don't define wxEventLoop class differently in GUI and base, this breaks the
ODR and hence results in many problems in practice; instead use wxEventLoopBase whenever possible and #define wxEventLoop differently in console applications git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@46158 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -34,7 +34,7 @@
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// globals
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// ----------------------------------------------------------------------------
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wxEventLoop *wxEventLoopBase::ms_activeLoop = NULL;
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wxEventLoopBase *wxEventLoopBase::ms_activeLoop = NULL;
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// wxEventLoopManual is unused in the other ports
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#if defined(__WXMSW__) || defined(__WXMAC__) || defined(__WXDFB__) || (defined(__UNIX__) && !wxUSE_GUI)
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