Added wrappers and a demo for the animate contrib
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@33337 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
446
wxPython/contrib/animate/gtk/animate.py
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446
wxPython/contrib/animate/gtk/animate.py
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@@ -0,0 +1,446 @@
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# This file was created automatically by SWIG.
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# Don't modify this file, modify the SWIG interface instead.
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"""
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Simple animation player classes, including `wxGIFAnimationCtrl` for displaying
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animated GIF files
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"""
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import _animate
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def _swig_setattr_nondynamic(self,class_type,name,value,static=1):
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if (name == "this"):
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if isinstance(value, class_type):
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self.__dict__[name] = value.this
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if hasattr(value,"thisown"): self.__dict__["thisown"] = value.thisown
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del value.thisown
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return
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method = class_type.__swig_setmethods__.get(name,None)
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if method: return method(self,value)
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if (not static) or hasattr(self,name) or (name == "thisown"):
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self.__dict__[name] = value
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else:
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raise AttributeError("You cannot add attributes to %s" % self)
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def _swig_setattr(self,class_type,name,value):
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return _swig_setattr_nondynamic(self,class_type,name,value,0)
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def _swig_getattr(self,class_type,name):
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method = class_type.__swig_getmethods__.get(name,None)
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if method: return method(self)
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raise AttributeError,name
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import types
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try:
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_object = types.ObjectType
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_newclass = 1
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except AttributeError:
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class _object : pass
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_newclass = 0
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del types
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def _swig_setattr_nondynamic_method(set):
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def set_attr(self,name,value):
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if hasattr(self,name) or (name in ("this", "thisown")):
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set(self,name,value)
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else:
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raise AttributeError("You cannot add attributes to %s" % self)
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return set_attr
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import _core
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import wx
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__docfilter__ = wx._core.__DocFilter(globals())
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ANIM_UNSPECIFIED = _animate.ANIM_UNSPECIFIED
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ANIM_DONOTREMOVE = _animate.ANIM_DONOTREMOVE
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ANIM_TOBACKGROUND = _animate.ANIM_TOBACKGROUND
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ANIM_TOPREVIOUS = _animate.ANIM_TOPREVIOUS
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class AnimationPlayer(_core.Object):
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"""Proxy of C++ AnimationPlayer class"""
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def __repr__(self):
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return "<%s.%s; proxy of C++ wxAnimationPlayer instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
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def __init__(self, *args, **kwargs):
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"""__init__(self, AnimationBase animation=None, bool destroyAnimation=False) -> AnimationPlayer"""
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newobj = _animate.new_AnimationPlayer(*args, **kwargs)
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self.this = newobj.this
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self.thisown = 1
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del newobj.thisown
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def __del__(self, destroy=_animate.delete_AnimationPlayer):
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"""__del__(self)"""
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try:
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if self.thisown: destroy(self)
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except: pass
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def SetAnimation(*args, **kwargs):
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"""SetAnimation(self, AnimationBase animation, bool destroyAnimation=False)"""
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return _animate.AnimationPlayer_SetAnimation(*args, **kwargs)
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def GetAnimation(*args, **kwargs):
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"""GetAnimation(self) -> AnimationBase"""
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return _animate.AnimationPlayer_GetAnimation(*args, **kwargs)
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def SetDestroyAnimation(*args, **kwargs):
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"""SetDestroyAnimation(self, bool destroyAnimation)"""
