Added wrappers and a demo for the animate contrib
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@33337 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
16
wxPython/contrib/animate/_animate_rename.i
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16
wxPython/contrib/animate/_animate_rename.i
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// A bunch of %rename directives generated by BuildRenamers in config.py
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// in order to remove the wx prefix from all global scope names.
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#ifndef BUILDING_RENAMERS
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%rename(ANIM_UNSPECIFIED) wxANIM_UNSPECIFIED;
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%rename(ANIM_DONOTREMOVE) wxANIM_DONOTREMOVE;
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%rename(ANIM_TOBACKGROUND) wxANIM_TOBACKGROUND;
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%rename(ANIM_TOPREVIOUS) wxANIM_TOPREVIOUS;
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%rename(AnimationPlayer) wxAnimationPlayer;
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%rename(AnimationBase) wxAnimationBase;
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%rename(GIFAnimation) wxGIFAnimation;
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%rename(AN_FIT_ANIMATION) wxAN_FIT_ANIMATION;
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%rename(GIFAnimationCtrl) wxGIFAnimationCtrl;
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#endif
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323
wxPython/contrib/animate/animate.i
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323
wxPython/contrib/animate/animate.i
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/////////////////////////////////////////////////////////////////////////////
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// Name: animate.i
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// Purpose: Wrappers for the animation classes in wx/contrib
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//
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// Author: Robin Dunn
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//
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// Created: 4-April-2005
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// RCS-ID: $Id$
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// Copyright: (c) 2005 by Total Control Software
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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%define DOCSTRING
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"Simple animation player classes, including `wxGIFAnimationCtrl` for displaying
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animated GIF files
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"
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%enddef
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%module(package="wx", docstring=DOCSTRING) animate
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%{
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#include "wx/wxPython/wxPython.h"
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#include "wx/wxPython/pyclasses.h"
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#include <wx/animate/animate.h>
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%}
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//---------------------------------------------------------------------------
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%import core.i
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%pythoncode { import wx }
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%pythoncode { __docfilter__ = wx._core.__DocFilter(globals()) }
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MAKE_CONST_WXSTRING2(AnimationControlNameStr, wxT("animationControl"));
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MAKE_CONST_WXSTRING_NOSWIG(EmptyString);
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%include _animate_rename.i
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//---------------------------------------------------------------------------
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enum wxAnimationDisposal
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{
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wxANIM_UNSPECIFIED = -1,
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wxANIM_DONOTREMOVE = 0,
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wxANIM_TOBACKGROUND = 1,
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wxANIM_TOPREVIOUS = 2
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} ;
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/* wxAnimationPlayer
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* Create an object of this class, and either pass an wxXXXAnimation object in
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* the constructor, or call SetAnimation. Then call Play(). The wxAnimation
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* object is only destroyed in the destructor if destroyAnimation is true in
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* the constructor.
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*/
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class wxAnimationPlayer : public wxObject
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{
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public:
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wxAnimationPlayer(wxAnimationBase *animation = NULL,
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bool destroyAnimation = false);
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~wxAnimationPlayer();
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void SetAnimation(wxAnimationBase* animation, bool destroyAnimation = false);
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wxAnimationBase* GetAnimation() const;
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void SetDestroyAnimation(bool destroyAnimation);
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bool GetDestroyAnimation() const;
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void SetCurrentFrame(int currentFrame);
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int GetCurrentFrame() const;
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void SetWindow(wxWindow* window);
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wxWindow* GetWindow() const;
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void SetPosition(const wxPoint& pos);
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wxPoint GetPosition() const;
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void SetLooped(bool looped);
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bool GetLooped() const;
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bool HasAnimation() const;
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bool IsPlaying() const;
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// Specify whether the GIF's background colour is to be shown,
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// or whether the window background should show through (the default)
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void UseBackgroundColour(bool useBackground);
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bool UsingBackgroundColour() const;
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// Set and use a user-specified background colour (valid for transparent
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// animations only)
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void SetCustomBackgroundColour(const wxColour& col,
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bool useCustomBackgroundColour = true);
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bool UsingCustomBackgroundColour() const;
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const wxColour& GetCustomBackgroundColour() const;
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// Another refinement - suppose we're drawing the animation in a separate
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// control or window. We may wish to use the background of the parent
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// window as the background of our animation. This allows us to specify
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// whether to grab from the parent or from this window.
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void UseParentBackground(bool useParent);
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bool UsingParentBackground() const;
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// Play
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virtual bool Play(wxWindow& window, const wxPoint& pos = wxPoint(0, 0), bool looped = true);
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// Build animation (list of wxImages). If not called before Play
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// is called, Play will call this automatically.
