added some wxMSW stuff
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
901
src/msw/menu.cpp
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901
src/msw/menu.cpp
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@@ -0,0 +1,901 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: menu.cpp
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// Purpose: wxMenu, wxMenuBar, wxMenuItem
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// Author: Julian Smart
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// Modified by: Vadim Zeitlin
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// Created: 04/01/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart and Markus Holzem
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// headers & declarations
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// ============================================================================
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// wxWindows headers
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// -----------------
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#ifdef __GNUG__
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#pragma implementation "menu.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/frame.h"
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#include "wx/menu.h"
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#include "wx/utils.h"
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#endif
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#if USE_OWNER_DRAWN
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#include "wx/ownerdrw.h"
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#endif
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#include "wx/msw/private.h"
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#include "wx/msw/menu.h"
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#include "wx/menuitem.h"
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#include "wx/log.h"
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// other standard headers
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// ----------------------
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#include <string.h>
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#if !USE_SHARED_LIBRARY
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IMPLEMENT_DYNAMIC_CLASS(wxMenu, wxWindow)
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IMPLEMENT_DYNAMIC_CLASS(wxMenuBar, wxWindow)
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#endif
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// ============================================================================
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// implementation
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// ============================================================================
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// Menus
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// Construct a menu with optional title (then use append)
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wxMenu::wxMenu(const wxString& Title, const wxFunction func)
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{
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m_title = Title;
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m_parent = NULL;
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m_eventHandler = this;
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m_pInvokingWindow = NULL;
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m_doBreak = FALSE ;
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m_noItems = 0;
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m_menuBar = NULL;
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m_hMenu = (WXHMENU) CreatePopupMenu();
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m_savehMenu = 0 ;
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m_topLevelMenu = this;
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if (m_title != "")
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{
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Append(-2, m_title) ;
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AppendSeparator() ;
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}
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Callback(func);
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}
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// The wxWindow destructor will take care of deleting the submenus.
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wxMenu::~wxMenu(void)
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{
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if (m_hMenu)
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DestroyMenu((HMENU) m_hMenu);
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m_hMenu = 0;
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// Windows seems really bad on Menu de-allocation...
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// After many try, here is what I do: RemoveMenu() will ensure
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// that popup are "disconnected" from their parent; then call
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// delete method on each child (which in turn do a recursive job),
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// and finally, DestroyMenu()
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//
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// With that, BoundCheckers is happy, and no complaints...
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/*
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int N = 0 ;
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if (m_hMenu)
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N = GetMenuItemCount(m_hMenu);
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int i;
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for (i = N-1; i >= 0; i--)
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RemoveMenu(m_hMenu, i, MF_BYPOSITION);
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*/
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// How is deleting submenus in this loop any different from deleting
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// the submenus in the children list, via ~wxWindow ?
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// I'll reinstate this deletion for now and remove addition
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// from children list (which doesn't exist now)
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// Julian 1/3/97
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wxNode *node = m_menuItems.First();
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while (node)
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{
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wxMenuItem *item = (wxMenuItem *)node->Data();
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// Delete child menus.
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// Beware: they must not be appended to children list!!!
