Add wxBitmap::SetScaleFactor()
We need to be able to change the scale factor of the bitmaps returned by wxBitmapBundle::GetBitmap(), so add a function allowing to do this. Also add wxHAS_BITMAP_SCALE_FACTOR allowing to check whether this function actually does something non-trivial and explain in the docs that GetScaleFactor() always returns 1 on the platforms where this symbol is not defined.
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@@ -167,6 +167,9 @@ Currently the following symbols exist:
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have an efficient (CPU-specific) implementation. Notice that the functions
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themselves are always available but can be prohibitively slow to use when
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implemented in a generic way, using a critical section.}
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@itemdef{wxHAS_BITMAP_SCALE_FACTOR, Defined in @c wx/bitmap.h if bitmaps
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actually use scale factor under the current platform, see
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wxBitmap::SetScaleFactor().}
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@itemdef{wxHAS_BITMAPTOGGLEBUTTON, Defined in @c wx/tglbtn.h if
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wxBitmapToggleButton class is available in addition to wxToggleButton.}
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@itemdef{wxHAS_CONFIG_TEMPLATE_RW, Defined if the currently used compiler
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@@ -188,6 +188,7 @@ public:
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{ return wxSize(GetWidth(), GetHeight()); }
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// support for scaled bitmaps
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virtual void SetScaleFactor(double WXUNUSED(scale)) { }
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virtual double GetScaleFactor() const { return 1.0; }
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virtual double GetScaledWidth() const { return GetWidth() / GetScaleFactor(); }
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virtual double GetScaledHeight() const { return GetHeight() / GetScaleFactor(); }
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@@ -17,6 +17,10 @@ typedef struct _GdkPixbuf GdkPixbuf;
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class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
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class WXDLLIMPEXP_FWD_CORE wxCursor;
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#ifdef __WXGTK3__
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#define wxHAS_BITMAP_SCALE_FACTOR
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#endif
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//-----------------------------------------------------------------------------
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// wxMask
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//-----------------------------------------------------------------------------
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@@ -85,8 +89,9 @@ public:
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{ return Create(sz.GetWidth(), sz.GetHeight(), depth); }
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bool Create(int width, int height, const wxDC& WXUNUSED(dc))
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{ return Create(width,height); }
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#ifdef __WXGTK3__
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#ifdef wxHAS_BITMAP_SCALE_FACTOR
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virtual bool CreateScaled(int w, int h, int depth, double scale) wxOVERRIDE;
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virtual void SetScaleFactor(double scale) wxOVERRIDE;
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virtual double GetScaleFactor() const wxOVERRIDE;
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#endif
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@@ -186,6 +186,7 @@ public:
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void ResetAlpha() { UseAlpha(false); }
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// support for scaled bitmaps
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virtual void SetScaleFactor(double WXUNUSED(scale)) { }
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virtual double GetScaleFactor() const { return 1.0; }
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virtual double GetScaledWidth() const { return GetWidth(); }
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virtual double GetScaledHeight() const { return GetHeight(); }
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@@ -13,6 +13,8 @@
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#include "wx/palette.h"
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#define wxHAS_BITMAP_SCALE_FACTOR
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// Bitmap
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class WXDLLIMPEXP_FWD_CORE wxBitmap;
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class wxBitmapRefData ;
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@@ -239,6 +241,7 @@ public:
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void EndRawAccess();
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#endif
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void SetScaleFactor(double scale) wxOVERRIDE;
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double GetScaleFactor() const wxOVERRIDE;
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void SetSelectedInto(wxDC *dc);
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@@ -469,7 +469,7 @@ public:
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@param depth
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The number of bits used to represent each bitmap pixel.
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@param logicalScale
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Scale factor used by the bitmap
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Scale factor used by the bitmap, see SetScaleFactor().
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@return @true if the creation was successful.
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@@ -586,9 +586,10 @@ public:
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1 must be used in high DPI to appear sharp on the screen.
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Note that the scale factor is only used in the ports where logical
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pixels are not the same as physical ones, such as wxOSX or wxGTK3.
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pixels are not the same as physical ones, such as wxOSX or wxGTK3, and
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this function always returns 1 under the other platforms.
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@see GetScaledWidth(), GetScaledHeight(), GetScaledSize()
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@see SetScaleFactor(), GetScaledWidth(), GetScaledHeight(), GetScaledSize()
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@since 2.9.5
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*/
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@@ -796,6 +797,38 @@ public:
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*/
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virtual void SetHeight(int height);
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/**
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Sets the bitmap scale factor.
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This doesn't change the bitmap actual size or its contents, but changes
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its scale factor, so that it appears in a smaller size when it is drawn
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on screen: e.g. setting @a scale to 2 means that the bitmap will be
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twice smaller (in each direction) when drawn on screen in the ports in
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which logical and physical pixels differ (i.e. wxOSX and wxGTK3, but
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not wxMSW).
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When creating a new bitmap, CreateScaled() can be used to specify the
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correct scale factor from the beginning.
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Note that this method exists in all ports, but simply does nothing in
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those of them that don't use logical pixel scaling. The preprocessor
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symbol @c wxHAS_BITMAP_SCALE_FACTOR can be tested to determine whether
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the scale factor is really supported, e.g.
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@code
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bitmap.SetScaleFactor(2);
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// In the other ports scale factor is always 1, so the assert would
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// fail there.
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#ifdef wxHAS_BITMAP_SCALE_FACTOR
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wxASSERT( bitmap.GetScaleFactor() == 2 );
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#endif
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@endcode
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@since 3.1.6
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*/
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virtual void SetScaleFactor(double scale);
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/**
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Sets the mask for this bitmap.
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@@ -1002,6 +1002,13 @@ bool wxBitmap::CreateScaled(int w, int h, int depth, double scale)
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return true;
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}
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void wxBitmap::SetScaleFactor(double scale)
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{
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wxCHECK_RET(m_refData, "invalid bitmap");
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M_BMPDATA->m_scaleFactor = scale;
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}
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double wxBitmap::GetScaleFactor() const
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{
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wxCHECK_MSG(m_refData, -1, "invalid bitmap");
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@@ -75,6 +75,8 @@ public:
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int GetBytesPerRow() const;
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bool HasAlpha() const;
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WXImage GetImage() const;
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void SetScaleFactor(double scale) { m_scaleFactor = scale; }
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double GetScaleFactor() const { return m_scaleFactor; }
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const void *GetRawAccess() const;
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@@ -1389,6 +1391,13 @@ int wxBitmap::GetWidth() const
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return GetBitmapData()->GetWidth() ;
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}
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void wxBitmap::SetScaleFactor(double scale)
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{
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wxCHECK_RET( IsOk(), wxT("invalid bitmap") );
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return GetBitmapData()->SetScaleFactor(scale) ;
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}
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double wxBitmap::GetScaleFactor() const
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{
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wxCHECK_MSG( IsOk(), -1, wxT("invalid bitmap") );
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