added some wxMSW stuff
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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325
src/msw/checkbox.cpp
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325
src/msw/checkbox.cpp
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/////////////////////////////////////////////////////////////////////////////
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// Name: checkbox.cpp
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// Purpose: wxCheckBox
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// Author: Julian Smart
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// Modified by:
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// Created: 04/01/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart and Markus Holzem
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma implementation "checkbox.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/checkbox.h"
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#endif
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#include "wx/msw/private.h"
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#if !USE_SHARED_LIBRARY
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IMPLEMENT_DYNAMIC_CLASS(wxCheckBox, wxControl)
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IMPLEMENT_DYNAMIC_CLASS(wxBitmapCheckBox, wxCheckBox)
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#endif
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bool wxCheckBox::MSWCommand(const WXUINT WXUNUSED(param), const WXWORD WXUNUSED(id))
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{
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wxCommandEvent event(wxEVENT_TYPE_CHECKBOX_COMMAND, m_windowId);
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event.SetInt(GetValue());
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event.SetEventObject(this);
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ProcessCommand(event);
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return TRUE;
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}
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// Single check box item
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bool wxCheckBox::Create(wxWindow *parent, const wxWindowID id, const wxString& label,
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const wxPoint& pos,
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const wxSize& size, const long style,
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const wxValidator& validator,
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const wxString& name)
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{
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SetName(name);
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SetValidator(validator);
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if (parent) parent->AddChild(this);
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SetBackgroundColour(parent->GetDefaultBackgroundColour()) ;
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SetForegroundColour(parent->GetDefaultForegroundColour()) ;
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m_windowStyle = style;
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wxString Label = label;
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if (Label == "")
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Label = " "; // Apparently needed or checkbox won't show
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if ( id == -1 )
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m_windowId = NewControlId();
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else
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m_windowId = id;
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int x = pos.x;
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int y = pos.y;
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int width = size.x;
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int height = size.y;
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long msStyle = BS_AUTOCHECKBOX|WS_TABSTOP|WS_CHILD;
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// We perhaps have different concepts of 3D here - a 3D border,
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// versus a 3D button.
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// So we only wish to give a border if this is specified
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// in the style.
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bool want3D;
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WXDWORD exStyle = Determine3DEffects(0, &want3D) ;
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// Even with extended styles, need to combine with WS_BORDER
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// for them to look right.
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if (want3D && ((m_windowStyle & wxSIMPLE_BORDER) || (m_windowStyle & wxRAISED_BORDER) ||
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(m_windowStyle & wxSUNKEN_BORDER) || (m_windowStyle & wxDOUBLE_BORDER)))
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msStyle |= WS_BORDER;
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HWND wx_button = CreateWindowEx(exStyle, "BUTTON", (const char *)Label,
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msStyle,
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0, 0, 0, 0, (HWND) parent->GetHWND(), (HMENU)m_windowId,
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wxGetInstance(), NULL);
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#if CTL3D
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if (want3D)
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{
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Ctl3dSubclassCtl(wx_button);
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m_useCtl3D = TRUE;
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}
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#endif
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m_hWnd = (WXHWND) wx_button;
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// Subclass again for purposes of dialog editing mode
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SubclassWin((WXHWND) wx_button);
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SetFont(* parent->GetFont());
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SetSize(x, y, width, height);
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ShowWindow(wx_button, SW_SHOW);
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return TRUE;
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}
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void wxCheckBox::SetLabel(const wxString& label)
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{
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SetWindowText((HWND) GetHWND(), (const char *)label);
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}
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void wxCheckBox::SetSize(const int x, const int y, const int width, const int height, const int sizeFlags)
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{
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int currentX, currentY;
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GetPosition(¤tX, ¤tY);
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int x1 = x;
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int y1 = y;
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int w1 = width;
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int h1 = height;
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if (x == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
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x1 = currentX;
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if (y == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
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y1 = currentY;
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char buf[300];
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float current_width;
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float cyf;
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HWND button = (HWND) GetHWND();
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GetWindowText(button, buf, 300);
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if (buf[0])
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{
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GetTextExtent(buf, ¤t_width, &cyf, NULL, NULL, GetFont());
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if (w1 < 0)
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w1 = (int)(current_width + RADIO_SIZE);
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if (h1 < 0)
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{
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h1 = (int)(cyf);
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if (h1 < RADIO_SIZE)
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h1 = RADIO_SIZE;
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}
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}
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else
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{
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if (w1 < 0)
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w1 = RADIO_SIZE;
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if (h1 < 0)
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h1 = RADIO_SIZE;
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}
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MoveWindow(button, x1, y1, w1, h1, TRUE);
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/*
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#if WXWIN_COMPATIBILITY
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GetEventHandler()->OldOnSize(width, height);
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#else
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wxSizeEvent event(wxSize(width, height), m_windowId);
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event.eventObject = this;