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virtual bool Build();
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// Stop the animation
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virtual void Stop();
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// Draw the current view of the animation into this DC.
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// Call this from your OnPaint, for example.
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virtual void Draw(wxDC& dc);
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virtual int GetFrameCount() const;
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virtual wxImage* GetFrame(int i) const; // Creates a new wxImage
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virtual wxAnimationDisposal GetDisposalMethod(int i) const;
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virtual wxRect GetFrameRect(int i) const; // Position and size of frame
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virtual int GetDelay(int i) const; // Delay for this frame
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virtual wxSize GetLogicalScreenSize() const;
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virtual bool GetBackgroundColour(wxColour& col) const ;
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virtual bool GetTransparentColour(wxColour& col) const ;
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// Play the frame
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virtual bool PlayFrame(int frame, wxWindow& window, const wxPoint& pos);
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%Rename(PlayNextFrame,
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virtual bool, PlayFrame());
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virtual void DrawFrame(int frame, wxDC& dc, const wxPoint& pos);
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virtual void DrawBackground(wxDC& dc, const wxPoint& pos, const wxColour& colour);
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// Clear the wxImage cache
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virtual void ClearCache();
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// Save the pertinent area of the window so we can restore
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// it if drawing transparently
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void SaveBackground(const wxRect& rect);
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wxBitmap& GetBackingStore();
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};
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//---------------------------------------------------------------------------
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/* wxAnimationBase
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* Base class for animations.
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* A wxXXXAnimation only stores the animation, providing accessors to
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* wxAnimationPlayer. Currently an animation is read-only, but we could
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* extend the API for adding frames programmatically, and perhaps have a
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* wxMemoryAnimation class that stores its frames in memory, and is able to
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* save all files with suitable filenames. You could then use e.g. Ulead GIF
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* Animator to load the image files into a GIF animation.
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*/
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class wxAnimationBase : public wxObject
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{
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public:
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//wxAnimationBase() {}; // It's an ABC
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~wxAnimationBase() {};
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//// Accessors. Should be overridden by each derived class.
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virtual int GetFrameCount() const;
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virtual wxImage* GetFrame(int i) const;
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virtual wxAnimationDisposal GetDisposalMethod(int i) const;
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virtual wxRect GetFrameRect(int i) const; // Position and size of frame
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virtual int GetDelay(int i) const; // Delay for this frame
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virtual wxSize GetLogicalScreenSize() const;
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virtual bool GetBackgroundColour(wxColour& col) const;
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virtual bool GetTransparentColour(wxColour& col) const;
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// Is the animation OK?
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virtual bool IsValid() const;
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virtual bool LoadFile(const wxString& filename);
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};
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// TODO: Add a wxPyAnimationBase class
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//---------------------------------------------------------------------------
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/* wxGIFAnimation
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* This will be moved to a separate file in due course.
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*/
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class wxGIFAnimation : public wxAnimationBase
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{
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public:
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wxGIFAnimation() ;
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~wxGIFAnimation() ;
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//// Accessors
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virtual int GetFrameCount() const;
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virtual wxImage* GetFrame(int i) const;
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virtual wxAnimationDisposal GetDisposalMethod(int i) const;
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virtual wxRect GetFrameRect(int i) const; // Position and size of frame
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virtual int GetDelay(int i) const; // Delay for this frame
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virtual wxSize GetLogicalScreenSize() const ;
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virtual bool GetBackgroundColour(wxColour& col) const ;
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virtual bool GetTransparentColour(wxColour& col) const ;
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virtual bool IsValid() const;
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//// Operations
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virtual bool LoadFile(const wxString& filename);
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};
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//---------------------------------------------------------------------------
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/*
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* wxAnimationCtrlBase
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* Abstract base class for format-specific animation controls.
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* This class implements most of the functionality; all a derived
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* class has to do is create the appropriate animation class on demand.