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// (because order of delete is significant)
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if (item->GetSubMenu())
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item->DeleteSubMenu();
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wxNode *next = node->Next();
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delete item;
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delete node;
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node = next;
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}
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/*
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if (m_hMenu)
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DestroyMenu(m_hMenu);
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m_hMenu = 0;
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*/
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}
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void wxMenu::Break(void)
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{
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m_doBreak = TRUE ;
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}
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// function appends a new item or submenu to the menu
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void wxMenu::Append(wxMenuItem *pItem)
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{
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wxCHECK( pItem != NULL );
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m_menuItems.Append(pItem);
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UINT flags = 0;
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if ( m_doBreak ) {
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flags |= MF_MENUBREAK;
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m_doBreak = FALSE;
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}
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if ( pItem->IsSeparator() ) {
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flags |= MF_SEPARATOR;
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}
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// id is the numeric id for normal menu items and HMENU for submenus
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UINT id;
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wxMenu *SubMenu = pItem->GetSubMenu();
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if ( SubMenu != NULL ) {
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wxASSERT( SubMenu->m_hMenu != NULL );
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id = (UINT)SubMenu->m_hMenu;
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SubMenu->m_topLevelMenu = m_topLevelMenu;
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SubMenu->m_parent = this;
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SubMenu->m_savehMenu = (WXHMENU)id;
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SubMenu->m_hMenu = 0;
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flags |= MF_POPUP;
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}
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else {
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id = pItem->GetId();
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}
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LPCSTR pData;
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wxString name("");
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#if USE_OWNER_DRAWN
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if ( pItem->IsOwnerDrawn() ) { // want to get {Measure|Draw}Item messages?
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// item draws itself, pass pointer to it in data parameter
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flags |= MF_OWNERDRAW;
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pData = (LPCSTR)pItem;
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}
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else
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#endif
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{
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// menu is just a normal string (passed in data parameter)
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flags |= MF_STRING;
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name = pItem->GetName();
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pData = (const char*) name;
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}
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// VZ: what does this magic -2 mean? I just copied the code but have no idea
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// about what it does... ###
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if ( pItem->GetId() == -2 ) {
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flags |= MF_DISABLED | MF_GRAYED;
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}
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HMENU hMenu = (HMENU)((m_hMenu == 0) ? m_savehMenu : m_hMenu);
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if ( !AppendMenu(hMenu, flags, id, pData) )
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{
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// wxLogLastError("AppendMenu");
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}
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m_noItems++;
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}
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void wxMenu::AppendSeparator(void)
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{
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Append(new wxMenuItem(this, ID_SEPARATOR));
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}
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// Pullright item
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void wxMenu::Append(int Id, const wxString& label, wxMenu *SubMenu,
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const wxString& helpString)
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{
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Append(new wxMenuItem(this, Id, label, helpString, FALSE, SubMenu));
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}
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// Ordinary menu item
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void wxMenu::Append(int Id, const wxString& label,
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const wxString& helpString, bool checkable)
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{
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// 'checkable' parameter is useless for Windows.
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Append(new wxMenuItem(this, Id, label, helpString, checkable));
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}
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void wxMenu::Delete(int id)
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{
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wxNode *node;
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wxMenuItem *item;
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int pos;
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HMENU menu;
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for (pos = 0, node = m_menuItems.First(); node; node = node->Next(), pos++) {
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item = (wxMenuItem *)node->Data();
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if (item->GetId() == id)
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break;
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}
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if (!node)
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return;
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menu = (HMENU)(m_hMenu ? m_hMenu : m_savehMenu);
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wxMenu *pSubMenu = item->GetSubMenu();
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if ( pSubMenu != NULL ) {
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RemoveMenu(menu, (UINT)pos, MF_BYPOSITION);
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pSubMenu->m_hMenu = pSubMenu->m_savehMenu;
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pSubMenu->m_savehMenu = 0;
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pSubMenu->m_parent = NULL;
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// RemoveChild(item->subMenu);
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pSubMenu->m_topLevelMenu = NULL;
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// TODO: Why isn't subMenu deleted here???
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// Will put this in for now. Assuming this is supposed
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// to delete the menu, not just remove it.
