__ == "__main__": # parse options if run stand-alone
|
||||
# check options:
|
||||
import sys, getopt
|
||||
optlist, args = getopt.getopt(sys.argv[1:],'l',["local","all","text","map","stext","hit","hitf","animate","speed","temp","props"])
|
||||
|
||||
for opt in optlist:
|
||||
if opt[0] == "--all":
|
||||
StartUpDemo = "all"
|
||||
elif opt[0] == "--text":
|
||||
StartUpDemo = "text"
|
||||
elif opt[0] == "--map":
|
||||
StartUpDemo = "map"
|
||||
elif opt[0] == "--stext":
|
||||
StartUpDemo = "stext"
|
||||
elif opt[0] == "--hit":
|
||||
StartUpDemo = "hit"
|
||||
elif opt[0] == "--hitf":
|
||||
StartUpDemo = "hitf"
|
||||
elif opt[0] == "--animate":
|
||||
StartUpDemo = "animate"
|
||||
elif opt[0] == "--speed":
|
||||
StartUpDemo = "speed"
|
||||
elif opt[0] == "--temp":
|
||||
StartUpDemo = "temp"
|
||||
elif opt[0] == "--props":
|
||||
StartUpDemo = "props"
|
||||
import wx
|
||||
import time, random
|
||||
for opt in optlist:
|
||||
if opt[0] == "--all":
|
||||
StartUpDemo = "all"
|
||||
elif opt[0] == "--text":
|
||||
StartUpDemo = "text"
|
||||
elif opt[0] == "--map":
|
||||
StartUpDemo = "map"
|
||||
elif opt[0] == "--stext":
|
||||
StartUpDemo = "stext"
|
||||
elif opt[0] == "--hit":
|
||||
StartUpDemo = "hit"
|
||||
elif opt[0] == "--hitf":
|
||||
StartUpDemo = "hitf"
|
||||
elif opt[0] == "--animate":
|
||||
StartUpDemo = "animate"
|
||||
elif opt[0] == "--speed":
|
||||
StartUpDemo = "speed"
|
||||
elif opt[0] == "--temp":
|
||||
StartUpDemo = "temp"
|
||||
elif opt[0] == "--props":
|
||||
StartUpDemo = "props"
|
||||
import wx
|
||||
import time, random
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
class TestPanel(wx.Panel):
|
||||
def __init__(self, parent, log):
|
||||
self.log = log
|
||||
wx.Panel.__init__(self, parent, -1)
|
||||
class TestPanel(wx.Panel):
|
||||
def __init__(self, parent, log):
|
||||
self.log = log
|
||||
wx.Panel.__init__(self, parent, -1)
|
||||
|
||||
b = wx.Button(self, -1, "Show the FloatBar sample", (50,50))
|
||||
self.Bind(wx.EVT_BUTTON, self.OnButton, b)
|
||||
b = wx.Button(self, -1, "Show the FloatBar sample", (50,50))
|
||||
self.Bind(wx.EVT_BUTTON, self.OnButton, b)
|
||||
|
||||
|
||||
def OnButton(self, evt):
|
||||
def OnButton(self, evt):
|
||||
if not haveNumeric:
|
||||
dlg = wx.MessageDialog(self, errorText, 'Sorry', wx.OK |
|
||||
wx.ICON_INFORMATION)
|
||||
dlg.ShowModal()
|
||||
dlg.Destroy()
|
||||
|
||||
else:
|
||||
win = DrawFrame(None, -1, "FloatCanvas Drawing Window",wx.DefaultPosition,(500,500))
|
||||
win.Show(True)
|
||||
win.DrawTest()
|
||||
|
||||
|
||||
def runTest(frame, nb, log):
|
||||
win = TestPanel(nb, log)
|
||||
return win
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
if haveNumeric:
|
||||
|
||||
try:
|
||||
from floatcanvas import NavCanvas, FloatCanvas
|
||||
@@ -91,26 +87,26 @@ else:
|
||||
from wx.lib.floatcanvas import NavCanvas, FloatCanvas