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*/
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// Resize to animation size if this is set
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enum { wxAN_FIT_ANIMATION };
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// class wxAnimationCtrlBase: public wxControl
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// {
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// public:
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// %pythonAppend wxAnimationCtrlBase "self._setOORInfo(self)"
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// %pythonAppend wxAnimationCtrlBase() ""
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// wxAnimationCtrlBase(wxWindow *parent, wxWindowID id,
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// const wxString& filename = wxPyEmptyString,
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// const wxPoint& pos = wxDefaultPosition,
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// const wxSize& size = wxDefaultSize,
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// long style = wxAN_FIT_ANIMATION|wxNO_BORDER,
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// const wxString& name = wxPyAnimationControlNameStr);
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// %RenameCtor(PreAnimationCtrlBase, wxAnimationCtrlBase());
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// bool Create(wxWindow *parent, wxWindowID id,
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// const wxString& filename = wxPyEmptyString,
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// const wxPoint& pos = wxDefaultPosition,
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// const wxSize& size = wxDefaultSize,
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// long style = wxAN_FIT_ANIMATION|wxNO_BORDER,
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// const wxString& name = wxPyAnimationControlNameStr);
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// //// Operations
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// virtual bool LoadFile(const wxString& filename = wxPyEmptyString);
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// virtual bool Play(bool looped = true) ;
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// virtual void Stop();
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// virtual void FitToAnimation();
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// //// Accessors
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// virtual bool IsPlaying() const;
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// virtual wxAnimationPlayer& GetPlayer();
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// virtual wxAnimationBase* GetAnimation();
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// const wxString& GetFilename() const;
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// void SetFilename(const wxString& filename);
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// };
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/*
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* wxGIFAnimationCtrl
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* Provides a GIF animation class when required.
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*/
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MustHaveApp(wxGIFAnimationCtrl);
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class wxGIFAnimationCtrl: public wxControl //wxAnimationCtrlBase
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{
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public:
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%pythonAppend wxGIFAnimationCtrl "self._setOORInfo(self)"
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%pythonAppend wxGIFAnimationCtrl() ""
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wxGIFAnimationCtrl(wxWindow *parent, wxWindowID id=-1,
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const wxString& filename = wxPyEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxAN_FIT_ANIMATION|wxNO_BORDER,