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item->DeleteSubMenu();
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}
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else {
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DeleteMenu(menu, (UINT)pos, MF_BYPOSITION);
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}
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m_menuItems.DeleteNode(node);
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delete item;
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}
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void wxMenu::Enable(int Id, bool Flag)
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{
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wxMenuItem *item = FindItemForId(Id);
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wxCHECK( item != NULL );
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item->Enable(Flag);
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}
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bool wxMenu::Enabled(int Id) const
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{
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wxMenuItem *item = FindItemForId(Id);
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wxCHECK_RET( item != NULL, FALSE );
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return item->IsEnabled();
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}
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void wxMenu::Check(int Id, bool Flag)
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{
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wxMenuItem *item = FindItemForId(Id);
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wxCHECK( item != NULL );
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item->Check(Flag);
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}
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bool wxMenu::Checked(int Id) const
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{
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wxMenuItem *item = FindItemForId(Id);
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wxCHECK_RET( item != NULL, FALSE );
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return item->IsChecked();
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}
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void wxMenu::SetTitle(const wxString& label)
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{
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m_title = label ;
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if (m_hMenu)
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ModifyMenu((HMENU)m_hMenu, 0,
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MF_BYPOSITION | MF_STRING | MF_DISABLED,
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(UINT)-2, (const char *)m_title);
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else if (m_savehMenu)
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ModifyMenu((HMENU)m_savehMenu, 0,
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MF_BYPOSITION | MF_STRING | MF_DISABLED,
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(UINT)-2, (const char *)m_title);
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}
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const wxString& wxMenu::GetTitle() const
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{
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return m_title;
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}
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void wxMenu::SetLabel(int Id, const wxString& label)
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{
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wxMenuItem *item = FindItemForId(Id) ;
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if (item==NULL)
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return;
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if (item->GetSubMenu()==NULL)
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{
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if (m_hMenu)
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{
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UINT was_flag = GetMenuState((HMENU)m_hMenu,Id,MF_BYCOMMAND) ;
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ModifyMenu((HMENU)m_hMenu,Id,MF_BYCOMMAND|MF_STRING|was_flag,Id,(const char *)label) ;
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}
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else if (m_savehMenu)
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{
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UINT was_flag = GetMenuState((HMENU)m_savehMenu,Id,MF_BYCOMMAND) ;
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ModifyMenu((HMENU)m_savehMenu,Id,MF_BYCOMMAND|MF_STRING|was_flag,Id,(const char *)label) ;
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}
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}
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else
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{
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wxMenu *father = item->GetSubMenu()->m_topLevelMenu ;
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wxNode *node = father->m_menuItems.First() ;
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int i = 0 ;
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while (node)
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{
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wxMenuItem *matched = (wxMenuItem*)node->Data() ;
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if (matched==item)
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break ;
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i++ ;
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node = node->Next() ;
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}
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// Here, we have the position.
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ModifyMenu((HMENU)father->m_savehMenu,i,
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MF_BYPOSITION|MF_STRING|MF_POPUP,
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(UINT)item->GetSubMenu()->m_savehMenu,(const char *)label) ;
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}
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item->SetName(label);
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}
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wxString wxMenu::GetLabel(int Id) const
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{
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static char tmp[128] ;
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int len;
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if (m_hMenu)
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len = GetMenuString((HMENU)m_hMenu,Id,tmp,WXSIZEOF(tmp) - 1,MF_BYCOMMAND);
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else if (m_savehMenu)
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len = GetMenuString((HMENU)m_savehMenu,Id,tmp,WXSIZEOF(tmp) - 1,MF_BYCOMMAND);
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else
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len = 0 ;
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tmp[len] = '\0' ;
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return wxString(tmp) ;
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}
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bool wxMenu::MSWCommand(const WXUINT WXUNUSED(param), const WXWORD id)
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{
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wxCommandEvent event(wxEVENT_TYPE_MENU_COMMAND);
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event.SetEventObject( this );
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event.SetId( id );
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event.SetInt( id );
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ProcessCommand(event);
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return TRUE;
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}
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// Finds the item id matching the given string, -1 if not found.