|
||||
|
||||
import wxPython.lib.colourdb
|
||||
|
||||
|
||||
class DrawFrame(wx.Frame):
|
||||
|
||||
|
||||
"""
|
||||
A frame used for the FloatCanvas Demo
|
||||
|
||||
|
||||
"""
|
||||
|
||||
|
||||
|
||||
|
||||
def __init__(self,parent, id,title,position,size):
|
||||
wx.Frame.__init__(self,parent, id,title,position, size)
|
||||
|
||||
|
||||
## Set up the MenuBar
|
||||
MenuBar = wx.MenuBar()
|
||||
|
||||
|
||||
file_menu = wx.Menu()
|
||||
item = file_menu.Append(-1, "&Close","Close this frame")
|
||||
self.Bind(wx.EVT_MENU, self.OnQuit, item)
|
||||
MenuBar.Append(file_menu, "&File")
|
||||
|
||||
|
||||
draw_menu = wx.Menu()
|
||||
|
||||
item = draw_menu.Append(-1, "&Draw Test","Run a test of drawing random components")
|
||||
@@ -118,7 +114,7 @@ else:
|
||||
|
||||
item = draw_menu.Append(-1, "&Line Test","Run a test of drawing random lines")
|
||||
self.Bind(wx.EVT_MENU, self.LineTest, item)
|
||||
|
||||
|
||||
item = draw_menu.Append(-1, "Draw &Map","Run a test of drawing a map")
|
||||
self.Bind(wx.EVT_MENU, self.DrawMap, item)
|
||||
item = draw_menu.Append(-1, "&Text Test","Run a test of text drawing")
|
||||
@@ -138,20 +134,20 @@ else:
|
||||
item = draw_menu.Append(-1, "Change &Properties","Run a test of Changing Object Properties")
|
||||
self.Bind(wx.EVT_MENU, self.PropertiesChangeTest, item)
|
||||
MenuBar.Append(draw_menu, "&Tests")
|
||||
|
||||
|
||||
view_menu = wx.Menu()
|
||||
item = view_menu.Append(-1, "Zoom to &Fit","Zoom to fit the window")
|
||||
self.Bind(wx.EVT_MENU, self.ZoomToFit, item)
|
||||
MenuBar.Append(view_menu, "&View")
|
||||
|
||||
|
||||
help_menu = wx.Menu()
|
||||
item = help_menu.Append(-1, "&About",
|
||||
"More information About this program")
|
||||
self.Bind(wx.EVT_MENU, self.OnAbout, item)
|
||||
MenuBar.Append(help_menu, "&Help")
|
||||
|
||||
|
||||
self.SetMenuBar(MenuBar)
|
||||
|
||||
|
||||
self.CreateStatusBar()
|
||||
# Add the Canvas
|
||||
self.Canvas = NavCanvas.NavCanvas(self,
|
||||
@@ -263,28 +259,28 @@ else:
|
||||
|
||||
def OnAbout(self, event):
|
||||
print "OnAbout called"
|
||||
|
||||
|
||||
dlg = wx.MessageDialog(self, "This is a small program to demonstrate\n"
|
||||
"the use of the FloatCanvas\n",
|
||||
"About Me", wx.OK | wx.ICON_INFORMATION)
|
||||
dlg.ShowModal()
|
||||
dlg.Destroy()
|
||||
|
||||
|
||||
def ZoomToFit(self,event):
|
||||
self.Canvas.ZoomToBB()
|
||||
|
||||
|
||||
def Clear(self,event = None):
|
||||
self.UnBindAllMouseEvents()
|
||||
self.Canvas.ClearAll()
|
||||
self.Canvas.SetProjectionFun(None)
|
||||
self.Canvas.Draw()
|
||||
|
||||
|
||||
def OnQuit(self,event):
|
||||
self.Close(True)
|
||||
|
||||
|
||||
def OnCloseWindow(self, event):
|
||||
self.Destroy()
|
||||
|
||||
|
||||
def DrawTest(self,event=None):
|
||||
wx.GetApp().Yield()
|
||||
# import random
|
||||
@@ -299,7 +295,7 @@ else:
|
||||
Canvas.SetProjectionFun(None)
|