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const wxString& name = wxPyAnimationControlNameStr);
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%RenameCtor(PreGIFAnimationCtrl, wxGIFAnimationCtrl());
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bool Create(wxWindow *parent, wxWindowID id=-1,
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const wxString& filename = wxPyEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxAN_FIT_ANIMATION|wxNO_BORDER,
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const wxString& name = wxPyAnimationControlNameStr);
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//// Operations
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virtual bool LoadFile(const wxString& filename = wxPyEmptyString);
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virtual bool Play(bool looped = true) ;
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virtual void Stop();
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virtual void FitToAnimation();
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//// Accessors
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virtual bool IsPlaying() const;
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virtual wxAnimationPlayer& GetPlayer();
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virtual wxAnimationBase* GetAnimation();
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const wxString& GetFilename() const;
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void SetFilename(const wxString& filename);
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|
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};
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//---------------------------------------------------------------------------
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//---------------------------------------------------------------------------
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446
wxPython/contrib/animate/gtk/animate.py
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446
wxPython/contrib/animate/gtk/animate.py
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||||
# This file was created automatically by SWIG.
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||||
# Don't modify this file, modify the SWIG interface instead.
|
||||
|
||||
"""
|
||||
Simple animation player classes, including `wxGIFAnimationCtrl` for displaying
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animated GIF files
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"""
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import _animate
|
||||
|
||||
def _swig_setattr_nondynamic(self,class_type,name,value,static=1):
|
||||
if (name == "this"):
|
||||
if isinstance(value, class_type):
|
||||
self.__dict__[name] = value.this
|
||||
if hasattr(value,"thisown"): self.__dict__["thisown"] = value.thisown
|
||||
del value.thisown
|
||||
return
|
||||
method = class_type.__swig_setmethods__.get(name,None)
|
||||
if method: return method(self,value)
|
||||
if (not static) or hasattr(self,name) or (name == "thisown"):
|
||||
self.__dict__[name] = value
|
||||
else:
|
||||
raise AttributeError("You cannot add attributes to %s" % self)
|
||||
|
||||
def _swig_setattr(self,class_type,name,value):
|
||||
return _swig_setattr_nondynamic(self,class_type,name,value,0)
|
||||
|
||||
def _swig_getattr(self,class_type,name):
|
||||
method = class_type.__swig_getmethods__.get(name,None)
|
||||
if method: return method(self)
|
||||
raise AttributeError,name
|
||||
|
||||
import types
|
||||
try:
|
||||
_object = types.ObjectType
|
||||
_newclass = 1
|
||||
except AttributeError:
|
||||
class _object : pass
|
||||
_newclass = 0
|
||||
del types
|
||||
|
||||
|
||||
def _swig_setattr_nondynamic_method(set):
|
||||
def set_attr(self,name,value):
|
||||
if hasattr(self,name) or (name in ("this", "thisown")):
|
||||
set(self,name,value)
|
||||
else:
|
||||
raise AttributeError("You cannot add attributes to %s" % self)
|
||||
return set_attr
|
||||
|
||||
|
||||
import _core
