merged docvwmdi sample into docview one to avoid having 2 almost identical samples; and modernized and cleaned up the code in the process

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@56053 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2008-10-03 15:16:01 +00:00
parent 73eca6fd4b
commit 2d1df0fc58
39 changed files with 1229 additions and 9299 deletions

View File

@@ -1,11 +1,12 @@
/////////////////////////////////////////////////////////////////////////////
// Name: view.cpp
// Purpose: View classes
// Name: samples/docview/view.cpp
// Purpose: View classes implementation
// Author: Julian Smart
// Modified by:
// Modified by: Vadim Zeitlin: merge with the MDI version and general cleanup
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Copyright: (c) 1998 Julian Smart
// (c) 2008 Vadim Zeitlin
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
@@ -13,56 +14,51 @@
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#include "wx/wx.h"
#endif
#if !wxUSE_DOC_VIEW_ARCHITECTURE
#error You must set wxUSE_DOC_VIEW_ARCHITECTURE to 1 in setup.h!
#error You must set wxUSE_DOC_VIEW_ARCHITECTURE to 1 in setup.h!
#endif
#include "docview.h"
#include "doc.h"
#include "view.h"
// ----------------------------------------------------------------------------
// DrawingView implementation
// ----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(DrawingView, wxView)
// For drawing lines in a canvas
static float xpos = -1;
static float ypos = -1;
BEGIN_EVENT_TABLE(DrawingView, wxView)
EVT_MENU(DOODLE_CUT, DrawingView::OnCut)
EVT_MENU(wxID_CUT, DrawingView::OnCut)
END_EVENT_TABLE()
// What to do when a view is created. Creates actual
// windows for displaying the view.
bool DrawingView::OnCreate(wxDocument *doc, long WXUNUSED(flags) )
{
if (!singleWindowMode)
MyApp& app = wxGetApp();
if ( app.GetMode() != MyApp::Mode_Single )
{
// Multiple windows
m_frame = wxGetApp().CreateChildFrame(doc, this, true);
m_frame->SetTitle(wxT("DrawingView"));
// create a new window and canvas inside it
m_frame = app.CreateChildFrame(doc, this, true);
m_frame->SetTitle("Drawing View");
m_canvas = GetMainFrame()->CreateCanvas(this, m_frame);
#ifdef __X__
// X seems to require a forced resize
int x, y;
m_frame->GetSize(&x, &y);
m_frame->SetSize(wxDefaultCoord, wxDefaultCoord, x, y);
#endif
m_canvas = new MyCanvas(this, m_frame);
m_frame->Show(true);
}
else
else // single document mode
{
// Single-window mode
m_frame = GetMainFrame();
m_canvas = GetMainFrame()->m_canvas;
m_canvas->m_view = this;
// reuse the existing window and canvas
m_frame = wxStaticCast(app.GetTopWindow(), wxFrame);
m_canvas = app.GetMainWindowCanvas();
m_canvas->SetView(this);
// Associate the appropriate frame with this view.
SetFrame(m_frame);
@@ -72,26 +68,34 @@ bool DrawingView::OnCreate(wxDocument *doc, long WXUNUSED(flags) )
Activate(true);
// Initialize the edit menu Undo and Redo items
doc->GetCommandProcessor()->SetEditMenu(((MyFrame*)m_frame)->m_editMenu);
doc->GetCommandProcessor()->SetEditMenu(app.GetMainWindowEditMenu());
doc->GetCommandProcessor()->Initialize();
}
return true;
}
// Sneakily gets used for default print/preview
// as well as drawing on the screen.
// Sneakily gets used for default print/preview as well as drawing on the
// screen.
void DrawingView::OnDraw(wxDC *dc)
{
dc->SetFont(*wxNORMAL_FONT);
dc->SetPen(*wxBLACK_PEN);
wxList::compatibility_iterator node = GetDocument()->GetDoodleSegments().GetFirst();
while (node)
// simply draw all lines of all segments
const DoodleSegments& segments = GetDocument()->GetSegments();
for ( DoodleSegments::const_iterator i = segments.begin();
i != segments.end();
++i )
{
DoodleSegment *seg = (DoodleSegment *)node->GetData();
seg->Draw(dc);
node = node->GetNext();
const DoodleLines& lines = i->GetLines();
for ( DoodleLines::const_iterator j = lines.begin();
j != lines.end();
++j )
{
const DoodleLine& line = *j;
dc->DrawLine(line.x1, line.y1, line.x2, line.y2);
}
}
}
@@ -102,58 +106,50 @@ DrawingDocument* DrawingView::GetDocument()
void DrawingView::OnUpdate(wxView *WXUNUSED(sender), wxObject *WXUNUSED(hint))
{
if (m_canvas)
if ( m_canvas )
m_canvas->Refresh();
/* Is the following necessary?