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GetEventHandler()->ProcessEvent(event);
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#endif
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*/
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}
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void wxCheckBox::SetValue(const bool val)
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{
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SendMessage((HWND) GetHWND(), BM_SETCHECK, val, 0);
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}
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bool wxCheckBox::GetValue(void) const
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{
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#ifdef __WIN32__
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return (SendMessage((HWND) GetHWND(), BM_GETCHECK, 0, 0) == BST_CHECKED);
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#else
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return ((0x003 & SendMessage((HWND) GetHWND(), BM_GETCHECK, 0, 0)) == 0x003);
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#endif
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}
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WXHBRUSH wxCheckBox::OnCtlColor(const WXHDC pDC, const WXHWND pWnd, const WXUINT nCtlColor,
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WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
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{
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#if CTL3D
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if ( m_useCtl3D )
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{
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HBRUSH hbrush = Ctl3dCtlColorEx(message, wParam, lParam);
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return (WXHBRUSH) hbrush;
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}
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#endif
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if (GetParent()->GetTransparentBackground())
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SetBkMode((HDC) pDC, TRANSPARENT);
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else
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SetBkMode((HDC) pDC, OPAQUE);
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::SetBkColor((HDC) pDC, RGB(GetBackgroundColour().Red(), GetBackgroundColour().Green(), GetBackgroundColour().Blue()));
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::SetTextColor((HDC) pDC, RGB(GetForegroundColour().Red(), GetForegroundColour().Green(), GetForegroundColour().Blue()));
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wxBrush *backgroundBrush = wxTheBrushList->FindOrCreateBrush(GetBackgroundColour(), wxSOLID);
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// Note that this will be cleaned up in wxApp::OnIdle, if backgroundBrush
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// has a zero usage count.
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// backgroundBrush->RealizeResource();
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return (WXHBRUSH) backgroundBrush->GetResourceHandle();
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}
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void wxCheckBox::Command (wxCommandEvent & event)
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{
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SetValue ((event.GetInt() != 0));
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ProcessCommand (event);
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}
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bool wxBitmapCheckBox::Create(wxWindow *parent, const wxWindowID id, const wxBitmap *label,
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const wxPoint& pos,
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const wxSize& size, const long style,
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const wxValidator& validator,
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const wxString& name)
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{
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SetName(name);
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SetValidator(validator);
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if (parent) parent->AddChild(this);
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SetBackgroundColour(parent->GetDefaultBackgroundColour()) ;
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SetForegroundColour(parent->GetDefaultForegroundColour()) ;
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m_windowStyle = style;
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if ( id == -1 )
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m_windowId = NewControlId();
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else
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m_windowId = id;
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int x = pos.x;
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int y = pos.y;
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int width = size.x;
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int height = size.y;
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checkWidth = -1 ;
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checkHeight = -1 ;
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long msStyle = CHECK_FLAGS;
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HWND wx_button = CreateWindowEx(MakeExtendedStyle(m_windowStyle), CHECK_CLASS, "toggle",
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msStyle,
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0, 0, 0, 0, (HWND) parent->GetHWND(), (HMENU)m_windowId,
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wxGetInstance(), NULL);
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#if CTL3D
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if (!(GetParent()->GetWindowStyleFlag() & wxUSER_COLOURS))
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{
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Ctl3dSubclassCtl(wx_button);
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m_useCtl3D = TRUE;
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}
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#endif
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m_hWnd = (WXHWND)wx_button;
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// Subclass again for purposes of dialog editing mode
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SubclassWin((WXHWND)wx_button);
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// SetFont(parent->GetFont());
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SetSize(x, y, width, height);
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ShowWindow(wx_button, SW_SHOW);
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return TRUE;
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}
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void wxBitmapCheckBox::SetLabel(const wxBitmap *bitmap)
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{
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}
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void wxBitmapCheckBox::SetSize(const int x, const int y, const int width, const int height, const int sizeFlags)
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{
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int currentX, currentY;
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GetPosition(¤tX, ¤tY);
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int x1 = x;
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int y1 = y;
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int w1 = width;
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int h1 = height;
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if (x == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
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x1 = currentX;
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if (y == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
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y1 = currentY;
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HWND button = (HWND) GetHWND();
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/*
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if (w1<0)
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w1 = checkWidth + FB_MARGIN ;
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if (h1<0)
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h1 = checkHeight + FB_MARGIN ;
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*/
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MoveWindow(button, x1, y1, w1, h1, TRUE);
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#if WXWIN_COMPATIBILITY
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GetEventHandler()->OldOnSize(width, height);
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#else
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wxSizeEvent event(wxSize(width, height), m_windowId);
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event.eventObject = this;
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GetEventHandler()->ProcessEvent(event);
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#endif
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}
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void wxBitmapCheckBox::SetValue(const bool val)
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{
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SendMessage((HWND) GetHWND(), BM_SETCHECK, val, 0);
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}
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bool wxBitmapCheckBox::GetValue(void) const
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{
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return ((0x003 & SendMessage((HWND) GetHWND(), BM_GETCHECK, 0, 0)) == 0x003);
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}
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