|
||||
import wx
|
||||
__docfilter__ = wx._core.__DocFilter(globals())
|
||||
ANIM_UNSPECIFIED = _animate.ANIM_UNSPECIFIED
|
||||
ANIM_DONOTREMOVE = _animate.ANIM_DONOTREMOVE
|
||||
ANIM_TOBACKGROUND = _animate.ANIM_TOBACKGROUND
|
||||
ANIM_TOPREVIOUS = _animate.ANIM_TOPREVIOUS
|
||||
class AnimationPlayer(_core.Object):
|
||||
"""Proxy of C++ AnimationPlayer class"""
|
||||
def __repr__(self):
|
||||
return "<%s.%s; proxy of C++ wxAnimationPlayer instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
|
||||
def __init__(self, *args, **kwargs):
|
||||
"""__init__(self, AnimationBase animation=None, bool destroyAnimation=False) -> AnimationPlayer"""
|
||||
newobj = _animate.new_AnimationPlayer(*args, **kwargs)
|
||||
self.this = newobj.this
|
||||
self.thisown = 1
|
||||
del newobj.thisown
|
||||
def __del__(self, destroy=_animate.delete_AnimationPlayer):
|
||||
"""__del__(self)"""
|
||||
try:
|
||||
if self.thisown: destroy(self)
|
||||
except: pass
|
||||
|
||||
def SetAnimation(*args, **kwargs):
|
||||
"""SetAnimation(self, AnimationBase animation, bool destroyAnimation=False)"""
|
||||
return _animate.AnimationPlayer_SetAnimation(*args, **kwargs)
|
||||
|
||||
def GetAnimation(*args, **kwargs):
|
||||
"""GetAnimation(self) -> AnimationBase"""
|
||||
return _animate.AnimationPlayer_GetAnimation(*args, **kwargs)
|
||||
|
||||
def SetDestroyAnimation(*args, **kwargs):
|
||||
"""SetDestroyAnimation(self, bool destroyAnimation)"""
|
||||
return _animate.AnimationPlayer_SetDestroyAnimation(*args, **kwargs)
|
||||
|
||||
def GetDestroyAnimation(*args, **kwargs):
|
||||
"""GetDestroyAnimation(self) -> bool"""
|
||||
return _animate.AnimationPlayer_GetDestroyAnimation(*args, **kwargs)
|
||||
|
||||
def SetCurrentFrame(*args, **kwargs):
|
||||
"""SetCurrentFrame(self, int currentFrame)"""
|
||||
return _animate.AnimationPlayer_SetCurrentFrame(*args, **kwargs)
|
||||
|
||||
def GetCurrentFrame(*args, **kwargs):
|
||||
"""GetCurrentFrame(self) -> int"""
|
||||
return _animate.AnimationPlayer_GetCurrentFrame(*args, **kwargs)
|
||||
|
||||
def SetWindow(*args, **kwargs):
|
||||
"""SetWindow(self, Window window)"""
|
||||
return _animate.AnimationPlayer_SetWindow(*args, **kwargs)
|
||||
|
||||
def GetWindow(*args, **kwargs):
|
||||
"""GetWindow(self) -> Window"""
|
||||
return _animate.AnimationPlayer_GetWindow(*args, **kwargs)
|
||||
|
||||
def SetPosition(*args, **kwargs):
|
||||
"""SetPosition(self, Point pos)"""
|
||||
return _animate.AnimationPlayer_SetPosition(*args, **kwargs)
|
||||
|
||||
def GetPosition(*args, **kwargs):
|
||||
"""GetPosition(self) -> Point"""
|
||||
return _animate.AnimationPlayer_GetPosition(*args, **kwargs)
|
||||
|
||||
def SetLooped(*args, **kwargs):
|
||||
"""SetLooped(self, bool looped)"""
|
||||
return _animate.AnimationPlayer_SetLooped(*args, **kwargs)
|
||||
|
||||
def GetLooped(*args, **kwargs):
|
||||
"""GetLooped(self) -> bool"""
|
||||
return _animate.AnimationPlayer_GetLooped(*args, **kwargs)
|
||||
|
||||
def HasAnimation(*args, **kwargs):
|
||||
"""HasAnimation(self) -> bool"""
|
||||
return _animate.AnimationPlayer_HasAnimation(*args, **kwargs)
|
||||
|
||||
def IsPlaying(*args, **kwargs):
|
||||
"""IsPlaying(self) -> bool"""
|
||||
return _animate.AnimationPlayer_IsPlaying(*args, **kwargs)
|
||||
|
||||
def UseBackgroundColour(*args, **kwargs):
|
||||
"""UseBackgroundColour(self, bool useBackground)"""
|
||||
return _animate.AnimationPlayer_UseBackgroundColour(*args, **kwargs)
|
||||
|
||||
def UsingBackgroundColour(*args, **kwargs):
|
||||
"""UsingBackgroundColour(self) -> bool"""
|
||||
return _animate.AnimationPlayer_UsingBackgroundColour(*args, **kwargs)
|
||||
|
||||
def SetCustomBackgroundColour(*args, **kwargs):
|
||||
"""SetCustomBackgroundColour(self, Colour col, bool useCustomBackgroundColour=True)"""
|
||||
return _animate.AnimationPlayer_SetCustomBackgroundColour(*args, **kwargs)
|
||||
|
||||
def UsingCustomBackgroundColour(*args, **kwargs):
|
||||
"""UsingCustomBackgroundColour(self) -> bool"""
|
||||
return _animate.AnimationPlayer_UsingCustomBackgroundColour(*args, **kwargs)
|
