added some wxMSW stuff

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Karsten Ballüder
1998-05-20 14:12:05 +00:00
parent c801d85f15
commit 2bda0e1738
196 changed files with 57505 additions and 0 deletions

901
src/msw/menu.cpp Normal file
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/////////////////////////////////////////////////////////////////////////////
// Name: menu.cpp
// Purpose: wxMenu, wxMenuBar, wxMenuItem
// Author: Julian Smart
// Modified by: Vadim Zeitlin
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// headers & declarations
// ============================================================================
// wxWindows headers
// -----------------
#ifdef __GNUG__
#pragma implementation "menu.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/frame.h"
#include "wx/menu.h"
#include "wx/utils.h"
#endif
#if USE_OWNER_DRAWN
#include "wx/ownerdrw.h"
#endif
#include "wx/msw/private.h"
#include "wx/msw/menu.h"
#include "wx/menuitem.h"
#include "wx/log.h"
// other standard headers
// ----------------------
#include <string.h>
#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxMenu, wxWindow)
IMPLEMENT_DYNAMIC_CLASS(wxMenuBar, wxWindow)
#endif
// ============================================================================
// implementation
// ============================================================================
// Menus
// Construct a menu with optional title (then use append)
wxMenu::wxMenu(const wxString& Title, const wxFunction func)
{
m_title = Title;
m_parent = NULL;
m_eventHandler = this;
m_pInvokingWindow = NULL;
m_doBreak = FALSE ;
m_noItems = 0;
m_menuBar = NULL;
m_hMenu = (WXHMENU) CreatePopupMenu();
m_savehMenu = 0 ;
m_topLevelMenu = this;
if (m_title != "")
{
Append(-2, m_title) ;
AppendSeparator() ;
}
Callback(func);
}
// The wxWindow destructor will take care of deleting the submenus.
wxMenu::~wxMenu(void)
{
if (m_hMenu)
DestroyMenu((HMENU) m_hMenu);
m_hMenu = 0;
// Windows seems really bad on Menu de-allocation...
// After many try, here is what I do: RemoveMenu() will ensure
// that popup are "disconnected" from their parent; then call
// delete method on each child (which in turn do a recursive job),
// and finally, DestroyMenu()
//
// With that, BoundCheckers is happy, and no complaints...
/*
int N = 0 ;
if (m_hMenu)
N = GetMenuItemCount(m_hMenu);
int i;
for (i = N-1; i >= 0; i--)
RemoveMenu(m_hMenu, i, MF_BYPOSITION);
*/
// How is deleting submenus in this loop any different from deleting
// the submenus in the children list, via ~wxWindow ?
// I'll reinstate this deletion for now and remove addition
// from children list (which doesn't exist now)
// Julian 1/3/97
wxNode *node = m_menuItems.First();
while (node)
{
wxMenuItem *item = (wxMenuItem *)node->Data();
// Delete child menus.
// Beware: they must not be appended to children list!!!
// (because order of delete is significant)
if (item->GetSubMenu())
item->DeleteSubMenu();
wxNode *next = node->Next();
delete item;
delete node;
node = next;
}
/*
if (m_hMenu)
DestroyMenu(m_hMenu);
m_hMenu = 0;
*/
}
void wxMenu::Break(void)
{
m_doBreak = TRUE ;
}
// function appends a new item or submenu to the menu
void wxMenu::Append(wxMenuItem *pItem)
{
wxCHECK( pItem != NULL );
m_menuItems.Append(pItem);
UINT flags = 0;
if ( m_doBreak ) {
flags |= MF_MENUBREAK;
m_doBreak = FALSE;
}
if ( pItem->IsSeparator() ) {
flags |= MF_SEPARATOR;
}
// id is the numeric id for normal menu items and HMENU for submenus
UINT id;
wxMenu *SubMenu = pItem->GetSubMenu();
if ( SubMenu != NULL ) {
wxASSERT( SubMenu->m_hMenu != NULL );
id = (UINT)SubMenu->m_hMenu;
SubMenu->m_topLevelMenu = m_topLevelMenu;
SubMenu->m_parent = this;
SubMenu->m_savehMenu = (WXHMENU)id;
SubMenu->m_hMenu = 0;
flags |= MF_POPUP;
}
else {
id = pItem->GetId();
}
LPCSTR pData;
wxString name("");
#if USE_OWNER_DRAWN
if ( pItem->IsOwnerDrawn() ) { // want to get {Measure|Draw}Item messages?