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int wxMenu::FindItem (const wxString& itemString) const
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{
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char buf1[200];
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char buf2[200];
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wxStripMenuCodes ((char *)(const char *)itemString, buf1);
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for (wxNode * node = m_menuItems.First (); node; node = node->Next ())
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{
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wxMenuItem *item = (wxMenuItem *) node->Data ();
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if (item->GetSubMenu())
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{
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int ans = item->GetSubMenu()->FindItem(itemString);
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if (ans > -1)
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return ans;
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}
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if ( !item->IsSeparator() )
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{
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wxStripMenuCodes((char *)item->GetName().c_str(), buf2);
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if (strcmp(buf1, buf2) == 0)
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return item->GetId();
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}
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}
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return -1;
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}
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wxMenuItem *wxMenu::FindItemForId(const int itemId, wxMenu ** itemMenu) const
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{
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if (itemMenu)
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*itemMenu = NULL;
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for (wxNode * node = m_menuItems.First (); node; node = node->Next ())
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{
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wxMenuItem *item = (wxMenuItem *) node->Data ();
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if (item->GetId() == itemId)
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{
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if (itemMenu)
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*itemMenu = (wxMenu *) this;
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return item;
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}
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if (item->GetSubMenu())
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{
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wxMenuItem *ans = item->GetSubMenu()->FindItemForId (itemId, itemMenu);
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if (ans)
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return ans;
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}
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}
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if (itemMenu)
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*itemMenu = NULL;
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return NULL;
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}
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void wxMenu::SetHelpString(const int itemId, const wxString& helpString)
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{
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wxMenuItem *item = FindItemForId (itemId);
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if (item)
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item->SetHelp(helpString);
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}
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wxString wxMenu::GetHelpString (const int itemId) const
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{
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wxMenuItem *item = FindItemForId (itemId);
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wxString str("");
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return (item == NULL) ? str : item->GetHelp();
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}
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void wxMenu::ProcessCommand(wxCommandEvent & event)
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{
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bool processed = FALSE;
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// Try a callback
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if (m_callback)
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{
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(void) (*(m_callback)) (*this, event);
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processed = TRUE;
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}
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// Try the menu's event handler
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if ( !processed && GetEventHandler())
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{
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processed = GetEventHandler()->ProcessEvent(event);
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}
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// Try the window the menu was popped up from (and up
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// through the hierarchy)
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if ( !processed && GetInvokingWindow())
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processed = GetInvokingWindow()->ProcessEvent(event);
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}
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extern wxMenu *wxCurrentPopupMenu;
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bool wxWindow::PopupMenu(wxMenu *menu, const int x, const int y)
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{
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menu->SetInvokingWindow(this);
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HWND hWnd = (HWND) GetHWND();
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HMENU hMenu = (HMENU)menu->m_hMenu;
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POINT point;
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point.x = x;
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point.y = y;
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::ClientToScreen(hWnd, &point);
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wxCurrentPopupMenu = menu;
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::TrackPopupMenu(hMenu, TPM_RIGHTBUTTON, point.x, point.y, 0, hWnd, NULL);
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wxYield();
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wxCurrentPopupMenu = NULL;
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menu->SetInvokingWindow(NULL);
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return TRUE;
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}
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// Menu Bar
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wxMenuBar::wxMenuBar(void)
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{
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m_eventHandler = this;
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|
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m_menuCount = 0;
|
||||
m_menus = NULL;
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m_titles = NULL;
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m_menuBarFrame = NULL;
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m_hMenu = 0;
|
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}
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|
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wxMenuBar::wxMenuBar(const int N, wxMenu *Menus[], const wxString Titles[])
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{
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m_eventHandler = this;
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m_menuCount = N;
|
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m_menus = Menus;
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m_titles = new wxString[N];
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int i;
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for ( i = 0; i < N; i++ )
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m_titles[i] = Titles[i];
|
||||
m_menuBarFrame = NULL;
|
||||
for (i = 0; i < N; i++)
|
||||
m_menus[i]->m_menuBar = (wxMenuBar *) this;
|
||||
|
||||
m_hMenu = 0;
|
||||
}
|
||||
|
||||
wxMenuBar::~wxMenuBar(void)
|
||||
{
|
||||
// In fact, don't want menu to be destroyed before MDI
|
||||
// shuffling has taken place. Let it be destroyed
|
||||
// automatically when the window is destroyed.
