Applied memory allocation patch, and worked around bug that crashes memcheck.cpp
by using wxLogStderr. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@8286 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -649,7 +649,8 @@ void wxDebugContext::TraverseList (PmSFV func, wxMemStruct *from)
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if (!from)
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from = wxDebugContext::GetHead ();
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for (wxMemStruct * st = from; st != 0; st = st->m_next)
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wxMemStruct * st = NULL;
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for (st = from; st != 0; st = st->m_next)
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{
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void* data = st->GetActualData();
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// if ((data != (void*)m_debugStream) && (data != (void*) m_streamBuf))
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@@ -944,108 +945,6 @@ int wxDebugContext::CountObjectsLeft(bool sinceCheckpoint)
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return n ;
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}
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/*
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The global operator new used for everything apart from getting
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dynamic storage within this function itself.
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*/
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// We'll only do malloc and free for the moment: leave the interesting
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// stuff for the wxObject versions.
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#if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS
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#ifdef new
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#undef new
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#endif
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// Seems OK all of a sudden. Maybe to do with linking with multithreaded library?
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#if 0 // def __VISUALC__
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#define NO_DEBUG_ALLOCATION
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#endif
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// Unfortunately ~wxDebugStreamBuf doesn't work (VC++ 5) when we enable the debugging
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// code. I have no idea why. In BC++ 4.5, we have a similar problem the debug
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// stream myseriously changing pointer address between being passed from SetFile to SetStream.
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// See docs/msw/issues.txt.
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void * operator new (size_t size, wxChar * fileName, int lineNum)
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{
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#ifdef NO_DEBUG_ALLOCATION
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return malloc(size);
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#else
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return wxDebugAlloc(size, fileName, lineNum, FALSE, FALSE);
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#endif
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}
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// Added JACS 25/11/98
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void * operator new (size_t size)
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{
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#ifdef NO_DEBUG_ALLOCATION
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return malloc(size);
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#else
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return wxDebugAlloc(size, NULL, 0, FALSE);
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#endif
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}
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#if wxUSE_ARRAY_MEMORY_OPERATORS
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void * operator new[] (size_t size)
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{
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#ifdef NO_DEBUG_ALLOCATION
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return malloc(size);
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#else
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return wxDebugAlloc(size, NULL, 0, FALSE, TRUE);
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#endif
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}
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#endif
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#if wxUSE_ARRAY_MEMORY_OPERATORS
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void * operator new[] (size_t size, wxChar * fileName, int lineNum)
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{
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#ifdef NO_DEBUG_ALLOCATION
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return malloc(size);
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#else
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return wxDebugAlloc(size, fileName, lineNum, FALSE, TRUE);
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#endif
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}
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#endif
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#if !defined(__VISAGECPP__) // already defines this by default
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void operator delete (void * buf)
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{
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#ifdef NO_DEBUG_ALLOCATION
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free((char*) buf);
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#else
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wxDebugFree(buf);
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#endif
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}
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#endif
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// VC++ 6.0
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#if defined(__VISUALC__) && (__VISUALC__ >= 1200)
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void operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */)
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{
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wxDebugFree(pData, FALSE);
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}
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// New operator 21/11/1998
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void operator delete[](void* pData, wxChar* /* fileName */, int /* lineNum */)
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{
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wxDebugFree(pData, TRUE);
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}
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#endif
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#if wxUSE_ARRAY_MEMORY_OPERATORS
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void operator delete[] (void * buf)
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{
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#ifdef NO_DEBUG_ALLOCATION
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free((char*) buf);
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#else
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wxDebugFree(buf, TRUE);
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#endif
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}
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#endif
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#endif
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// TODO: store whether this is a vector or not.
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void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool WXUNUSED(isVect) )
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{
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