// item draws itself, pass pointer to it in data parameter
flags |= MF_OWNERDRAW;
pData = (LPCSTR)pItem;
}
else
#endif
{
// menu is just a normal string (passed in data parameter)
flags |= MF_STRING;
name = pItem->GetName();
pData = (const char*) name;
}
// VZ: what does this magic -2 mean? I just copied the code but have no idea
// about what it does... ###
if ( pItem->GetId() == -2 ) {
flags |= MF_DISABLED | MF_GRAYED;
}
HMENU hMenu = (HMENU)((m_hMenu == 0) ? m_savehMenu : m_hMenu);
if ( !AppendMenu(hMenu, flags, id, pData) )
{
// wxLogLastError("AppendMenu");
}
m_noItems++;
}
void wxMenu::AppendSeparator(void)
{
Append(new wxMenuItem(this, ID_SEPARATOR));
}
// Pullright item
void wxMenu::Append(int Id, const wxString& label, wxMenu *SubMenu,
const wxString& helpString)
{
Append(new wxMenuItem(this, Id, label, helpString, FALSE, SubMenu));
}
// Ordinary menu item
void wxMenu::Append(int Id, const wxString& label,
const wxString& helpString, bool checkable)
{
// 'checkable' parameter is useless for Windows.
Append(new wxMenuItem(this, Id, label, helpString, checkable));
}
void wxMenu::Delete(int id)
{
wxNode *node;
wxMenuItem *item;
int pos;
HMENU menu;
for (pos = 0, node = m_menuItems.First(); node; node = node->Next(), pos++) {
item = (wxMenuItem *)node->Data();
if (item->GetId() == id)
break;
}
if (!node)
return;
menu = (HMENU)(m_hMenu ? m_hMenu : m_savehMenu);
wxMenu *pSubMenu = item->GetSubMenu();
if ( pSubMenu != NULL ) {
RemoveMenu(menu, (UINT)pos, MF_BYPOSITION);
pSubMenu->m_hMenu = pSubMenu->m_savehMenu;
pSubMenu->m_savehMenu = 0;
pSubMenu->m_parent = NULL;
// RemoveChild(item->subMenu);
pSubMenu->m_topLevelMenu = NULL;
// TODO: Why isn't subMenu deleted here???
// Will put this in for now. Assuming this is supposed
// to delete the menu, not just remove it.
item->DeleteSubMenu();
}
else {
DeleteMenu(menu, (UINT)pos, MF_BYPOSITION);
}
m_menuItems.DeleteNode(node);
delete item;
}
void wxMenu::Enable(int Id, bool Flag)
{
wxMenuItem *item = FindItemForId(Id);
wxCHECK( item != NULL );
item->Enable(Flag);
}
bool wxMenu::Enabled(int Id) const
{
wxMenuItem *item = FindItemForId(Id);
wxCHECK_RET( item != NULL, FALSE );
return item->IsEnabled();
}
void wxMenu::Check(int Id, bool Flag)
{
wxMenuItem *item = FindItemForId(Id);
wxCHECK( item != NULL );
item->Check(Flag);
}
bool wxMenu::Checked(int Id) const
{
wxMenuItem *item = FindItemForId(Id);
wxCHECK_RET( item != NULL, FALSE );
return item->IsChecked();
}
void wxMenu::SetTitle(const wxString& label)
{
m_title = label ;
if (m_hMenu)
ModifyMenu((HMENU)m_hMenu, 0,
MF_BYPOSITION | MF_STRING | MF_DISABLED,
(UINT)-2, (const char *)m_title);
else if (m_savehMenu)
ModifyMenu((HMENU)m_savehMenu, 0,
MF_BYPOSITION | MF_STRING | MF_DISABLED,
(UINT)-2, (const char *)m_title);
}
const wxString& wxMenu::GetTitle() const
{
return m_title;
}
void wxMenu::SetLabel(int Id, const wxString& label)
{
wxMenuItem *item = FindItemForId(Id) ;
if (item==NULL)
return;
if (item->GetSubMenu()==NULL)
{
if (m_hMenu)
{
UINT was_flag = GetMenuState((HMENU)m_hMenu,Id,MF_BYCOMMAND) ;
ModifyMenu((HMENU)m_hMenu,Id,MF_BYCOMMAND|MF_STRING|was_flag,Id,(const char *)label) ;
}
else if (m_savehMenu)
{
UINT was_flag = GetMenuState((HMENU)m_savehMenu,Id,MF_BYCOMMAND) ;
ModifyMenu((HMENU)m_savehMenu,Id,MF_BYCOMMAND|MF_STRING|was_flag,Id,(const char *)label) ;
}
}
else
{
wxMenu *father = item->GetSubMenu()->m_topLevelMenu ;
wxNode *node = father->m_menuItems.First() ;
int i = 0 ;
while (node)
{
wxMenuItem *matched = (wxMenuItem*)node->Data() ;
if (matched==item)
break ;
i++ ;
node = node->Next() ;
}
// Here, we have the position.
