Extract PipeIOHandler class into a header and rename to wxWakeUpPipe.
No real changes to the class, just make it possible to reuse it outside of Unix wxEventLoop code. See #10258. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74338 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -28,161 +28,19 @@
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#include "wx/log.h"
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#endif
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#include <errno.h>
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#include "wx/apptrait.h"
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#include "wx/scopedptr.h"
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#include "wx/thread.h"
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#include "wx/module.h"
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#include "wx/unix/pipe.h"
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#include "wx/unix/private/timer.h"
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#include "wx/unix/private/epolldispatcher.h"
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#include "wx/unix/private/wakeuppipe.h"
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#include "wx/private/selectdispatcher.h"
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#if wxUSE_EVENTLOOP_SOURCE
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#include "wx/evtloopsrc.h"
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#endif // wxUSE_EVENTLOOP_SOURCE
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#define TRACE_EVENTS wxT("events")
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// ===========================================================================
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// wxEventLoop::PipeIOHandler implementation
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// ===========================================================================
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namespace wxPrivate
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{
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// pipe used for wake up messages: when a child thread wants to wake up
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// the event loop in the main thread it writes to this pipe
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class PipeIOHandler : public wxFDIOHandler
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{
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public:
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// default ctor does nothing, call Create() to really initialize the
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// object
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PipeIOHandler() : m_pipeIsEmpty(true) { }
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bool Create();
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// this method can be, and normally is, called from another thread
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void WakeUp();
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int GetReadFd() { return m_pipe[wxPipe::Read]; }
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// implement wxFDIOHandler pure virtual methods
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virtual void OnReadWaiting();
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virtual void OnWriteWaiting() { }
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virtual void OnExceptionWaiting() { }
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private:
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wxPipe m_pipe;
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// Protects access to m_pipeIsEmpty.
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wxCriticalSection m_pipeLock;
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// This flag is set to true after writing to the pipe and reset to false
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// after reading from it in the main thread. Having it allows us to avoid
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// overflowing the pipe with too many writes if the main thread can't keep
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// up with reading from it.
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bool m_pipeIsEmpty;
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};
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// ----------------------------------------------------------------------------
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// initialization
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// ----------------------------------------------------------------------------
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bool PipeIOHandler::Create()
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{
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if ( !m_pipe.Create() )
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{
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wxLogError(_("Failed to create wake up pipe used by event loop."));
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return false;
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}
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if ( !m_pipe.MakeNonBlocking(wxPipe::Read) )
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{
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wxLogSysError(_("Failed to switch wake up pipe to non-blocking mode"));
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return false;
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}
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wxLogTrace(TRACE_EVENTS, wxT("Wake up pipe (%d, %d) created"),
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m_pipe[wxPipe::Read], m_pipe[wxPipe::Write]);
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return true;
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}
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// ----------------------------------------------------------------------------
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// wakeup handling
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// ----------------------------------------------------------------------------
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void PipeIOHandler::WakeUp()
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{
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wxCriticalSectionLocker lock(m_pipeLock);
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// No need to do anything if the pipe already contains something.
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if ( !m_pipeIsEmpty )
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return;
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if ( write(m_pipe[wxPipe::Write], "s", 1) != 1 )
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{
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// don't use wxLog here, we can be in another thread and this could
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// result in dead locks
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perror("write(wake up pipe)");
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}
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else
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{
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// We just wrote to it, so it's not empty any more.
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m_pipeIsEmpty = false;
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}
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}
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void PipeIOHandler::OnReadWaiting()
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{
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// got wakeup from child thread, remove the data that provoked it from the
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// pipe
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wxCriticalSectionLocker lock(m_pipeLock);
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char buf[4];
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for ( ;; )
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{
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const int size = read(GetReadFd(), buf, WXSIZEOF(buf));
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if ( size > 0 )
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{
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wxASSERT_MSG( size == 1, "Too many writes to wake-up pipe?" );
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break;
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}
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if ( size == 0 || (size == -1 && errno == EAGAIN) )
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{
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// No data available, not an error (but still surprising,
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// spurious wakeup?)
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break;
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}
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if ( errno == EINTR )
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{
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// We were interrupted, try again.
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continue;
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}
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wxLogSysError(_("Failed to read from wake-up pipe"));
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return;
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}
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// The pipe is empty now, so future calls to WakeUp() would need to write
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// to it again.
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m_pipeIsEmpty = true;
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// writing to the wake up pipe will make wxConsoleEventLoop return from
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// wxFDIODispatcher::Dispatch() it might be currently blocking in, nothing
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// else needs to be done
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}
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} // namespace wxPrivate
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// ===========================================================================
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// wxEventLoop implementation
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// ===========================================================================
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@@ -193,8 +51,9 @@ void PipeIOHandler::OnReadWaiting()
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wxConsoleEventLoop::wxConsoleEventLoop()
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{
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m_wakeupPipe = new wxPrivate::PipeIOHandler();
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if ( !m_wakeupPipe->Create() )
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m_wakeupPipe = new wxWakeUpPipe;
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const int pipeFD = m_wakeupPipe->GetReadFd();
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if ( pipeFD == wxPipe::INVALID_FD )
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{
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wxDELETE(m_wakeupPipe);
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m_dispatcher = NULL;
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@@ -205,12 +64,7 @@ wxConsoleEventLoop::wxConsoleEventLoop()
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if ( !m_dispatcher )
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return;
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m_dispatcher->RegisterFD
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(
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m_wakeupPipe->GetReadFd(),
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m_wakeupPipe,
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wxFDIO_INPUT
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);
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m_dispatcher->RegisterFD(pipeFD, m_wakeupPipe, wxFDIO_INPUT);
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}
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wxConsoleEventLoop::~wxConsoleEventLoop()
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