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return _animate.AnimationPlayer_SetDestroyAnimation(*args, **kwargs)
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def GetDestroyAnimation(*args, **kwargs):
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"""GetDestroyAnimation(self) -> bool"""
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return _animate.AnimationPlayer_GetDestroyAnimation(*args, **kwargs)
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def SetCurrentFrame(*args, **kwargs):
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"""SetCurrentFrame(self, int currentFrame)"""
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return _animate.AnimationPlayer_SetCurrentFrame(*args, **kwargs)
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def GetCurrentFrame(*args, **kwargs):
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"""GetCurrentFrame(self) -> int"""
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return _animate.AnimationPlayer_GetCurrentFrame(*args, **kwargs)
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def SetWindow(*args, **kwargs):
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"""SetWindow(self, Window window)"""
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return _animate.AnimationPlayer_SetWindow(*args, **kwargs)
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def GetWindow(*args, **kwargs):
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"""GetWindow(self) -> Window"""
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return _animate.AnimationPlayer_GetWindow(*args, **kwargs)
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def SetPosition(*args, **kwargs):
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"""SetPosition(self, Point pos)"""
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return _animate.AnimationPlayer_SetPosition(*args, **kwargs)
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def GetPosition(*args, **kwargs):
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"""GetPosition(self) -> Point"""
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return _animate.AnimationPlayer_GetPosition(*args, **kwargs)
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def SetLooped(*args, **kwargs):
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"""SetLooped(self, bool looped)"""
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return _animate.AnimationPlayer_SetLooped(*args, **kwargs)
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def GetLooped(*args, **kwargs):
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"""GetLooped(self) -> bool"""
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return _animate.AnimationPlayer_GetLooped(*args, **kwargs)
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def HasAnimation(*args, **kwargs):
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"""HasAnimation(self) -> bool"""
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return _animate.AnimationPlayer_HasAnimation(*args, **kwargs)
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def IsPlaying(*args, **kwargs):
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"""IsPlaying(self) -> bool"""
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return _animate.AnimationPlayer_IsPlaying(*args, **kwargs)
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def UseBackgroundColour(*args, **kwargs):
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"""UseBackgroundColour(self, bool useBackground)"""
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return _animate.AnimationPlayer_UseBackgroundColour(*args, **kwargs)
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def UsingBackgroundColour(*args, **kwargs):
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"""UsingBackgroundColour(self) -> bool"""
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return _animate.AnimationPlayer_UsingBackgroundColour(*args, **kwargs)
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def SetCustomBackgroundColour(*args, **kwargs):
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"""SetCustomBackgroundColour(self, Colour col, bool useCustomBackgroundColour=True)"""
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return _animate.AnimationPlayer_SetCustomBackgroundColour(*args, **kwargs)
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def UsingCustomBackgroundColour(*args, **kwargs):
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"""UsingCustomBackgroundColour(self) -> bool"""
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return _animate.AnimationPlayer_UsingCustomBackgroundColour(*args, **kwargs)
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def GetCustomBackgroundColour(*args, **kwargs):
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"""GetCustomBackgroundColour(self) -> Colour"""
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return _animate.AnimationPlayer_GetCustomBackgroundColour(*args, **kwargs)
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def UseParentBackground(*args, **kwargs):
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"""UseParentBackground(self, bool useParent)"""
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return _animate.AnimationPlayer_UseParentBackground(*args, **kwargs)
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def UsingParentBackground(*args, **kwargs):
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"""UsingParentBackground(self) -> bool"""
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return _animate.AnimationPlayer_UsingParentBackground(*args, **kwargs)
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def Play(*args, **kwargs):
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"""Play(self, Window window, Point pos=wxPoint(0, 0), bool looped=True) -> bool"""
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return _animate.AnimationPlayer_Play(*args, **kwargs)
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def Build(*args, **kwargs):
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"""Build(self) -> bool"""
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return _animate.AnimationPlayer_Build(*args, **kwargs)
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def Stop(*args, **kwargs):
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"""Stop(self)"""
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return _animate.AnimationPlayer_Stop(*args, **kwargs)
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def Draw(*args, **kwargs):
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"""Draw(self, DC dc)"""
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return _animate.AnimationPlayer_Draw(*args, **kwargs)
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def GetFrameCount(*args, **kwargs):