ModifyMenu((HMENU)father->m_savehMenu,i,
MF_BYPOSITION|MF_STRING|MF_POPUP,
(UINT)item->GetSubMenu()->m_savehMenu,(const char *)label) ;
}
item->SetName(label);
}
wxString wxMenu::GetLabel(int Id) const
{
static char tmp[128] ;
int len;
if (m_hMenu)
len = GetMenuString((HMENU)m_hMenu,Id,tmp,WXSIZEOF(tmp) - 1,MF_BYCOMMAND);
else if (m_savehMenu)
len = GetMenuString((HMENU)m_savehMenu,Id,tmp,WXSIZEOF(tmp) - 1,MF_BYCOMMAND);
else
len = 0 ;
tmp[len] = '\0' ;
return wxString(tmp) ;
}
bool wxMenu::MSWCommand(const WXUINT WXUNUSED(param), const WXWORD id)
{
wxCommandEvent event(wxEVENT_TYPE_MENU_COMMAND);
event.SetEventObject( this );
event.SetId( id );
event.SetInt( id );
ProcessCommand(event);
return TRUE;
}
// Finds the item id matching the given string, -1 if not found.
int wxMenu::FindItem (const wxString& itemString) const
{
char buf1[200];
char buf2[200];
wxStripMenuCodes ((char *)(const char *)itemString, buf1);
for (wxNode * node = m_menuItems.First (); node; node = node->Next ())
{
wxMenuItem *item = (wxMenuItem *) node->Data ();
if (item->GetSubMenu())
{
int ans = item->GetSubMenu()->FindItem(itemString);
if (ans > -1)
return ans;
}
if ( !item->IsSeparator() )
{
wxStripMenuCodes((char *)item->GetName().c_str(), buf2);
if (strcmp(buf1, buf2) == 0)
return item->GetId();
}
}
return -1;
}
wxMenuItem *wxMenu::FindItemForId(const int itemId, wxMenu ** itemMenu) const
{
if (itemMenu)
*itemMenu = NULL;
for (wxNode * node = m_menuItems.First (); node; node = node->Next ())
{
wxMenuItem *item = (wxMenuItem *) node->Data ();
if (item->GetId() == itemId)
{
if (itemMenu)
*itemMenu = (wxMenu *) this;
return item;
}
if (item->GetSubMenu())
{
wxMenuItem *ans = item->GetSubMenu()->FindItemForId (itemId, itemMenu);
if (ans)
return ans;
}
}
if (itemMenu)
*itemMenu = NULL;
return NULL;
}
void wxMenu::SetHelpString(const int itemId, const wxString& helpString)
{
wxMenuItem *item = FindItemForId (itemId);
if (item)
item->SetHelp(helpString);
}
wxString wxMenu::GetHelpString (const int itemId) const
{
wxMenuItem *item = FindItemForId (itemId);
wxString str("");
return (item == NULL) ? str : item->GetHelp();
}
void wxMenu::ProcessCommand(wxCommandEvent & event)
{
bool processed = FALSE;
// Try a callback
if (m_callback)
{
(void) (*(m_callback)) (*this, event);
processed = TRUE;
}
// Try the menu's event handler
if ( !processed && GetEventHandler())
{
processed = GetEventHandler()->ProcessEvent(event);
}
// Try the window the menu was popped up from (and up
// through the hierarchy)
if ( !processed && GetInvokingWindow())
processed = GetInvokingWindow()->ProcessEvent(event);
}
extern wxMenu *wxCurrentPopupMenu;
bool wxWindow::PopupMenu(wxMenu *menu, const int x, const int y)
{
menu->SetInvokingWindow(this);
HWND hWnd = (HWND) GetHWND();
HMENU hMenu = (HMENU)menu->m_hMenu;
POINT point;
point.x = x;
point.y = y;
::ClientToScreen(hWnd, &point);