||||
|
||||
def GetCustomBackgroundColour(*args, **kwargs):
|
||||
"""GetCustomBackgroundColour(self) -> Colour"""
|
||||
return _animate.AnimationPlayer_GetCustomBackgroundColour(*args, **kwargs)
|
||||
|
||||
def UseParentBackground(*args, **kwargs):
|
||||
"""UseParentBackground(self, bool useParent)"""
|
||||
return _animate.AnimationPlayer_UseParentBackground(*args, **kwargs)
|
||||
|
||||
def UsingParentBackground(*args, **kwargs):
|
||||
"""UsingParentBackground(self) -> bool"""
|
||||
return _animate.AnimationPlayer_UsingParentBackground(*args, **kwargs)
|
||||
|
||||
def Play(*args, **kwargs):
|
||||
"""Play(self, Window window, Point pos=wxPoint(0, 0), bool looped=True) -> bool"""
|
||||
return _animate.AnimationPlayer_Play(*args, **kwargs)
|
||||
|
||||
def Build(*args, **kwargs):
|
||||
"""Build(self) -> bool"""
|
||||
return _animate.AnimationPlayer_Build(*args, **kwargs)
|
||||
|
||||
def Stop(*args, **kwargs):
|
||||
"""Stop(self)"""
|
||||
return _animate.AnimationPlayer_Stop(*args, **kwargs)
|
||||
|
||||
def Draw(*args, **kwargs):
|
||||
"""Draw(self, DC dc)"""
|
||||
return _animate.AnimationPlayer_Draw(*args, **kwargs)
|
||||
|
||||
def GetFrameCount(*args, **kwargs):
|
||||
"""GetFrameCount(self) -> int"""
|
||||
return _animate.AnimationPlayer_GetFrameCount(*args, **kwargs)
|
||||
|
||||
def GetFrame(*args, **kwargs):
|
||||
"""GetFrame(self, int i) -> Image"""
|
||||
return _animate.AnimationPlayer_GetFrame(*args, **kwargs)
|
||||
|
||||
def GetDisposalMethod(*args, **kwargs):
|
||||
"""GetDisposalMethod(self, int i) -> int"""
|
||||
return _animate.AnimationPlayer_GetDisposalMethod(*args, **kwargs)
|
||||
|
||||
def GetFrameRect(*args, **kwargs):
|
||||
"""GetFrameRect(self, int i) -> Rect"""
|
||||
return _animate.AnimationPlayer_GetFrameRect(*args, **kwargs)
|
||||
|
||||
def GetDelay(*args, **kwargs):
|
||||
"""GetDelay(self, int i) -> int"""
|
||||
return _animate.AnimationPlayer_GetDelay(*args, **kwargs)
|
||||
|
||||
def GetLogicalScreenSize(*args, **kwargs):
|
||||
"""GetLogicalScreenSize(self) -> Size"""
|
||||
return _animate.AnimationPlayer_GetLogicalScreenSize(*args, **kwargs)
|
||||
|
||||
def GetBackgroundColour(*args, **kwargs):
|
||||
"""GetBackgroundColour(self, Colour col) -> bool"""
|
||||
return _animate.AnimationPlayer_GetBackgroundColour(*args, **kwargs)
|
||||
|
||||
def GetTransparentColour(*args, **kwargs):
|
||||
"""GetTransparentColour(self, Colour col) -> bool"""
|
||||
return _animate.AnimationPlayer_GetTransparentColour(*args, **kwargs)
|
||||
|
||||
def PlayFrame(*args, **kwargs):
|
||||
"""PlayFrame(self, int frame, Window window, Point pos) -> bool"""
|
||||
return _animate.AnimationPlayer_PlayFrame(*args, **kwargs)
|
||||
|
||||
def PlayNextFrame(*args, **kwargs):
|
||||
"""PlayNextFrame(self) -> bool"""
|
||||
return _animate.AnimationPlayer_PlayNextFrame(*args, **kwargs)
|
||||
|
||||
def DrawFrame(*args, **kwargs):
|
||||
"""DrawFrame(self, int frame, DC dc, Point pos)"""
|
||||
return _animate.AnimationPlayer_DrawFrame(*args, **kwargs)
|
||||
|
||||
def DrawBackground(*args, **kwargs):
|
||||
"""DrawBackground(self, DC dc, Point pos, Colour colour)"""
|
||||
return _animate.AnimationPlayer_DrawBackground(*args, **kwargs)
|
||||
|
||||
def ClearCache(*args, **kwargs):
|
||||
"""ClearCache(self)"""
|
||||
return _animate.AnimationPlayer_ClearCache(*args, **kwargs)
|
||||
|
||||
def SaveBackground(*args, **kwargs):
|
||||
"""SaveBackground(self, Rect rect)"""
|
||||
return _animate.AnimationPlayer_SaveBackground(*args, **kwargs)
|
||||
|
||||
def GetBackingStore(*args, **kwargs):
|
||||
"""GetBackingStore(self) -> Bitmap"""
|
||||
return _animate.AnimationPlayer_GetBackingStore(*args, **kwargs)
|
||||
|
||||
|
||||
class AnimationPlayerPtr(AnimationPlayer):
|
||||
def __init__(self, this):
|
||||
self.this = this
|
||||
if not hasattr(self,"thisown"): self.thisown = 0
|
||||
self.__class__ = AnimationPlayer
|
||||
_animate.AnimationPlayer_swigregister(AnimationPlayerPtr)
|
||||
cvar = _animate.cvar
|
||||
AnimationControlNameStr = cvar.AnimationControlNameStr
|
||||
|
||||