#ifdef __WXMSW__
if (canvas)
canvas->Refresh();
#else
if (canvas)
{
wxClientDC dc(canvas);
dc.Clear();
OnDraw(& dc);
}
#endif
*/
}
// Clean up windows used for displaying the view.
bool DrawingView::OnClose(bool deleteWindow)
{
if (!GetDocument()->Close())
if ( !GetDocument()->Close() )
return false;
// Clear the canvas in case we're in single-window mode,
// and the canvas stays.
m_canvas->ClearBackground();
m_canvas->m_view = NULL;
m_canvas = NULL;
wxString s(wxTheApp->GetAppDisplayName());
if (m_frame)
m_frame->SetTitle(s);
SetFrame(NULL);
Activate(false);
if (deleteWindow && !singleWindowMode)
// Clear the canvas in single-window mode in which it stays alive
if ( wxGetApp().GetMode() == MyApp::Mode_Single )
{
delete m_frame;
return true;
m_canvas->ClearBackground();
m_canvas->ResetView();
m_canvas = NULL;
if ( m_frame )
m_frame->SetTitle(wxTheApp->GetAppDisplayName());
}
else // not single window mode
{
if ( deleteWindow )
wxDELETE(m_frame);
}
SetFrame(NULL);
return true;
}
void DrawingView::OnCut(wxCommandEvent& WXUNUSED(event) )
{
DrawingDocument* doc = GetDocument();
doc->GetCommandProcessor()->Submit(new DrawingCommand(wxT("Cut Last Segment"), DOODLE_CUT, doc, NULL));
DrawingDocument * const doc = GetDocument();
doc->GetCommandProcessor()->Submit(new DrawingRemoveSegmentCommand(doc));
}
// ----------------------------------------------------------------------------
// TextEditView implementation
// ----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(TextEditView, wxView)
BEGIN_EVENT_TABLE(TextEditView, wxView)
@@ -162,130 +158,127 @@ BEGIN_EVENT_TABLE(TextEditView, wxView)
EVT_MENU(wxID_SELECTALL, TextEditView::OnSelectAll)
END_EVENT_TABLE()
bool TextEditView::OnCreate(wxDocument *doc, long WXUNUSED(flags) )
bool TextEditView::OnCreate(wxDocument *doc, long WXUNUSED(flags))
{
m_frame = wxGetApp().CreateChildFrame(doc, this, false);
m_text = new wxTextCtrl(m_frame, wxID_ANY, "",
wxPoint(0, 0), m_frame->GetClientSize(),
wxTE_MULTILINE);
wxSize size = m_frame->GetClientSize();
m_textsw = new MyTextWindow(this, m_frame, wxPoint(0, 0), size, wxTE_MULTILINE);
m_frame->SetTitle(wxT("TextEditView"));
#ifdef __X__
// X seems to require a forced resize
int x, y;
m_frame->GetSize(&x, &y);
m_frame->SetSize(wxDefaultCoord, wxDefaultCoord, x, y);
#endif
m_frame->SetTitle("Text View");
m_frame->Show(true);
Activate(true);
return true;
}
// Handled by wxTextWindow
void TextEditView::OnDraw(wxDC *WXUNUSED(dc) )
{
}
void TextEditView::OnUpdate(wxView *WXUNUSED(sender), wxObject *WXUNUSED(hint) )
void TextEditView::OnDraw(wxDC *WXUNUSED(dc))
{
// nothing to do here, wxTextCtrl draws itself
}
bool TextEditView::OnClose(bool deleteWindow)
{
if (!GetDocument()->Close())
if ( !GetDocument()->Close() )
return false;
Activate(false);
if (deleteWindow)
if ( wxGetApp().GetMode() == MyApp::Mode_Single )
{
wxDELETE(m_frame);
m_text->Clear();
}
else // not single window mode
{
if ( deleteWindow )
wxDELETE(m_frame);
}
return true;
}
/*
* Window implementations
*/
// ----------------------------------------------------------------------------
