added some wxMSW stuff

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Karsten Ballüder
1998-05-20 14:12:05 +00:00
parent c801d85f15
commit 2bda0e1738
196 changed files with 57505 additions and 0 deletions

808
src/msw/bitmap.cpp Normal file
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/////////////////////////////////////////////////////////////////////////////
// Name: bitmap.cpp
// Purpose: wxBitmap
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "bitmap.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include <stdio.h>
#include "wx/setup.h"
#include "wx/list.h"
#include "wx/utils.h"
#include "wx/app.h"
#include "wx/palette.h"
#include "wx/bitmap.h"
#include "wx/icon.h"
#endif
#include "wx/msw/private.h"
#include "assert.h"
#if USE_XPM_IN_MSW
#define FOR_MSW 1
#include "..\..\contrib\wxxpm\libxpm.34b\lib\xpm34.h"
#endif
#include "wx/msw/dib.h"
#if !USE_SHARED_LIBRARIES
IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
#endif
wxBitmapRefData::wxBitmapRefData(void)
{
m_ok = FALSE;
m_width = 0;
m_height = 0;
m_depth = 0;
m_quality = 0;
m_hBitmap = 0 ;
m_selectedInto = NULL;
m_numColors = 0;
m_bitmapMask = NULL;
}
wxBitmapRefData::~wxBitmapRefData(void)
{
if (m_selectedInto)
{
char buf[200];
sprintf(buf, "Bitmap was deleted without selecting out of wxMemoryDC %X.", (unsigned int) m_selectedInto);
wxFatalError(buf);
}
if (m_hBitmap)
{
DeleteObject((HBITMAP) m_hBitmap);
}
m_hBitmap = 0 ;
if (m_bitmapMask)
delete m_bitmapMask;
m_bitmapMask = NULL;
}
wxList wxBitmap::sm_handlers;
wxBitmap::wxBitmap(void)
{
m_refData = NULL; // new wxBitmapRefData;
if ( wxTheBitmapList )
wxTheBitmapList->AddBitmap(this);
}
wxBitmap::~wxBitmap(void)
{
if (wxTheBitmapList)
wxTheBitmapList->DeleteObject(this);
}
bool wxBitmap::FreeResource(bool force)
{
if ( !M_BITMAPDATA )
return FALSE;
if (M_BITMAPDATA->m_selectedInto)
{
char buf[200];
sprintf(buf, "Bitmap %X was deleted without selecting out of wxMemoryDC %X.", (unsigned int) this, (unsigned int) M_BITMAPDATA->m_selectedInto);
wxFatalError(buf);
}
if (M_BITMAPDATA->m_hBitmap)
{
DeleteObject((HBITMAP) M_BITMAPDATA->m_hBitmap);
}
M_BITMAPDATA->m_hBitmap = 0 ;
/*
if (M_BITMAPDATA->m_bitmapPalette)
delete M_BITMAPDATA->m_bitmapPalette;
M_BITMAPDATA->m_bitmapPalette = NULL ;
*/
return TRUE;
}
wxBitmap::wxBitmap(const char bits[], const int the_width, const int the_height, const int no_bits)
{
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_width = the_width ;
M_BITMAPDATA->m_height = the_height ;
M_BITMAPDATA->m_depth = no_bits ;
M_BITMAPDATA->m_numColors = 0;
M_BITMAPDATA->m_hBitmap = (WXHBITMAP) CreateBitmap(the_width, the_height, no_bits, 1, bits);
if (M_BITMAPDATA->m_hBitmap)
M_BITMAPDATA->m_ok = TRUE;
else
M_BITMAPDATA->m_ok = FALSE;
M_BITMAPDATA->m_selectedInto = NULL;
if ( wxTheBitmapList )
wxTheBitmapList->AddBitmap(this);
}
wxBitmap::wxBitmap(const int w, const int h, const int d)
{
(void)Create(w, h, d);
if ( wxTheBitmapList )
wxTheBitmapList->AddBitmap(this);
}
wxBitmap::wxBitmap(void *data, const long type, const int width, const int height, const int depth)
{
(void) Create(data, type, width, height, depth);
if ( wxTheBitmapList )
wxTheBitmapList->AddBitmap(this);
}
wxBitmap::wxBitmap(const wxString& filename, const long type)
{
LoadFile(filename, (int)type);
if ( wxTheBitmapList )
wxTheBitmapList->AddBitmap(this);