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"""GetFrameCount(self) -> int"""
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return _animate.AnimationPlayer_GetFrameCount(*args, **kwargs)
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def GetFrame(*args, **kwargs):
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"""GetFrame(self, int i) -> Image"""
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return _animate.AnimationPlayer_GetFrame(*args, **kwargs)
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def GetDisposalMethod(*args, **kwargs):
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"""GetDisposalMethod(self, int i) -> int"""
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return _animate.AnimationPlayer_GetDisposalMethod(*args, **kwargs)
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def GetFrameRect(*args, **kwargs):
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"""GetFrameRect(self, int i) -> Rect"""
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return _animate.AnimationPlayer_GetFrameRect(*args, **kwargs)
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def GetDelay(*args, **kwargs):
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"""GetDelay(self, int i) -> int"""
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return _animate.AnimationPlayer_GetDelay(*args, **kwargs)
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def GetLogicalScreenSize(*args, **kwargs):
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"""GetLogicalScreenSize(self) -> Size"""
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return _animate.AnimationPlayer_GetLogicalScreenSize(*args, **kwargs)
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def GetBackgroundColour(*args, **kwargs):
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"""GetBackgroundColour(self, Colour col) -> bool"""
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return _animate.AnimationPlayer_GetBackgroundColour(*args, **kwargs)
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def GetTransparentColour(*args, **kwargs):
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"""GetTransparentColour(self, Colour col) -> bool"""
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return _animate.AnimationPlayer_GetTransparentColour(*args, **kwargs)
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def PlayFrame(*args, **kwargs):
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"""PlayFrame(self, int frame, Window window, Point pos) -> bool"""
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return _animate.AnimationPlayer_PlayFrame(*args, **kwargs)
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def PlayNextFrame(*args, **kwargs):
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"""PlayNextFrame(self) -> bool"""
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return _animate.AnimationPlayer_PlayNextFrame(*args, **kwargs)
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def DrawFrame(*args, **kwargs):
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"""DrawFrame(self, int frame, DC dc, Point pos)"""
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return _animate.AnimationPlayer_DrawFrame(*args, **kwargs)
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def DrawBackground(*args, **kwargs):
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"""DrawBackground(self, DC dc, Point pos, Colour colour)"""
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return _animate.AnimationPlayer_DrawBackground(*args, **kwargs)
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def ClearCache(*args, **kwargs):
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"""ClearCache(self)"""
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return _animate.AnimationPlayer_ClearCache(*args, **kwargs)
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def SaveBackground(*args, **kwargs):
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"""SaveBackground(self, Rect rect)"""
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return _animate.AnimationPlayer_SaveBackground(*args, **kwargs)
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def GetBackingStore(*args, **kwargs):
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"""GetBackingStore(self) -> Bitmap"""
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return _animate.AnimationPlayer_GetBackingStore(*args, **kwargs)
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class AnimationPlayerPtr(AnimationPlayer):
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def __init__(self, this):
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self.this = this
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if not hasattr(self,"thisown"): self.thisown = 0
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self.__class__ = AnimationPlayer
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_animate.AnimationPlayer_swigregister(AnimationPlayerPtr)
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cvar = _animate.cvar
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AnimationControlNameStr = cvar.AnimationControlNameStr
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class AnimationBase(_core.Object):
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"""Proxy of C++ AnimationBase class"""
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def __init__(self): raise RuntimeError, "No constructor defined"
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def __repr__(self):
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return "<%s.%s; proxy of C++ wxAnimationBase instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
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def __del__(self, destroy=_animate.delete_AnimationBase):
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"""__del__(self)"""
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try:
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if self.thisown: destroy(self)
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except: pass
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def GetFrameCount(*args, **kwargs):
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"""GetFrameCount(self) -> int"""
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return _animate.AnimationBase_GetFrameCount(*args, **kwargs)
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def GetFrame(*args, **kwargs):
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"""GetFrame(self, int i) -> Image"""
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return _animate.AnimationBase_GetFrame(*args, **kwargs)
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def GetDisposalMethod(*args, **kwargs):
