Applied memory allocation patch, and worked around bug that crashes memcheck.cpp

by using wxLogStderr.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@8286 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2000-09-07 15:02:33 +00:00
parent 26a80c2246
commit 2db0bbdecd
5 changed files with 83 additions and 122 deletions

View File

@@ -649,7 +649,8 @@ void wxDebugContext::TraverseList (PmSFV func, wxMemStruct *from)
if (!from)
from = wxDebugContext::GetHead ();
for (wxMemStruct * st = from; st != 0; st = st->m_next)
wxMemStruct * st = NULL;
for (st = from; st != 0; st = st->m_next)
{
void* data = st->GetActualData();
// if ((data != (void*)m_debugStream) && (data != (void*) m_streamBuf))
@@ -944,108 +945,6 @@ int wxDebugContext::CountObjectsLeft(bool sinceCheckpoint)
return n ;
}
/*
The global operator new used for everything apart from getting
dynamic storage within this function itself.
*/
// We'll only do malloc and free for the moment: leave the interesting
// stuff for the wxObject versions.
#if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS
#ifdef new
#undef new
#endif
// Seems OK all of a sudden. Maybe to do with linking with multithreaded library?
#if 0 // def __VISUALC__
#define NO_DEBUG_ALLOCATION
#endif
// Unfortunately ~wxDebugStreamBuf doesn't work (VC++ 5) when we enable the debugging
// code. I have no idea why. In BC++ 4.5, we have a similar problem the debug
// stream myseriously changing pointer address between being passed from SetFile to SetStream.
// See docs/msw/issues.txt.
void * operator new (size_t size, wxChar * fileName, int lineNum)
{
#ifdef NO_DEBUG_ALLOCATION
return malloc(size);
#else
return wxDebugAlloc(size, fileName, lineNum, FALSE, FALSE);
#endif
}
// Added JACS 25/11/98
void * operator new (size_t size)
{
#ifdef NO_DEBUG_ALLOCATION
return malloc(size);
#else
return wxDebugAlloc(size, NULL, 0, FALSE);
#endif
}
#if wxUSE_ARRAY_MEMORY_OPERATORS
void * operator new[] (size_t size)
{
#ifdef NO_DEBUG_ALLOCATION
return malloc(size);
#else
return wxDebugAlloc(size, NULL, 0, FALSE, TRUE);
#endif
}
#endif
#if wxUSE_ARRAY_MEMORY_OPERATORS
void * operator new[] (size_t size, wxChar * fileName, int lineNum)
{
#ifdef NO_DEBUG_ALLOCATION
return malloc(size);
#else
return wxDebugAlloc(size, fileName, lineNum, FALSE, TRUE);
#endif
}
#endif
#if !defined(__VISAGECPP__) // already defines this by default
void operator delete (void * buf)
{
#ifdef NO_DEBUG_ALLOCATION
free((char*) buf);
#else
wxDebugFree(buf);
#endif
}
#endif
// VC++ 6.0
#if defined(__VISUALC__) && (__VISUALC__ >= 1200)
void operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */)
{
wxDebugFree(pData, FALSE);
}
// New operator 21/11/1998
void operator delete[](void* pData, wxChar* /* fileName */, int /* lineNum */)
{
wxDebugFree(pData, TRUE);
}
#endif
#if wxUSE_ARRAY_MEMORY_OPERATORS
void operator delete[] (void * buf)
{
#ifdef NO_DEBUG_ALLOCATION
free((char*) buf);
#else
wxDebugFree(buf, TRUE);
#endif
}
#endif
#endif
// TODO: store whether this is a vector or not.
void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool WXUNUSED(isVect) )
{