Insure that top level windows will be at least visible
when relying on default size. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@24045 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -581,7 +581,7 @@ bool wxTopLevelWindowOS2::Create(
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, wxWindowID vId
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, const wxString& rsTitle
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, const wxPoint& rPos
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, const wxSize& rSize
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, const wxSize& rSizeOrig
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, long lStyle
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, const wxString& rsName
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)
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@@ -593,6 +593,19 @@ bool wxTopLevelWindowOS2::Create(
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m_windowStyle = lStyle;
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SetName(rsName);
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m_windowId = vId == -1 ? NewControlId() : vId;
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// always create a frame of some reasonable, even if arbitrary, size (at
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// least for MSW compatibility)
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wxSize rSize = rSizeOrig;
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if ( rSize.x == -1 || rSize.y == -1 )
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{
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wxSize sizeDpy = wxGetDisplaySize();
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if ( rSize.x == -1 )
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rSize.x = sizeDpy.x / 3;
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if ( rSize.y == -1 )
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rSize.y = sizeDpy.y / 5;
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}
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wxTopLevelWindows.Append(this);
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if (pParent)
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pParent->AddChild(this);
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