wxCurrentPopupMenu = menu;
::TrackPopupMenu(hMenu, TPM_RIGHTBUTTON, point.x, point.y, 0, hWnd, NULL);
wxYield();
wxCurrentPopupMenu = NULL;
menu->SetInvokingWindow(NULL);
return TRUE;
}
// Menu Bar
wxMenuBar::wxMenuBar(void)
{
m_eventHandler = this;
m_menuCount = 0;
m_menus = NULL;
m_titles = NULL;
m_menuBarFrame = NULL;
m_hMenu = 0;
}
wxMenuBar::wxMenuBar(const int N, wxMenu *Menus[], const wxString Titles[])
{
m_eventHandler = this;
m_menuCount = N;
m_menus = Menus;
m_titles = new wxString[N];
int i;
for ( i = 0; i < N; i++ )
m_titles[i] = Titles[i];
m_menuBarFrame = NULL;
for (i = 0; i < N; i++)
m_menus[i]->m_menuBar = (wxMenuBar *) this;
m_hMenu = 0;
}
wxMenuBar::~wxMenuBar(void)
{
// In fact, don't want menu to be destroyed before MDI
// shuffling has taken place. Let it be destroyed
// automatically when the window is destroyed.
// DestroyMenu(menu);
// m_hMenu = NULL;
int i;
/*
// See remarks in ::~wxMenu() method
// BEWARE - this may interfere with MDI fixes, so
// may need to remove
int N = 0 ;
if (m_menuBarFrame && ((m_menuBarFrame->GetWindowStyleFlag() & wxSDI) == wxSDI))
{
if (menu)
N = GetMenuItemCount(menu) ;
for (i = N-1; i >= 0; i--)
RemoveMenu(menu, i, MF_BYPOSITION);
}
*/
for (i = 0; i < m_menuCount; i++)
{
delete m_menus[i];
}
delete[] m_menus;
delete[] m_titles;
/* Don't destroy menu here, in case we're MDI and
need to do some shuffling with VALID menu handles.
if (menu)
DestroyMenu(menu);
m_hMenu = 0;
*/
}
// Must only be used AFTER menu has been attached to frame,
// otherwise use individual menus to enable/disable items
void wxMenuBar::Enable(const int Id, const bool Flag)
{
int ms_flag;
if (Flag)
ms_flag = MF_ENABLED;
else
ms_flag = MF_GRAYED;
wxMenu *itemMenu = NULL;
wxMenuItem *item = FindItemForId(Id, &itemMenu) ;
if (!item)
return;
if (itemMenu->m_hMenu)
EnableMenuItem((HMENU)itemMenu->m_hMenu, Id, MF_BYCOMMAND | ms_flag);
else if (itemMenu->m_savehMenu)
EnableMenuItem((HMENU)itemMenu->m_savehMenu, Id, MF_BYCOMMAND | ms_flag);
}
void wxMenuBar::EnableTop(const int pos, const bool flag)
{
int ms_flag;
if (flag)
ms_flag = MF_ENABLED;
else
ms_flag = MF_GRAYED;
EnableMenuItem((HMENU)m_hMenu, pos, MF_BYPOSITION | ms_flag);
DrawMenuBar((HWND) m_menuBarFrame->GetHWND()) ;
}
// Must only be used AFTER menu has been attached to frame,
// otherwise use individual menus
void wxMenuBar::Check(const int Id, const bool Flag)
{
wxMenu *itemMenu = NULL;
wxMenuItem *item = FindItemForId(Id, &itemMenu) ;
if (!item)
return;
if (!item->IsCheckable())
return ;
int ms_flag;
if (Flag)
ms_flag = MF_CHECKED;
else
ms_flag = MF_UNCHECKED;
if (itemMenu->m_hMenu)
CheckMenuItem((HMENU)itemMenu->m_hMenu, Id, MF_BYCOMMAND | ms_flag);
else if (itemMenu->m_savehMenu)
CheckMenuItem((HMENU)itemMenu->m_savehMenu, Id, MF_BYCOMMAND | ms_flag);
// CheckMenuItem((HMENU)m_hMenu, Id, MF_BYCOMMAND | ms_flag);
}
