don't define wxEventLoop class differently in GUI and base, this breaks the
ODR and hence results in many problems in practice; instead use wxEventLoopBase whenever possible and #define wxEventLoop differently in console applications git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@46158 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -18,7 +18,7 @@
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class WXDLLIMPEXP_BASE wxArrayString;
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class WXDLLIMPEXP_BASE wxObject;
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class WXDLLEXPORT wxAppTraits;
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class WXDLLIMPEXP_BASE wxEventLoop;
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class WXDLLIMPEXP_BASE wxEventLoopBase;
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#if wxUSE_FONTMAP
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class WXDLLEXPORT wxFontMapper;
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#endif // wxUSE_FONTMAP
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@@ -122,7 +122,7 @@ public:
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#endif
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// create a new, port specific, instance of the event loop used by wxApp
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virtual wxEventLoop *CreateEventLoop() = 0;
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virtual wxEventLoopBase *CreateEventLoop() = 0;
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#if wxUSE_TIMER
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// return platform and toolkit dependent wxTimer implementation
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