||||
|
||||
## Random tests of everything:
|
||||
|
||||
|
||||
# Rectangles
|
||||
for i in range(3):
|
||||
x,y = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
|
||||
@@ -308,7 +304,7 @@ else:
|
||||
h = random.randint(1,5)
|
||||
w = random.randint(1,5)
|
||||
Canvas.AddRectangle(x,y,w,h,LineWidth = lw,FillColor = colors[cf])
|
||||
|
||||
|
||||
# Ellipses
|
||||
for i in range(3):
|
||||
x,y = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
|
||||
@@ -317,14 +313,14 @@ else:
|
||||
h = random.randint(1,5)
|
||||
w = random.randint(1,5)
|
||||
Canvas.AddEllipse(x,y,h,w,LineWidth = lw,FillColor = colors[cf])
|
||||
|
||||
|
||||
# Points
|
||||
for i in range(5):
|
||||
x,y = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
|
||||
D = random.randint(1,50)
|
||||
cf = random.randint(0,len(colors)-1)
|
||||
Canvas.AddPoint((x,y), Color = colors[cf], Diameter = D)
|
||||
|
||||
|
||||
# Circles
|
||||
for i in range(5):
|
||||
x,y = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
|
||||
@@ -334,7 +330,7 @@ else:
|
||||
cl = random.randint(0,len(colors)-1)
|
||||
Canvas.AddCircle(x,y,D,LineWidth = lw,LineColor = colors[cl],FillColor = colors[cf])
|
||||
Canvas.AddText("Circle # %i"%(i),x,y,Size = 12,BackgroundColor = None,Position = "cc")
|
||||
|
||||
|
||||
# Lines
|
||||
for i in range(5):
|
||||
points = []
|
||||
@@ -345,7 +341,7 @@ else:
|
||||
cf = random.randint(0,len(colors)-1)
|
||||
cl = random.randint(0,len(colors)-1)
|
||||
Canvas.AddLine(points, LineWidth = lw, LineColor = colors[cl])
|
||||
|
||||
|
||||
# Polygons
|
||||
for i in range(3):
|
||||
points = []
|
||||
@@ -360,7 +356,7 @@ else:
|
||||
LineColor = colors[cl],
|
||||
FillColor = colors[cf],
|
||||
FillStyle = 'Solid')
|
||||
|
||||
|
||||
## Pointset
|
||||
for i in range(4):
|
||||
points = []
|
||||
@@ -368,7 +364,7 @@ else:
|
||||
cf = random.randint(0,len(colors)-1)
|
||||
D = random.randint(1,4)
|
||||
Canvas.AddPointSet(points, Color = colors[cf], Diameter = D)
|
||||
|
||||
|
||||
# Text
|
||||
String = "Unscaled text"
|
||||
for i in range(3):
|
||||
@@ -417,7 +413,7 @@ else:
|
||||
h = random.randint(1,5)
|
||||
w = random.randint(1,5)
|
||||
Canvas.AddRectangle(x,y,h,w,LineWidth = lw,FillColor = colors[cf])
|
||||
|
||||
|
||||
# Ellipses
|
||||
for i in range(3):
|
||||
x,y = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
|
||||
@@ -426,7 +422,7 @@ else:
|
||||
h = random.randint(1,5)
|
||||
w = random.randint(1,5)
|
||||
Canvas.AddEllipse(x,y,h,w,LineWidth = lw,FillColor = colors[cf])
|
||||
|
||||
|
||||
# Circles
|
||||
for i in range(5):
|
||||
x,y = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
|
||||
@@ -436,7 +432,7 @@ else:
|
||||
cl = random.randint(0,len(colors)-1)
|
||||
Canvas.AddCircle(x,y,D,LineWidth = lw,LineColor = colors[cl],FillColor = colors[cf])
|
||||
Canvas.AddText("Circle # %i"%(i),x,y,Size = 12,BackgroundColor = None,Position = "cc")
