Store the result of wxWindow::NewControlId() in wxWindowIDRef.
The result of calling NewControlId() must be assigned to wxWindowIDRef to be accounted for correctly, otherwise the id was marked as free while a reference to it still existed resulting in asserts in id management code when we attempted to reuse it. Closes #11604. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65059 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -652,13 +652,13 @@ public:
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// MyCanvas
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// ----------------------------------------------------------------------------
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const wxWindowID ID_ADDBUTTON = wxWindow::NewControlId();
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const wxWindowID ID_DELBUTTON = wxWindow::NewControlId();
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const wxWindowID ID_MOVEBUTTON = wxWindow::NewControlId();
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const wxWindowID ID_SCROLLWIN = wxWindow::NewControlId();
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const wxWindowID ID_QUERYPOS = wxWindow::NewControlId();
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const wxWindowIDRef ID_ADDBUTTON = wxWindow::NewControlId();
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const wxWindowIDRef ID_DELBUTTON = wxWindow::NewControlId();
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const wxWindowIDRef ID_MOVEBUTTON = wxWindow::NewControlId();
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const wxWindowIDRef ID_SCROLLWIN = wxWindow::NewControlId();
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const wxWindowIDRef ID_QUERYPOS = wxWindow::NewControlId();
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const wxWindowID ID_NEWBUTTON = wxWindow::NewControlId();
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const wxWindowIDRef ID_NEWBUTTON = wxWindow::NewControlId();
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BEGIN_EVENT_TABLE(MyCanvas, wxScrolled<wxPanel>)
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EVT_PAINT( MyCanvas::OnPaint)
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