|
||||
|
||||
// DestroyMenu(menu);
|
||||
// m_hMenu = NULL;
|
||||
|
||||
int i;
|
||||
/*
|
||||
// See remarks in ::~wxMenu() method
|
||||
// BEWARE - this may interfere with MDI fixes, so
|
||||
// may need to remove
|
||||
int N = 0 ;
|
||||
|
||||
if (m_menuBarFrame && ((m_menuBarFrame->GetWindowStyleFlag() & wxSDI) == wxSDI))
|
||||
{
|
||||
if (menu)
|
||||
N = GetMenuItemCount(menu) ;
|
||||
for (i = N-1; i >= 0; i--)
|
||||
RemoveMenu(menu, i, MF_BYPOSITION);
|
||||
}
|
||||
*/
|
||||
for (i = 0; i < m_menuCount; i++)
|
||||
{
|
||||
delete m_menus[i];
|
||||
}
|
||||
delete[] m_menus;
|
||||
delete[] m_titles;
|
||||
|
||||
/* Don't destroy menu here, in case we're MDI and
|
||||
need to do some shuffling with VALID menu handles.
|
||||
if (menu)
|
||||
DestroyMenu(menu);
|
||||
m_hMenu = 0;
|
||||
*/
|
||||
}
|
||||
|
||||
// Must only be used AFTER menu has been attached to frame,
|
||||
// otherwise use individual menus to enable/disable items
|
||||
void wxMenuBar::Enable(const int Id, const bool Flag)
|
||||
{
|
||||
int ms_flag;
|
||||
if (Flag)
|
||||
ms_flag = MF_ENABLED;
|
||||
else
|
||||
ms_flag = MF_GRAYED;
|
||||
|
||||
wxMenu *itemMenu = NULL;
|
||||
wxMenuItem *item = FindItemForId(Id, &itemMenu) ;
|
||||
if (!item)
|
||||
return;
|
||||
|
||||
if (itemMenu->m_hMenu)
|
||||
EnableMenuItem((HMENU)itemMenu->m_hMenu, Id, MF_BYCOMMAND | ms_flag);
|
||||
else if (itemMenu->m_savehMenu)
|
||||
EnableMenuItem((HMENU)itemMenu->m_savehMenu, Id, MF_BYCOMMAND | ms_flag);
|
||||
|
||||
}
|
||||
|
||||
void wxMenuBar::EnableTop(const int pos, const bool flag)
|
||||
{
|
||||
int ms_flag;
|
||||
if (flag)
|
||||
ms_flag = MF_ENABLED;
|
||||
else
|
||||
ms_flag = MF_GRAYED;
|
||||
|
||||
EnableMenuItem((HMENU)m_hMenu, pos, MF_BYPOSITION | ms_flag);
|
||||
DrawMenuBar((HWND) m_menuBarFrame->GetHWND()) ;
|
||||
}
|
||||
|
||||
// Must only be used AFTER menu has been attached to frame,
|
||||
// otherwise use individual menus
|
||||
void wxMenuBar::Check(const int Id, const bool Flag)
|
||||
{
|
||||
wxMenu *itemMenu = NULL;
|
||||
wxMenuItem *item = FindItemForId(Id, &itemMenu) ;
|
||||
if (!item)
|
||||
return;
|
||||
|
||||
if (!item->IsCheckable())
|
||||
return ;
|
||||
int ms_flag;
|
||||
if (Flag)
|
||||
ms_flag = MF_CHECKED;
|
||||
else
|
||||
ms_flag = MF_UNCHECKED;
|
||||
|
||||
if (itemMenu->m_hMenu)
|
||||
CheckMenuItem((HMENU)itemMenu->m_hMenu, Id, MF_BYCOMMAND | ms_flag);
|
||||
else if (itemMenu->m_savehMenu)
|
||||
CheckMenuItem((HMENU)itemMenu->m_savehMenu, Id, MF_BYCOMMAND | ms_flag);
|
||||
|
||||
