Use only wxFont ctor from wxFontInfo in the samples
Follow the documentation advice and prefer to use the ctor taking wxFontInfo as it makes the code slightly shorter and more readable.
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@@ -489,7 +489,7 @@ bool MyGLCanvas::oglInit()
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int swi = 0, shi = 0; //Image sizes
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wxString stg("wxWidgets");
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// Set the font. Use a big pointsize so as to smoothing edges.
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wxFont font(48, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL);
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wxFont font(wxFontInfo(48).Family(wxFONTFAMILY_MODERN));
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if ( !font.IsOk() )
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font = *wxSWISS_FONT;
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wxColour bgrdColo(*wxBLACK);
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