class AnimationBase(_core.Object):
|
||||
"""Proxy of C++ AnimationBase class"""
|
||||
def __init__(self): raise RuntimeError, "No constructor defined"
|
||||
def __repr__(self):
|
||||
return "<%s.%s; proxy of C++ wxAnimationBase instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
|
||||
def __del__(self, destroy=_animate.delete_AnimationBase):
|
||||
"""__del__(self)"""
|
||||
try:
|
||||
if self.thisown: destroy(self)
|
||||
except: pass
|
||||
|
||||
def GetFrameCount(*args, **kwargs):
|
||||
"""GetFrameCount(self) -> int"""
|
||||
return _animate.AnimationBase_GetFrameCount(*args, **kwargs)
|
||||
|
||||
def GetFrame(*args, **kwargs):
|
||||
"""GetFrame(self, int i) -> Image"""
|
||||
return _animate.AnimationBase_GetFrame(*args, **kwargs)
|
||||
|
||||
def GetDisposalMethod(*args, **kwargs):
|
||||
"""GetDisposalMethod(self, int i) -> int"""
|
||||
return _animate.AnimationBase_GetDisposalMethod(*args, **kwargs)
|
||||
|
||||
def GetFrameRect(*args, **kwargs):
|
||||
"""GetFrameRect(self, int i) -> Rect"""
|
||||
return _animate.AnimationBase_GetFrameRect(*args, **kwargs)
|
||||
|
||||
def GetDelay(*args, **kwargs):
|
||||
"""GetDelay(self, int i) -> int"""
|
||||
return _animate.AnimationBase_GetDelay(*args, **kwargs)
|
||||
|
||||
def GetLogicalScreenSize(*args, **kwargs):
|
||||
"""GetLogicalScreenSize(self) -> Size"""
|
||||
return _animate.AnimationBase_GetLogicalScreenSize(*args, **kwargs)
|
||||
|
||||
def GetBackgroundColour(*args, **kwargs):
|
||||
"""GetBackgroundColour(self, Colour col) -> bool"""
|
||||
return _animate.AnimationBase_GetBackgroundColour(*args, **kwargs)
|
||||
|
||||
def GetTransparentColour(*args, **kwargs):
|
||||
"""GetTransparentColour(self, Colour col) -> bool"""
|
||||
return _animate.AnimationBase_GetTransparentColour(*args, **kwargs)
|
||||
|
||||
def IsValid(*args, **kwargs):
|
||||
"""IsValid(self) -> bool"""
|
||||
return _animate.AnimationBase_IsValid(*args, **kwargs)
|
||||
|
||||
def LoadFile(*args, **kwargs):
|
||||
"""LoadFile(self, String filename) -> bool"""
|
||||
return _animate.AnimationBase_LoadFile(*args, **kwargs)
|
||||
|
||||
|
||||
class AnimationBasePtr(AnimationBase):
|
||||
def __init__(self, this):
|
||||
self.this = this
|
||||
if not hasattr(self,"thisown"): self.thisown = 0
|
||||
self.__class__ = AnimationBase
|
||||
_animate.AnimationBase_swigregister(AnimationBasePtr)
|
||||
|
||||
class GIFAnimation(AnimationBase):
|
||||
"""Proxy of C++ GIFAnimation class"""
|
||||
def __repr__(self):
|
||||
return "<%s.%s; proxy of C++ wxGIFAnimation instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
|
||||
def __init__(self, *args, **kwargs):
|
||||
"""__init__(self) -> GIFAnimation"""
|
||||
newobj = _animate.new_GIFAnimation(*args, **kwargs)
|
||||
self.this = newobj.this
|
||||
self.thisown = 1
|
||||
del newobj.thisown
|
||||
def __del__(self, destroy=_animate.delete_GIFAnimation):
|
||||
"""__del__(self)"""
|
||||
try:
|
||||
if self.thisown: destroy(self)
|
||||
except: pass
|
||||
|
||||
def GetFrameCount(*args, **kwargs):
|
||||
"""GetFrameCount(self) -> int"""
|
||||
return _animate.GIFAnimation_GetFrameCount(*args, **kwargs)
|
||||
|
||||
def GetFrame(*args, **kwargs):
|
||||
"""GetFrame(self, int i) -> Image"""
|
||||
return _animate.GIFAnimation_GetFrame(*args, **kwargs)
|
||||
|
||||
def GetDisposalMethod(*args, **kwargs):
|
||||
"""GetDisposalMethod(self, int i) -> int"""
|
||||
return _animate.GIFAnimation_GetDisposalMethod(*args, **kwargs)
|
||||
|
||||
def GetFrameRect(*args, **kwargs):
|
||||
"""GetFrameRect(self, int i) -> Rect"""
|
||||
return _animate.GIFAnimation_GetFrameRect(*args, **kwargs)
|
||||
|
||||
def GetDelay(*args, **kwargs):
|
||||
"""GetDelay(self, int i) -> int"""
|
||||
return _animate.GIFAnimation_GetDelay(*args, **kwargs)
|
||||
|
||||
def GetLogicalScreenSize(*args, **kwargs):
|
||||
"""GetLogicalScreenSize(self) -> Size"""
|
||||
return _animate.GIFAnimation_GetLogicalScreenSize(*args, **kwargs)
|
||||
|
||||
def GetBackgroundColour(*args, **kwargs):
|
||||
"""GetBackgroundColour(self, Colour col) -> bool"""
|
||||
