Move more stuff into base for wxMac so that two level namespace dylibs
can be used on OS X. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@23557 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -4,7 +4,7 @@
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// Author: Stefan Csomor
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// Modified by:
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// Created: 03/02/99
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// RCS-ID: $Id:
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// RCS-ID: $Id:
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// Copyright: (c) Stefan Csomor
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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@@ -22,13 +22,17 @@ long UMAGetAppearanceVersion() ;
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bool UMAHasWindowManager() ;
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long UMAGetWindowManagerAttr() ;
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bool UMAHasAquaLayout() ;
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bool UMASystemIsInitialized() ;
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void UMASetSystemIsInitialized(bool val);
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// process manager
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long UMAGetProcessMode() ;
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bool UMAGetProcessModeDoesActivateOnFGSwitch() ;
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#if wxUSE_GUI
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// menu manager
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MenuRef UMANewMenu( SInt16 id , const wxString& title ) ;
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@@ -121,6 +125,8 @@ OSStatus UMAPutScrap( Size size , OSType type , void *data ) ;
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// calls not in carbon
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#endif
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#define GetWindowUpdateRgn( inWindow , updateRgn ) GetWindowRegion( inWindow , kWindowUpdateRgn, updateRgn )
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#define GetWindowUpdateRgn( inWindow , updateRgn ) GetWindowRegion( inWindow , kWindowUpdateRgn, updateRgn )
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#endif // wxUSE_GUI
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#endif
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