bool wxMenuBar::Checked(const int Id) const
{
wxMenu *itemMenu = NULL;
wxMenuItem *item = FindItemForId(Id, &itemMenu) ;
if (!item)
return FALSE;
int Flag ;
if (itemMenu->m_hMenu)
Flag=GetMenuState((HMENU)itemMenu->m_hMenu, Id, MF_BYCOMMAND) ;
else if (itemMenu->m_savehMenu)
Flag=GetMenuState((HMENU)itemMenu->m_savehMenu, Id, MF_BYCOMMAND) ;
// Flag=GetMenuState((HMENU)m_hMenu, Id, MF_BYCOMMAND) ;
if (Flag&MF_CHECKED)
return TRUE ;
else
return FALSE ;
}
bool wxMenuBar::Enabled(const int Id) const
{
wxMenu *itemMenu = NULL;
wxMenuItem *item = FindItemForId(Id, &itemMenu) ;
if (!item)
return FALSE;
int Flag ;
if (itemMenu->m_hMenu)
Flag=GetMenuState((HMENU)itemMenu->m_hMenu, Id, MF_BYCOMMAND) ;
else if (itemMenu->m_savehMenu)
Flag=GetMenuState((HMENU)itemMenu->m_savehMenu, Id, MF_BYCOMMAND) ;
if (Flag&MF_ENABLED)
return TRUE ;
else
return FALSE ;
}
void wxMenuBar::SetLabel(const int Id, const wxString& label)
{
wxMenu *itemMenu = NULL;
wxMenuItem *item = FindItemForId(Id, &itemMenu) ;
if (!item)
return;
if (itemMenu->m_hMenu)
{
UINT was_flag = GetMenuState((HMENU)itemMenu->m_hMenu,Id,MF_BYCOMMAND) ;
ModifyMenu((HMENU)itemMenu->m_hMenu,Id,MF_BYCOMMAND|MF_STRING|was_flag,Id,(const char *)label) ;
}
else if (itemMenu->m_savehMenu)
{
UINT was_flag = GetMenuState((HMENU)itemMenu->m_savehMenu,Id,MF_BYCOMMAND) ;
ModifyMenu((HMENU)itemMenu->m_savehMenu,Id,MF_BYCOMMAND|MF_STRING|was_flag,Id,(const char *)label) ;
}
}
wxString wxMenuBar::GetLabel(const int Id) const
{
wxMenu *itemMenu = NULL;
wxMenuItem *item = FindItemForId(Id, &itemMenu) ;
if (!item)
return wxString("");
static char tmp[128] ;
int len = 0;
if (itemMenu->m_hMenu)
{
len = GetMenuString((HMENU)itemMenu->m_hMenu,Id,tmp,127,MF_BYCOMMAND) ;
}
else if (itemMenu->m_savehMenu)
{
len = GetMenuString((HMENU)itemMenu->m_savehMenu,Id,tmp,127,MF_BYCOMMAND) ;
}
// int len = GetMenuString((HMENU)m_hMenu,Id,tmp,127,MF_BYCOMMAND) ;
tmp[len] = '\0' ;
return wxString(tmp) ;
}
void wxMenuBar::SetLabelTop(const int pos, const wxString& label)
{
UINT was_flag = GetMenuState((HMENU)m_hMenu,pos,MF_BYPOSITION) ;
if (was_flag&MF_POPUP)
{
was_flag &= 0xff ;
HMENU popup = GetSubMenu((HMENU)m_hMenu,pos) ;
ModifyMenu((HMENU)m_hMenu,pos,MF_BYPOSITION|MF_STRING|was_flag,(UINT)popup,(const char *)label) ;
}
else
ModifyMenu((HMENU)m_hMenu,pos,MF_BYPOSITION|MF_STRING|was_flag,pos,(const char *)label) ;
}
wxString wxMenuBar::GetLabelTop(const int pos) const
{
static char tmp[128] ;
int len = GetMenuString((HMENU)m_hMenu,pos,tmp,127,MF_BYPOSITION) ;
tmp[len] = '\0' ;
return wxString(tmp);
}
bool wxMenuBar::OnDelete(wxMenu *a_menu, const int pos)
{
if (!m_menuBarFrame)
return TRUE;
if (RemoveMenu((HMENU)m_hMenu, (UINT)pos, MF_BYPOSITION)) {
m_menus[pos]->m_hMenu = m_menus[pos]->m_savehMenu;
m_menus[pos]->m_savehMenu = 0;
if (m_menuBarFrame) {
DrawMenuBar((HWND) m_menuBarFrame->GetHWND()) ;
}
return TRUE;
}