return _animate.GIFAnimation_GetBackgroundColour(*args, **kwargs)
|
||||
|
||||
def GetTransparentColour(*args, **kwargs):
|
||||
"""GetTransparentColour(self, Colour col) -> bool"""
|
||||
return _animate.GIFAnimation_GetTransparentColour(*args, **kwargs)
|
||||
|
||||
def IsValid(*args, **kwargs):
|
||||
"""IsValid(self) -> bool"""
|
||||
return _animate.GIFAnimation_IsValid(*args, **kwargs)
|
||||
|
||||
def LoadFile(*args, **kwargs):
|
||||
"""LoadFile(self, String filename) -> bool"""
|
||||
return _animate.GIFAnimation_LoadFile(*args, **kwargs)
|
||||
|
||||
|
||||
class GIFAnimationPtr(GIFAnimation):
|
||||
def __init__(self, this):
|
||||
self.this = this
|
||||
if not hasattr(self,"thisown"): self.thisown = 0
|
||||
self.__class__ = GIFAnimation
|
||||
_animate.GIFAnimation_swigregister(GIFAnimationPtr)
|
||||
|
||||
AN_FIT_ANIMATION = _animate.AN_FIT_ANIMATION
|
||||
class GIFAnimationCtrl(_core.Control):
|
||||
"""Proxy of C++ GIFAnimationCtrl class"""
|
||||
def __repr__(self):
|
||||
return "<%s.%s; proxy of C++ wxGIFAnimationCtrl instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
|
||||
def __init__(self, *args, **kwargs):
|
||||
"""
|
||||
__init__(self, Window parent, int id=-1, String filename=EmptyString,
|
||||
Point pos=DefaultPosition, Size size=DefaultSize,
|
||||
long style=wxAN_FIT_ANIMATION|wxNO_BORDER,
|
||||
String name=AnimationControlNameStr) -> GIFAnimationCtrl
|
||||
"""
|
||||
newobj = _animate.new_GIFAnimationCtrl(*args, **kwargs)
|
||||
self.this = newobj.this
|
||||
self.thisown = 1
|
||||
del newobj.thisown
|
||||
self._setOORInfo(self)
|
||||
|
||||
def Create(*args, **kwargs):
|
||||
"""
|
||||
Create(self, Window parent, int id=-1, String filename=EmptyString,
|
||||
Point pos=DefaultPosition, Size size=DefaultSize,
|
||||
long style=wxAN_FIT_ANIMATION|wxNO_BORDER,
|
||||
String name=AnimationControlNameStr) -> bool
|
||||
"""
|
||||
return _animate.GIFAnimationCtrl_Create(*args, **kwargs)
|
||||
|
||||
def LoadFile(*args, **kwargs):
|
||||
"""LoadFile(self, String filename=EmptyString) -> bool"""
|
||||
return _animate.GIFAnimationCtrl_LoadFile(*args, **kwargs)
|
||||
|
||||
def Play(*args, **kwargs):
|
||||
"""Play(self, bool looped=True) -> bool"""
|
||||
return _animate.GIFAnimationCtrl_Play(*args, **kwargs)
|
||||
|
||||
def Stop(*args, **kwargs):
|
||||
"""Stop(self)"""
|
||||
return _animate.GIFAnimationCtrl_Stop(*args, **kwargs)
|
||||
|
||||
def FitToAnimation(*args, **kwargs):
|
||||
"""FitToAnimation(self)"""
|
||||
return _animate.GIFAnimationCtrl_FitToAnimation(*args, **kwargs)
|
||||
|
||||
def IsPlaying(*args, **kwargs):
|
||||
"""IsPlaying(self) -> bool"""
|
||||
return _animate.GIFAnimationCtrl_IsPlaying(*args, **kwargs)
|
||||
|
||||
def GetPlayer(*args, **kwargs):
|
||||
"""GetPlayer(self) -> AnimationPlayer"""
|
||||
return _animate.GIFAnimationCtrl_GetPlayer(*args, **kwargs)
|
||||
|
||||
def GetAnimation(*args, **kwargs):
|
||||
"""GetAnimation(self) -> AnimationBase"""
|
||||
return _animate.GIFAnimationCtrl_GetAnimation(*args, **kwargs)
|
||||
|
||||
def GetFilename(*args, **kwargs):
|
||||
"""GetFilename(self) -> String"""
|
||||
return _animate.GIFAnimationCtrl_GetFilename(*args, **kwargs)
|
||||
|
||||
def SetFilename(*args, **kwargs):
|
||||
"""SetFilename(self, String filename)"""
|
||||
return _animate.GIFAnimationCtrl_SetFilename(*args, **kwargs)
|
||||
|
||||
|
||||
class GIFAnimationCtrlPtr(GIFAnimationCtrl):
|
||||
def __init__(self, this):
|
||||
self.this = this
|
||||
if not hasattr(self,"thisown"): self.thisown = 0
|
||||
self.__class__ = GIFAnimationCtrl
|
||||
_animate.GIFAnimationCtrl_swigregister(GIFAnimationCtrlPtr)
|
||||
|
||||
def PreGIFAnimationCtrl(*args, **kwargs):
|
||||
"""PreGIFAnimationCtrl() -> GIFAnimationCtrl"""
|
||||
val = _animate.new_PreGIFAnimationCtrl(*args, **kwargs)
|
||||
val.thisown = 1
|
||||
return val
|
||||
|
||||
|
5018
wxPython/contrib/animate/gtk/animate_wrap.cpp
Normal file
5018
wxPython/contrib/animate/gtk/animate_wrap.cpp
Normal file
File diff suppressed because one or more lines are too long
Reference in New Issue
Block a user