Use wxASSERT() instead of assert() in wx code.

This is more consistent and ensures that all asserts in wxWidgets are
controlled by a single wxDEBUG_LEVEL setting instead of also relying on NDEBUG
as standard assert() macro does.

See #11155.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61959 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2009-09-18 14:04:22 +00:00
parent c81b7d7d53
commit 2e587bb9ec
3 changed files with 28 additions and 28 deletions

View File

@@ -55,10 +55,10 @@ const wxClassInfo* wxObject::ms_classParents[] = { NULL } ;
(wxObjectConstructorFn) 0 ,
NULL,NULL,0 , 0 ,
0 , wxVariantOfPtrToObjectConverterwxObject , wxVariantToObjectConverterwxObject , wxObjectToVariantConverterwxObject);
template<> void wxStringReadValue(const wxString & , wxObject * & ){assert(0) ;}
template<> void wxStringWriteValue(wxString & , wxObject* const & ){assert(0) ;}
template<> void wxStringReadValue(const wxString & , wxObject & ){assert(0) ;}
template<> void wxStringWriteValue(wxString & , wxObject const & ){assert(0) ;}
template<> void wxStringReadValue(const wxString & , wxObject * & ){ wxFAIL_MSG("unreachable"); }
template<> void wxStringWriteValue(wxString & , wxObject* const & ){ wxFAIL_MSG("unreachable"); }
template<> void wxStringReadValue(const wxString & , wxObject & ){ wxFAIL_MSG("unreachable"); }
template<> void wxStringWriteValue(wxString & , wxObject const & ){ wxFAIL_MSG("unreachable"); }
wxClassTypeInfo s_typeInfo(wxT_OBJECT_PTR , &wxObject::ms_classInfo , NULL , NULL , typeid(wxObject*).name() ) ;
wxClassTypeInfo s_typeInfowxObject(wxT_OBJECT , &wxObject::ms_classInfo , NULL , NULL , typeid(wxObject).name() ) ;
#else