// CheckMenuItem((HMENU)m_hMenu, Id, MF_BYCOMMAND | ms_flag);
|
||||
}
|
||||
|
||||
bool wxMenuBar::Checked(const int Id) const
|
||||
{
|
||||
wxMenu *itemMenu = NULL;
|
||||
wxMenuItem *item = FindItemForId(Id, &itemMenu) ;
|
||||
if (!item)
|
||||
return FALSE;
|
||||
|
||||
int Flag ;
|
||||
|
||||
if (itemMenu->m_hMenu)
|
||||
Flag=GetMenuState((HMENU)itemMenu->m_hMenu, Id, MF_BYCOMMAND) ;
|
||||
else if (itemMenu->m_savehMenu)
|
||||
Flag=GetMenuState((HMENU)itemMenu->m_savehMenu, Id, MF_BYCOMMAND) ;
|
||||
|
||||
// Flag=GetMenuState((HMENU)m_hMenu, Id, MF_BYCOMMAND) ;
|
||||
|
||||
if (Flag&MF_CHECKED)
|
||||
return TRUE ;
|
||||
else
|
||||
return FALSE ;
|
||||
}
|
||||
|
||||
bool wxMenuBar::Enabled(const int Id) const
|
||||
{
|
||||
wxMenu *itemMenu = NULL;
|
||||
wxMenuItem *item = FindItemForId(Id, &itemMenu) ;
|
||||
if (!item)
|
||||
return FALSE;
|
||||
|
||||
int Flag ;
|
||||
|
||||
if (itemMenu->m_hMenu)
|
||||
Flag=GetMenuState((HMENU)itemMenu->m_hMenu, Id, MF_BYCOMMAND) ;
|
||||
else if (itemMenu->m_savehMenu)
|
||||
Flag=GetMenuState((HMENU)itemMenu->m_savehMenu, Id, MF_BYCOMMAND) ;
|
||||
|
||||
if (Flag&MF_ENABLED)
|
||||
return TRUE ;
|
||||
else
|
||||
return FALSE ;
|
||||
}
|
||||
|
||||
|
||||
void wxMenuBar::SetLabel(const int Id, const wxString& label)
|
||||
{
|
||||
wxMenu *itemMenu = NULL;
|
||||
wxMenuItem *item = FindItemForId(Id, &itemMenu) ;
|
||||
|
||||
if (!item)
|
||||
return;
|
||||
|
||||
if (itemMenu->m_hMenu)
|
||||
{
|
||||
UINT was_flag = GetMenuState((HMENU)itemMenu->m_hMenu,Id,MF_BYCOMMAND) ;
|
||||
ModifyMenu((HMENU)itemMenu->m_hMenu,Id,MF_BYCOMMAND|MF_STRING|was_flag,Id,(const char *)label) ;
|
||||
}
|
||||
else if (itemMenu->m_savehMenu)
|
||||
{
|
||||
UINT was_flag = GetMenuState((HMENU)itemMenu->m_savehMenu,Id,MF_BYCOMMAND) ;
|
||||
ModifyMenu((HMENU)itemMenu->m_savehMenu,Id,MF_BYCOMMAND|MF_STRING|was_flag,Id,(const char *)label) ;
|
||||
}
|
||||
}
|
||||
|
||||
wxString wxMenuBar::GetLabel(const int Id) const
|
||||
{
|
||||
wxMenu *itemMenu = NULL;
|
||||
wxMenuItem *item = FindItemForId(Id, &itemMenu) ;
|
||||
|
||||
if (!item)
|
||||
return wxString("");
|
||||
|
||||
static char tmp[128] ;
|
||||
int len = 0;
|
||||
if (itemMenu->m_hMenu)
|
||||
{
|
||||
len = GetMenuString((HMENU)itemMenu->m_hMenu,Id,tmp,127,MF_BYCOMMAND) ;
|
||||
}
|
||||
else if (itemMenu->m_savehMenu)
|
||||
{
|
||||
len = GetMenuString((HMENU)itemMenu->m_savehMenu,Id,tmp,127,MF_BYCOMMAND) ;
|
||||
}
|
||||
|
||||
// int len = GetMenuString((HMENU)m_hMenu,Id,tmp,127,MF_BYCOMMAND) ;
|
||||
tmp[len] = '\0' ;
|
||||
return wxString(tmp) ;
|
||||
}
|