// MyCanvas implementation
// ----------------------------------------------------------------------------
BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
EVT_MOUSE_EVENTS(MyCanvas::OnMouseEvent)
END_EVENT_TABLE()
// Define a constructor for my canvas
MyCanvas::MyCanvas(DrawingView* view, wxFrame* frame, const wxPoint& pos, const wxSize& size, const long style):
wxScrolledWindow(frame, wxID_ANY, pos, size, style)
MyCanvas::MyCanvas(wxView *view, wxWindow *parent)
: wxScrolledWindow(parent, wxID_ANY, wxPoint(0, 0), parent->GetClientSize())
{
m_view = view;
m_currentSegment = NULL;
m_lastMousePos = wxDefaultPosition;
SetCursor(wxCursor(wxCURSOR_PENCIL));
// this is completely arbitrary and is done just for illustration purposes
SetVirtualSize(1000, 1000);
SetScrollRate(20, 20);
SetBackgroundColour(*wxWHITE);
}
MyCanvas::~MyCanvas()
{
delete m_currentSegment;
}
// Define the repainting behaviour
void MyCanvas::OnDraw(wxDC& dc)
{
if (m_view)
if ( m_view )
m_view->OnDraw(& dc);
}
// This implements a tiny doodling program. Drag the mouse using
// the left button.
// This implements a tiny doodling program. Drag the mouse using the left
// button.
void MyCanvas::OnMouseEvent(wxMouseEvent& event)
{
if (!m_view)
if ( !m_view )
return;
static DoodleSegment *currentSegment = NULL;
wxClientDC dc(this);
PrepareDC(dc);
dc.SetPen(*wxBLACK_PEN);
wxPoint pt(event.GetLogicalPosition(dc));
const wxPoint pt(event.GetLogicalPosition(dc));
if (currentSegment && event.LeftUp())
// is this the end of the current segment?
if ( m_currentSegment && event.LeftUp() )
{
if (currentSegment->m_lines.GetCount() == 0)
{
delete currentSegment;
currentSegment = NULL;
}
else
if ( !m_currentSegment->IsEmpty() )
{
// We've got a valid segment on mouse left up, so store it.
DrawingDocument* doc = m_view->GetDocument();
DrawingDocument * const
doc = wxStaticCast(m_view->GetDocument(), DrawingDocument);
doc->GetCommandProcessor()->Submit(new DrawingCommand(wxT("Add Segment"), DOODLE_ADD, doc, currentSegment));
doc->GetCommandProcessor()->Submit(
new DrawingAddSegmentCommand(doc, *m_currentSegment));
m_view->GetDocument()->Modify(true);
currentSegment = NULL;
doc->Modify(true);
}
delete m_currentSegment;
m_currentSegment = NULL;
}
if ( (xpos > -1) && (ypos > -1) && event.Dragging())
// is this the start of a new segment?
if ( m_lastMousePos != wxDefaultPosition && event.Dragging() )
{
if (!currentSegment)
currentSegment = new DoodleSegment;
if ( !m_currentSegment )
m_currentSegment = new DoodleSegment;
DoodleLine *newLine = new DoodleLine;
newLine->x1 = (long)xpos;
newLine->y1 = (long)ypos;
newLine->x2 = pt.x;
newLine->y2 = pt.y;
currentSegment->m_lines.Append(newLine);
m_currentSegment->AddLine(m_lastMousePos, pt);
dc.DrawLine( (long)xpos, (long)ypos, pt.x, pt.y);
dc.DrawLine(m_lastMousePos, pt);
}
xpos = pt.x;
ypos = pt.y;
m_lastMousePos = pt;
}
// Define a constructor for my text subwindow
MyTextWindow::MyTextWindow(wxView* view, wxFrame* frame, const wxPoint& pos, const wxSize& size, const long style):
wxTextCtrl(frame, wxID_ANY, wxEmptyString, pos, size, style)
{
m_view = view;
}