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"""GetDisposalMethod(self, int i) -> int"""
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return _animate.AnimationBase_GetDisposalMethod(*args, **kwargs)
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def GetFrameRect(*args, **kwargs):
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"""GetFrameRect(self, int i) -> Rect"""
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return _animate.AnimationBase_GetFrameRect(*args, **kwargs)
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def GetDelay(*args, **kwargs):
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"""GetDelay(self, int i) -> int"""
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return _animate.AnimationBase_GetDelay(*args, **kwargs)
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def GetLogicalScreenSize(*args, **kwargs):
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"""GetLogicalScreenSize(self) -> Size"""
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return _animate.AnimationBase_GetLogicalScreenSize(*args, **kwargs)
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def GetBackgroundColour(*args, **kwargs):
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"""GetBackgroundColour(self, Colour col) -> bool"""
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return _animate.AnimationBase_GetBackgroundColour(*args, **kwargs)
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def GetTransparentColour(*args, **kwargs):
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"""GetTransparentColour(self, Colour col) -> bool"""
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return _animate.AnimationBase_GetTransparentColour(*args, **kwargs)
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def IsValid(*args, **kwargs):
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"""IsValid(self) -> bool"""
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return _animate.AnimationBase_IsValid(*args, **kwargs)
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def LoadFile(*args, **kwargs):
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"""LoadFile(self, String filename) -> bool"""
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return _animate.AnimationBase_LoadFile(*args, **kwargs)
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class AnimationBasePtr(AnimationBase):
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def __init__(self, this):
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self.this = this
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if not hasattr(self,"thisown"): self.thisown = 0
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self.__class__ = AnimationBase
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_animate.AnimationBase_swigregister(AnimationBasePtr)
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class GIFAnimation(AnimationBase):
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"""Proxy of C++ GIFAnimation class"""
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def __repr__(self):
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return "<%s.%s; proxy of C++ wxGIFAnimation instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
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def __init__(self, *args, **kwargs):
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"""__init__(self) -> GIFAnimation"""
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newobj = _animate.new_GIFAnimation(*args, **kwargs)
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self.this = newobj.this
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self.thisown = 1
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del newobj.thisown
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def __del__(self, destroy=_animate.delete_GIFAnimation):
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"""__del__(self)"""
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try:
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if self.thisown: destroy(self)
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except: pass
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def GetFrameCount(*args, **kwargs):
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"""GetFrameCount(self) -> int"""
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return _animate.GIFAnimation_GetFrameCount(*args, **kwargs)
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def GetFrame(*args, **kwargs):
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"""GetFrame(self, int i) -> Image"""
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return _animate.GIFAnimation_GetFrame(*args, **kwargs)
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def GetDisposalMethod(*args, **kwargs):
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"""GetDisposalMethod(self, int i) -> int"""
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return _animate.GIFAnimation_GetDisposalMethod(*args, **kwargs)
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def GetFrameRect(*args, **kwargs):
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"""GetFrameRect(self, int i) -> Rect"""
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return _animate.GIFAnimation_GetFrameRect(*args, **kwargs)
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def GetDelay(*args, **kwargs):
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"""GetDelay(self, int i) -> int"""
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return _animate.GIFAnimation_GetDelay(*args, **kwargs)
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def GetLogicalScreenSize(*args, **kwargs):
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"""GetLogicalScreenSize(self) -> Size"""
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return _animate.GIFAnimation_GetLogicalScreenSize(*args, **kwargs)
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def GetBackgroundColour(*args, **kwargs):
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"""GetBackgroundColour(self, Colour col) -> bool"""
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return _animate.GIFAnimation_GetBackgroundColour(*args, **kwargs)
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def GetTransparentColour(*args, **kwargs):
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"""GetTransparentColour(self, Colour col) -> bool"""
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return _animate.GIFAnimation_GetTransparentColour(*args, **kwargs)
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def IsValid(*args, **kwargs):
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"""IsValid(self) -> bool"""
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return _animate.GIFAnimation_IsValid(*args, **kwargs)
