Added some #defines
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13141 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -172,6 +172,18 @@
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// Recommended setting: 0 (unless you only plan to use Windows NT/2000)
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// Recommended setting: 0 (unless you only plan to use Windows NT/2000)
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#define wxUSE_UNICODE 0
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#define wxUSE_UNICODE 0
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// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
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// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
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// setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
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// http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
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// will have to modify the makefiles to include unicows.lib import library as the first
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// library.
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//
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// Default is 0
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//
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// Recommended setting: 0
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#define wxUSE_UNICODE_MSLU 0
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// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
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// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
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// compiling the program in Unicode mode. More precisely, it will be possible
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// compiling the program in Unicode mode. More precisely, it will be possible
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// to construct wxString from a wide (Unicode) string and convert any wxString
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// to construct wxString from a wide (Unicode) string and convert any wxString
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@@ -350,6 +362,8 @@
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// Default is 1.
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// Default is 1.
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//
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//
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// Recommended setting: 1
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// Recommended setting: 1
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#define wxUSE_DYNAMIC_LOADER 0
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#define wxUSE_DYNLIB_CLASS 0
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#define wxUSE_DYNLIB_CLASS 0
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// Set to 1 to use socket classes
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// Set to 1 to use socket classes
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