return FALSE;
}
bool wxMenuBar::OnAppend(wxMenu *a_menu, const char *title)
{
if (!a_menu->m_hMenu)
return FALSE;
if (!m_menuBarFrame)
return TRUE;
a_menu->m_savehMenu = a_menu->m_hMenu;
a_menu->m_hMenu = 0;
AppendMenu((HMENU)m_hMenu, MF_POPUP | MF_STRING, (UINT)a_menu->m_savehMenu, title);
DrawMenuBar((HWND) m_menuBarFrame->GetHWND());
return TRUE;
}
void wxMenuBar::Append (wxMenu * menu, const wxString& title)
{
if (!OnAppend(menu, title))
return;
m_menuCount ++;
wxMenu **new_menus = new wxMenu *[m_menuCount];
wxString *new_titles = new wxString[m_menuCount];
int i;
for (i = 0; i < m_menuCount - 1; i++)
{
new_menus[i] = m_menus[i];
m_menus[i] = NULL;
new_titles[i] = m_titles[i];
m_titles[i] = "";
}
if (m_menus)
{
delete[]m_menus;
delete[]m_titles;
}
m_menus = new_menus;
m_titles = new_titles;
m_menus[m_menuCount - 1] = (wxMenu *)menu;
m_titles[m_menuCount - 1] = title;
((wxMenu *)menu)->m_menuBar = (wxMenuBar *) this;
((wxMenu *)menu)->SetParent(this);
}
void wxMenuBar::Delete(wxMenu * menu, const int i)
{
int j;
int ii = (int) i;
if (menu != 0) {
for (ii = 0; ii < m_menuCount; ii++) {
if (m_menus[ii] == menu)
break;
}
if (ii >= m_menuCount)
return;
} else {
if (ii < 0 || ii >= m_menuCount)
return;
menu = m_menus[ii];
}
if (!OnDelete(menu, ii))
return;
menu->SetParent(NULL);
-- m_menuCount;
for (j = ii; j < m_menuCount; j++) {
m_menus[j] = m_menus[j + 1];
m_titles[j] = m_titles[j + 1];
}
}
// Find the menu menuString, item itemString, and return the item id.
// Returns -1 if none found.
int wxMenuBar::FindMenuItem (const wxString& menuString, const wxString& itemString) const
{
char buf1[200];
char buf2[200];
wxStripMenuCodes ((char *)(const char *)menuString, buf1);
int i;
for (i = 0; i < m_menuCount; i++)
{
wxStripMenuCodes ((char *)(const char *)m_titles[i], buf2);
if (strcmp (buf1, buf2) == 0)
return m_menus[i]->FindItem (itemString);
}
return -1;
}
wxMenuItem *wxMenuBar::FindItemForId (const int Id, wxMenu ** itemMenu) const
{
if (itemMenu)
*itemMenu = NULL;
wxMenuItem *item = NULL;
int i;
for (i = 0; i < m_menuCount; i++)
if ((item = m_menus[i]->FindItemForId (Id, itemMenu)))
return item;
return NULL;
}
void wxMenuBar::SetHelpString (const int Id, const wxString& helpString)
{
int i;
for (i = 0; i < m_menuCount; i++)
{
if (m_menus[i]->FindItemForId (Id))
{
m_menus[i]->SetHelpString (Id, helpString);
return;
}
}
}
wxString wxMenuBar::GetHelpString (const int Id) const
{
int i;
for (i = 0; i < m_menuCount; i++)
{
if (m_menus[i]->FindItemForId (Id))
return wxString(m_menus[i]->GetHelpString (Id));
}
return wxString("");
}
wxWindow *wxMenu::GetWindow() const
{
if ( m_pInvokingWindow != NULL )
return m_pInvokingWindow;
if ( m_menuBar != NULL)
return m_menuBar->m_menuBarFrame;
return NULL;
}
WXHMENU wxMenu::GetHMenu() const
{
if ( m_hMenu != 0 )
return m_hMenu;
else if ( m_savehMenu != 0 )
return m_savehMenu;
return 0;
}