don't define wxEventLoop class differently in GUI and base, this breaks the

ODR and hence results in many problems in practice; instead use wxEventLoopBase
whenever possible and #define wxEventLoop differently in console applications


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@46158 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2007-05-22 02:30:01 +00:00
parent 30c15c1d73
commit 2ddff00c92
24 changed files with 58 additions and 56 deletions

View File

@@ -18,7 +18,7 @@
class WXDLLIMPEXP_BASE wxArrayString;
class WXDLLIMPEXP_BASE wxObject;
class WXDLLEXPORT wxAppTraits;
class WXDLLIMPEXP_BASE wxEventLoop;
class WXDLLIMPEXP_BASE wxEventLoopBase;
#if wxUSE_FONTMAP
class WXDLLEXPORT wxFontMapper;
#endif // wxUSE_FONTMAP
@@ -122,7 +122,7 @@ public:
#endif
// create a new, port specific, instance of the event loop used by wxApp
virtual wxEventLoop *CreateEventLoop() = 0;
virtual wxEventLoopBase *CreateEventLoop() = 0;
#if wxUSE_TIMER
// return platform and toolkit dependent wxTimer implementation