|
||||
|
||||
|
||||
# Lines
|
||||
for i in range(5):
|
||||
points = []
|
||||
@@ -447,7 +443,7 @@ else:
|
||||
cf = random.randint(0,len(colors)-1)
|
||||
cl = random.randint(0,len(colors)-1)
|
||||
Canvas.AddLine(points, LineWidth = lw, LineColor = colors[cl])
|
||||
|
||||
|
||||
# Polygons
|
||||
for i in range(3):
|
||||
points = []
|
||||
@@ -462,7 +458,7 @@ else:
|
||||
LineColor = colors[cl],
|
||||
FillColor = colors[cf],
|
||||
FillStyle = 'Solid')
|
||||
|
||||
|
||||
# Scaled Text
|
||||
String = "Scaled text"
|
||||
for i in range(3):
|
||||
@@ -480,7 +476,7 @@ else:
|
||||
|
||||
self.Timer = wx.PyTimer(self.ShowFrame)
|
||||
self.FrameDelay = 50 # milliseconds
|
||||
|
||||
|
||||
Canvas.ZoomToBB()
|
||||
|
||||
def ShowFrame(self):
|
||||
@@ -499,7 +495,7 @@ else:
|
||||
wx.GetApp().Yield(True)
|
||||
else:
|
||||
self.Timer.Stop()
|
||||
|
||||
|
||||
|
||||
def MoveMe(self, Object):
|
||||
self.MovingObject = Object
|
||||
@@ -512,7 +508,7 @@ else:
|
||||
self.TimeStep = 1
|
||||
self.Timer.Start(self.FrameDelay)
|
||||
#print "Did %i frames in %f seconds"%(N, (time.time() - start) )
|
||||
|
||||
|
||||
def TestHitTest(self,event=None):
|
||||
wx.GetApp().Yield()
|
||||
|
||||
@@ -529,11 +525,11 @@ else:
|
||||
dy = 40
|
||||
x,y = 20, 20
|
||||
FontSize = 8
|
||||
|
||||
|
||||
#Add one that is not HitAble
|
||||
Canvas.AddRectangle(x, y, w, h, LineWidth = 2)
|
||||
Canvas.AddText("Not Hit-able", x, y, Size = FontSize, Position = "bl")
|
||||
|
||||
|
||||
|
||||
x += dx
|
||||
R = Canvas.AddRectangle(x, y, w, h, LineWidth = 2)
|
||||
@@ -739,7 +735,7 @@ else:
|
||||
dx = 80
|
||||
dy = 40
|
||||
x,y = 20, 20
|
||||
|
||||
|
||||
color = "Red"
|
||||
R = Canvas.AddRectangle(x, y, w, h, LineWidth = 2, FillColor = color, InForeground = False)
|
||||
R.Name = color + "Rectangle"
|
||||
@@ -749,10 +745,10 @@ else:
|
||||
Canvas.AddText(R.Name, x, y+h, Position = "tl")
|
||||
|
||||
## A set of Rectangles that move together
|
||||
|
||||
|
||||
## NOTE: In a real app, it might be better to create a new
|
||||
## custom FloatCanvas DrawObject
|
||||
|
||||
|
||||
self.MovingRects = []
|
||||
x += dx
|
||||
color = "LightBlue"
|
||||
@@ -789,16 +785,16 @@ else:
|
||||
|
||||
def RectMoveLeft(self,Object):
|
||||
self.MoveRects("left")
|
||||
|
||||
|
||||
def RectMoveRight(self,Object):
|
||||
self.MoveRects("right")
|
||||
|
||||
|
||||
def RectMoveUp(self,Object):
|
||||
self.MoveRects("up")
|
||||
|
||||
|
||||
def RectMoveDown(self,Object):
|
||||
self.MoveRects("down")
|
||||
|
||||
|
||||
def MoveRects(self, Dir):
|
||||
for Object in self.MovingRects:
|
||||
X,Y = Object.XY
|
||||
@@ -808,8 +804,8 @@ else:
|
||||
elif Dir == "down": Y -= 10
|
||||
Object.SetXY(X,Y)
|
||||
self.Canvas.Draw()
|
||||
|
||||
|
||||
|
||||
|
||||
def PointSetGotHit(self, Object):
|
||||
print Object.Name, "Got Hit\n"