||||
|
||||
void wxMenuBar::SetLabelTop(const int pos, const wxString& label)
|
||||
{
|
||||
UINT was_flag = GetMenuState((HMENU)m_hMenu,pos,MF_BYPOSITION) ;
|
||||
if (was_flag&MF_POPUP)
|
||||
{
|
||||
was_flag &= 0xff ;
|
||||
HMENU popup = GetSubMenu((HMENU)m_hMenu,pos) ;
|
||||
ModifyMenu((HMENU)m_hMenu,pos,MF_BYPOSITION|MF_STRING|was_flag,(UINT)popup,(const char *)label) ;
|
||||
}
|
||||
else
|
||||
ModifyMenu((HMENU)m_hMenu,pos,MF_BYPOSITION|MF_STRING|was_flag,pos,(const char *)label) ;
|
||||
}
|
||||
|
||||
wxString wxMenuBar::GetLabelTop(const int pos) const
|
||||
{
|
||||
static char tmp[128] ;
|
||||
int len = GetMenuString((HMENU)m_hMenu,pos,tmp,127,MF_BYPOSITION) ;
|
||||
tmp[len] = '\0' ;
|
||||
return wxString(tmp);
|
||||
}
|
||||
|
||||
bool wxMenuBar::OnDelete(wxMenu *a_menu, const int pos)
|
||||
{
|
||||
if (!m_menuBarFrame)
|
||||
return TRUE;
|
||||
|
||||
if (RemoveMenu((HMENU)m_hMenu, (UINT)pos, MF_BYPOSITION)) {
|
||||
m_menus[pos]->m_hMenu = m_menus[pos]->m_savehMenu;
|
||||
m_menus[pos]->m_savehMenu = 0;
|
||||
|
||||
if (m_menuBarFrame) {
|
||||
DrawMenuBar((HWND) m_menuBarFrame->GetHWND()) ;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool wxMenuBar::OnAppend(wxMenu *a_menu, const char *title)
|
||||
{
|
||||
if (!a_menu->m_hMenu)
|
||||
return FALSE;
|
||||
|
||||
if (!m_menuBarFrame)
|
||||
return TRUE;
|
||||
|
||||
a_menu->m_savehMenu = a_menu->m_hMenu;
|
||||
a_menu->m_hMenu = 0;
|
||||
|
||||
AppendMenu((HMENU)m_hMenu, MF_POPUP | MF_STRING, (UINT)a_menu->m_savehMenu, title);
|
||||
|
||||
DrawMenuBar((HWND) m_menuBarFrame->GetHWND());
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void wxMenuBar::Append (wxMenu * menu, const wxString& title)
|
||||
{
|
||||
if (!OnAppend(menu, title))
|
||||
return;
|
||||
|
||||
m_menuCount ++;
|
||||
wxMenu **new_menus = new wxMenu *[m_menuCount];
|
||||
wxString *new_titles = new wxString[m_menuCount];
|
||||
int i;
|
||||
|
||||
for (i = 0; i < m_menuCount - 1; i++)
|
||||
{
|
||||
new_menus[i] = m_menus[i];
|
||||
m_menus[i] = NULL;
|
||||
new_titles[i] = m_titles[i];
|
||||
m_titles[i] = "";
|
||||
}
|
||||
if (m_menus)
|
||||
{
|
||||
delete[]m_menus;
|
||||
delete[]m_titles;
|
||||
}
|
||||
m_menus = new_menus;
|
||||
m_titles = new_titles;
|
||||
|
||||
m_menus[m_menuCount - 1] = (wxMenu *)menu;
|
||||
m_titles[m_menuCount - 1] = title;
|
||||
|
||||
((wxMenu *)menu)->m_menuBar = (wxMenuBar *) this;
|
||||
((wxMenu *)menu)->SetParent(this);
|
||||
}
|
||||
|
||||
void wxMenuBar::Delete(wxMenu * menu, const int i)
|
||||
{
|
||||
int j;
|
||||
int ii = (int) i;
|