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def LoadFile(*args, **kwargs):
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"""LoadFile(self, String filename) -> bool"""
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return _animate.GIFAnimation_LoadFile(*args, **kwargs)
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class GIFAnimationPtr(GIFAnimation):
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def __init__(self, this):
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self.this = this
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if not hasattr(self,"thisown"): self.thisown = 0
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self.__class__ = GIFAnimation
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_animate.GIFAnimation_swigregister(GIFAnimationPtr)
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AN_FIT_ANIMATION = _animate.AN_FIT_ANIMATION
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class GIFAnimationCtrl(_core.Control):
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"""Proxy of C++ GIFAnimationCtrl class"""
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def __repr__(self):
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return "<%s.%s; proxy of C++ wxGIFAnimationCtrl instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
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def __init__(self, *args, **kwargs):
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"""
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__init__(self, Window parent, int id=-1, String filename=EmptyString,
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Point pos=DefaultPosition, Size size=DefaultSize,
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long style=wxAN_FIT_ANIMATION|wxNO_BORDER,
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String name=AnimationControlNameStr) -> GIFAnimationCtrl
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"""
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newobj = _animate.new_GIFAnimationCtrl(*args, **kwargs)
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self.this = newobj.this
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self.thisown = 1
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del newobj.thisown
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self._setOORInfo(self)
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def Create(*args, **kwargs):
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"""
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Create(self, Window parent, int id=-1, String filename=EmptyString,
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Point pos=DefaultPosition, Size size=DefaultSize,
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long style=wxAN_FIT_ANIMATION|wxNO_BORDER,
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String name=AnimationControlNameStr) -> bool
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"""
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return _animate.GIFAnimationCtrl_Create(*args, **kwargs)
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def LoadFile(*args, **kwargs):
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"""LoadFile(self, String filename=EmptyString) -> bool"""
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return _animate.GIFAnimationCtrl_LoadFile(*args, **kwargs)
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def Play(*args, **kwargs):
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"""Play(self, bool looped=True) -> bool"""
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return _animate.GIFAnimationCtrl_Play(*args, **kwargs)
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def Stop(*args, **kwargs):
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"""Stop(self)"""
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return _animate.GIFAnimationCtrl_Stop(*args, **kwargs)
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def FitToAnimation(*args, **kwargs):
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"""FitToAnimation(self)"""
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return _animate.GIFAnimationCtrl_FitToAnimation(*args, **kwargs)
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def IsPlaying(*args, **kwargs):
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"""IsPlaying(self) -> bool"""
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return _animate.GIFAnimationCtrl_IsPlaying(*args, **kwargs)
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def GetPlayer(*args, **kwargs):
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"""GetPlayer(self) -> AnimationPlayer"""
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return _animate.GIFAnimationCtrl_GetPlayer(*args, **kwargs)
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def GetAnimation(*args, **kwargs):
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"""GetAnimation(self) -> AnimationBase"""
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return _animate.GIFAnimationCtrl_GetAnimation(*args, **kwargs)
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def GetFilename(*args, **kwargs):
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"""GetFilename(self) -> String"""
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return _animate.GIFAnimationCtrl_GetFilename(*args, **kwargs)
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def SetFilename(*args, **kwargs):
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"""SetFilename(self, String filename)"""
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return _animate.GIFAnimationCtrl_SetFilename(*args, **kwargs)
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class GIFAnimationCtrlPtr(GIFAnimationCtrl):
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def __init__(self, this):
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self.this = this
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if not hasattr(self,"thisown"): self.thisown = 0
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self.__class__ = GIFAnimationCtrl
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_animate.GIFAnimationCtrl_swigregister(GIFAnimationCtrlPtr)
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def PreGIFAnimationCtrl(*args, **kwargs):
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"""PreGIFAnimationCtrl() -> GIFAnimationCtrl"""
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val = _animate.new_PreGIFAnimationCtrl(*args, **kwargs)
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val.thisown = 1
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return val
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