|
||||
|
||||
@@ -852,19 +848,19 @@ else:
|
||||
Canvas.AddPointSet((x,y), Color = "White", Diameter = 2)
|
||||
|
||||
x,y = (0, 2)
|
||||
|
||||
|
||||
Canvas.AddPointSet((x,y), Color = "White", Diameter = 2)
|
||||
self.Canvas.AddText("Top Center",x,y,Size = 14,Color = "Black",Position = "tc")
|
||||
self.Canvas.AddText("Bottom Center",x,y,Size = 14,Color = "White",Position = "bc")
|
||||
|
||||
x,y = (0, 4)
|
||||
|
||||
|
||||
Canvas.AddPointSet((x,y), Color = "White", Diameter = 2)
|
||||
self.Canvas.AddText("Center Right",x,y,Size = 14,Color = "Black",Position = "cr")
|
||||
self.Canvas.AddText("Center Left",x,y,Size = 14,Color = "Black",Position = "cl")
|
||||
|
||||
x,y = (0, -2)
|
||||
|
||||
|
||||
Canvas.AddPointSet((x,y), Color = "White", Diameter = 2)
|
||||
self.Canvas.AddText("Center Center",x,y,Size = 14,Color = "Black",Position = "cc")
|
||||
|
||||
@@ -903,13 +899,13 @@ else:
|
||||
|
||||
|
||||
x,y = (0, 20)
|
||||
|
||||
|
||||
Canvas.AddScaledText("Top Center",x,y,Size = 7,Color = "Black",Position = "tc")
|
||||
Canvas.AddScaledText("Bottom Center",x,y,Size = 7,Color = "White",Position = "bc")
|
||||
Canvas.AddPointSet((x,y), Color = "White", Diameter = 4)
|
||||
|
||||
x,y = (0, -20)
|
||||
|
||||
|
||||
Canvas.AddScaledText("Center Right",x,y,Size = 9,Color = "Black",Position = "cr")
|
||||
Canvas.AddScaledText("Center Left",x,y,Size = 9,Color = "Black",Position = "cl")
|
||||
Canvas.AddPointSet((x,y), Color = "White", Diameter = 4)
|
||||
@@ -935,12 +931,12 @@ else:
|
||||
T = self.Canvas.AddScaledText("Bookman Font", x, y, Size = 8, Font = Font)
|
||||
|
||||
self.Canvas.ZoomToBB()
|
||||
|
||||
|
||||
def DrawMap(self,event = None):
|
||||
wx.GetApp().Yield()
|
||||
import os, time
|
||||
self.BindAllMouseEvents()
|
||||
|
||||
|
||||
## Test of Actual Map Data
|
||||
self.Canvas.ClearAll()
|
||||
self.Canvas.SetProjectionFun("FlatEarth")
|
||||
@@ -954,8 +950,8 @@ else:
|
||||
#start = time.clock()
|
||||
self.Canvas.ZoomToBB()
|
||||
#print "It took %f seconds to draw %i shorelines"%(time.clock() - start,len(Shorelines) )
|
||||
|
||||
|
||||
|
||||
|
||||
def LineTest(self,event = None):
|
||||
wx.GetApp().Yield()
|
||||
import os, time
|
||||
@@ -1033,7 +1029,7 @@ else:
|
||||
w = random.randint(1,5)
|
||||
self.Rectangle = Canvas.AddRectangle(x,y,w,h,LineWidth = lw,FillColor = colors[cf])
|
||||
self.ColorObjectsAll.append(self.Rectangle)
|
||||
|
||||
|
||||
# Ellipse
|
||||
x,y = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
|
||||
lw = random.randint(1,5)
|
||||
@@ -1042,7 +1038,7 @@ else:
|
||||
w = random.randint(1,5)
|
||||
self.Ellipse = Canvas.AddEllipse(x,y,h,w,LineWidth = lw,FillColor = colors[cf])
|
||||
self.ColorObjectsAll.append(self.Ellipse)
|
||||
|
||||
|
||||
# Point
|
||||
xy = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
|
||||
D = random.randint(1,50)
|
||||
@@ -1050,7 +1046,7 @@ else:
|
||||
cf = random.randint(0,len(colors)-1)
|
||||
cl = random.randint(0,len(colors)-1)
|
||||
self.ColorObjectsColor.append(Canvas.AddPoint(xy, colors[cf], D))
|
||||
|
||||
|
||||
# Circle
|
||||
x,y = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
|
||||
D = random.randint(1,5)
|
||||
@@ -1069,7 +1065,7 @@ else:
|
||||
cf = random.randint(0,len(colors)-1)
|
||||
cl = random.randint(0,len(colors)-1)
|
||||
self.ColorObjectsLine.append(Canvas.AddLine(points, LineWidth = lw, LineColor = colors[cl]))
|
||||
|
||||
|
||||
# Polygon
|
||||
## points = []
|
||||
## for j in range(random.randint(2,6)):
|
||||
@@ -1084,21 +1080,21 @@ else:
|
||||
LineColor = colors[cl],
|
||||
FillColor = colors[cf],
|
||||
FillStyle = 'Solid'))
|
||||
|
||||
|
||||
## Pointset
|
||||
points = RandomArray.uniform(Range[0],Range[1],(100,2))
|
||||
cf = random.randint(0,len(colors)-1)
|
||||
D = random.randint(1,4)
|
||||
self.PointSet = Canvas.AddPointSet(points, Color = colors[cf], Diameter = D)
|
||||
self.ColorObjectsColor.append(self.PointSet)
|
||||
|
||||
|
||||
## Point
|
||||
point = RandomArray.uniform(Range[0],Range[1],(2,))
|
||||
cf = random.randint(0,len(colors)-1)
|
||||
D = random.randint(1,4)
|
||||
self.Point = Canvas.AddPoint(point, Color = colors[cf], Diameter = D)
|
||||
self.ColorObjectsColor.append(self.Point)
|
||||
|
||||
|
||||
# Text
|
||||
String = "Unscaled text"
|
||||
ts = random.randint(10,40)
|
||||
@@ -1151,7 +1147,7 @@ else:
|
||||
x,y = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
|
||||
w,h = random.randint(1,5), random.randint(1,5)
|
||||
Object.SetShape(x,y,w,h)
|
||||
|
||||
|
||||
self.Canvas.Draw(Force = True)
|
||||
|
||||
def TempTest(self, event= None):
|
||||
@@ -1180,7 +1176,7 @@ else:
|
||||
self.SelectedPoly = None
|
||||
self.SelectPoints = []
|
||||
self.SelectedPoint = None
|
||||
|
||||
|
||||
Canvas.ZoomToBB()
|
||||
|
||||
def SelectPoly(self, Object):
|
||||
@@ -1206,65 +1202,65 @@ else:
|
||||
print "Point Num: %i Hit"%Point.VerticeNum
|
||||
self.SelectedPoint = Point
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class DemoApp(wx.App):
|
||||
"""
|
||||
How the demo works:
|
||||
|
||||
|
||||
Under the Draw menu, there are three options:
|
||||
|
||||
|
||||
*Draw Test: will put up a picture of a bunch of randomly generated
|
||||
objects, of each kind supported.
|
||||
|
||||
|
||||
*Draw Map: will draw a map of the world. Be patient, it is a big map,
|
||||
with a lot of data, and will take a while to load and draw (about 10 sec
|
||||
on my 450Mhz PIII). Redraws take about 2 sec. This demonstrates how the
|
||||
performance is not very good for large drawings.
|
||||
|
||||
|
||||
*Clear: Clears the Canvas.
|
||||
|
||||
|
||||
Once you have a picture drawn, you can zoom in and out and move about
|
||||
the picture. There is a tool bar with three tools that can be
|
||||
selected.