||||
|
||||
if (menu != 0) {
|
||||
for (ii = 0; ii < m_menuCount; ii++) {
|
||||
if (m_menus[ii] == menu)
|
||||
break;
|
||||
}
|
||||
if (ii >= m_menuCount)
|
||||
return;
|
||||
} else {
|
||||
if (ii < 0 || ii >= m_menuCount)
|
||||
return;
|
||||
menu = m_menus[ii];
|
||||
}
|
||||
|
||||
if (!OnDelete(menu, ii))
|
||||
return;
|
||||
|
||||
menu->SetParent(NULL);
|
||||
|
||||
-- m_menuCount;
|
||||
for (j = ii; j < m_menuCount; j++) {
|
||||
m_menus[j] = m_menus[j + 1];
|
||||
m_titles[j] = m_titles[j + 1];
|
||||
}
|
||||
}
|
||||
|
||||
// Find the menu menuString, item itemString, and return the item id.
|
||||
// Returns -1 if none found.
|
||||
int wxMenuBar::FindMenuItem (const wxString& menuString, const wxString& itemString) const
|
||||
{
|
||||
char buf1[200];
|
||||
char buf2[200];
|
||||
wxStripMenuCodes ((char *)(const char *)menuString, buf1);
|
||||
int i;
|
||||
for (i = 0; i < m_menuCount; i++)
|
||||
{
|
||||
wxStripMenuCodes ((char *)(const char *)m_titles[i], buf2);
|
||||
if (strcmp (buf1, buf2) == 0)
|
||||
return m_menus[i]->FindItem (itemString);
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
wxMenuItem *wxMenuBar::FindItemForId (const int Id, wxMenu ** itemMenu) const
|
||||
{
|
||||
if (itemMenu)
|
||||
*itemMenu = NULL;
|
||||
|
||||
wxMenuItem *item = NULL;
|
||||
int i;
|
||||
for (i = 0; i < m_menuCount; i++)
|
||||
if ((item = m_menus[i]->FindItemForId (Id, itemMenu)))
|
||||
return item;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void wxMenuBar::SetHelpString (const int Id, const wxString& helpString)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < m_menuCount; i++)
|
||||
{
|
||||
if (m_menus[i]->FindItemForId (Id))
|
||||
{
|
||||
m_menus[i]->SetHelpString (Id, helpString);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
wxString wxMenuBar::GetHelpString (const int Id) const
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < m_menuCount; i++)
|
||||
{
|
||||
if (m_menus[i]->FindItemForId (Id))
|
||||
return wxString(m_menus[i]->GetHelpString (Id));
|
||||
}
|
||||
return wxString("");
|
||||
}
|
||||
|
||||
wxWindow *wxMenu::GetWindow() const
|
||||
{
|
||||
if ( m_pInvokingWindow != NULL )
|
||||
return m_pInvokingWindow;
|
||||
if ( m_menuBar != NULL)
|
||||
return m_menuBar->m_menuBarFrame;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
WXHMENU wxMenu::GetHMenu() const
|
||||
{
|
||||
if ( m_hMenu != 0 )
|
||||
return m_hMenu;
|
||||
else if ( m_savehMenu != 0 )
|
||||
return m_savehMenu;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
Reference in New Issue
Block a user