|
||||
|
||||
|
||||
The magnifying glass with the plus is the zoom in tool. Once selected,
|
||||
if you click the image, it will zoom in, centered on where you
|
||||
clicked. If you click and drag the mouse, you will get a rubber band
|
||||
box, and the image will zoom to fit that box when you release it.
|
||||
|
||||
|
||||
The magnifying glass with the minus is the zoom out tool. Once selected,
|
||||
if you click the image, it will zoom out, centered on where you
|
||||
clicked. (note that this takes a while when you are looking at the map,
|
||||
as it has a LOT of lines to be drawn. The image is double buffered, so
|
||||
you don't see the drawing in progress)
|
||||
|
||||
|
||||
The hand is the move tool. Once selected, if you click and drag on the
|
||||
image, it will move so that the part you clicked on ends up where you
|
||||
release the mouse. Nothing is changed while you are dragging. The
|
||||
drawing is too slow for that.
|
||||
|
||||
|
||||
I'd like the cursor to change as you change tools, but the stock
|
||||
wxCursors didn't include anything I liked, so I stuck with the
|
||||
pointer. Please let me know if you have any nice cursor images for me to
|
||||
use.
|
||||
|
||||
|
||||
|
||||
|
||||
Any bugs, comments, feedback, questions, and especially code are welcome:
|
||||
|
||||
|
||||
-Chris Barker
|
||||
|
||||
|
||||
Chris.Barker@noaa.gov
|
||||
|
||||
|
||||
"""
|
||||
|
||||
def __init__(self, *args, **kwargs):
|
||||
wx.App.__init__(self, *args, **kwargs)
|
||||
|
||||
|
||||
def OnInit(self):
|
||||
wx.InitAllImageHandlers()
|
||||
frame = DrawFrame(None, -1, "FloatCanvas Demo App",wx.DefaultPosition,(700,700))
|
||||
|
||||
|
||||
self.SetTopWindow(frame)
|
||||
frame.Show()
|
||||
|
||||
@@ -1294,25 +1290,25 @@ else:
|
||||
elif StartUpDemo == "props":
|
||||
"starting PropertiesChange Test"
|
||||
frame.PropertiesChangeTest()
|
||||
|
||||
|
||||
return True
|
||||
|
||||
|
||||
def Read_MapGen(filename,stats = 0,AllLines=0):
|
||||
"""
|
||||
This function reads a MapGen Format file, and
|
||||
returns a list of NumPy arrays with the line segments in them.
|
||||
|
||||
|
||||
Each NumPy array in the list is an NX2 array of Python Floats.
|
||||
|
||||
|
||||
The demo should have come with a file, "world.dat" that is the
|
||||
shorelines of the whole world, in MapGen format.
|
||||
|
||||
|
||||
"""
|
||||
import string
|
||||
file = open(filename,'rt')
|
||||
data = file.readlines()
|
||||
data = map(string.strip,data)
|
||||
|
||||
|
||||
Shorelines = []
|
||||
segment = []
|
||||
for line in data:
|
||||
@@ -1323,7 +1319,7 @@ else:
|
||||
else:
|
||||
segment.append(map(float,string.split(line)))
|
||||
if segment: Shorelines.append(Numeric.array(segment))
|
||||
|
||||
|
||||
if stats:
|
||||
NumSegments = len(Shorelines)
|
||||
NumPoints = 0
|
||||
@@ -1343,14 +1339,28 @@ else:
|
||||
return Lines
|
||||
else:
|
||||
return Shorelines
|
||||
|
||||
## for the wxPython demo:
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
## for the wxPython demo:
|
||||
|
||||
def runTest(frame, nb, log):
|
||||
win = TestPanel(nb, log)
|
||||
return win
|
||||
|
||||
|
||||
if haveNumeric:
|
||||
try:
|
||||
import floatcanvas
|
||||
except ImportError: # if it's not there locally, try the wxPython lib.
|
||||
from wx.lib import floatcanvas
|
||||
|
||||
overview = floatcanvas.__doc__
|
||||
|
||||
else:
|
||||
overview = ""
|
||||
|
||||
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
if not haveNumeric:
|
||||
|
Reference in New Issue
Block a user