}
#if USE_XPM_IN_MSW
// Create from data
wxBitmap::wxBitmap(const char **data, wxItem *WXUNUSED(anItem))
{
(void) Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0);
}
#endif
bool wxBitmap::Create(const int w, const int h, const int d)
{
UnRef();
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_width = w;
M_BITMAPDATA->m_height = h;
M_BITMAPDATA->m_depth = d;
if (d > 0)
{
M_BITMAPDATA->m_hBitmap = (WXHBITMAP) CreateBitmap(w, h, d, 1, NULL);
}
else
{
HDC dc = GetDC(NULL);
M_BITMAPDATA->m_hBitmap = (WXHBITMAP) CreateCompatibleBitmap(dc, w, h);
ReleaseDC(NULL, dc);
M_BITMAPDATA->m_depth = wxDisplayDepth();
}
if (M_BITMAPDATA->m_hBitmap)
M_BITMAPDATA->m_ok = TRUE;
else
M_BITMAPDATA->m_ok = FALSE;
return M_BITMAPDATA->m_ok;
}
bool wxBitmap::LoadFile(const wxString& filename, const long type)
{
UnRef();
m_refData = new wxBitmapRefData;
wxBitmapHandler *handler = FindHandler(type);
if ( handler )
return handler->LoadFile(this, filename, type, -1, -1);
else
return FALSE;
}
bool wxBitmap::Create(void *data, const long type, const int width, const int height, const int depth)
{
UnRef();
m_refData = new wxBitmapRefData;
wxBitmapHandler *handler = FindHandler(type);
if ( handler )
return handler->Create(this, data, type, width, height, depth);
else
return FALSE;
}
bool wxBitmap::SaveFile(const wxString& filename, const int type, const wxPalette *palette)
{
wxBitmapHandler *handler = FindHandler(type);
if ( handler )
return handler->SaveFile(this, filename, type, palette);
else
return FALSE;
}
void wxBitmap::SetWidth(int w)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_width = w;
}
void wxBitmap::SetHeight(int h)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_height = h;
}
void wxBitmap::SetDepth(int d)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_depth = d;
}
void wxBitmap::SetQuality(int q)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_quality = q;
}
void wxBitmap::SetOk(bool isOk)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_ok = isOk;
}
void wxBitmap::SetPalette(const wxPalette& palette)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_bitmapPalette = palette ;
}
void wxBitmap::SetMask(wxMask *mask)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_bitmapMask = mask ;
}
void wxBitmap::SetHBITMAP(WXHBITMAP bmp)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_hBitmap = bmp;
}
void wxBitmap::AddHandler(wxBitmapHandler *handler)
{
sm_handlers.Append(handler);
}
void wxBitmap::InsertHandler(wxBitmapHandler *handler)
{
sm_handlers.Insert(handler);
}
bool wxBitmap::RemoveHandler(const wxString& name)
{
wxBitmapHandler *handler = FindHandler(name);
if ( handler )
{
sm_handlers.DeleteObject(handler);
return TRUE;
}
else
return FALSE;
}
wxBitmapHandler *wxBitmap::FindHandler(const wxString& name)
{
wxNode *node = sm_handlers.First();
while ( node )
{
wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
if ( handler->GetName() == name )
return handler;
node = node->Next();
}
return NULL;
}
wxBitmapHandler *wxBitmap::FindHandler(const wxString& extension, long bitmapType)
{
wxNode *node = sm_handlers.First();
while ( node )
{
wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
if ( handler->GetExtension() == extension &&
(bitmapType == -1 || handler->GetType() == bitmapType) )
return handler;
node = node->Next();
}
return NULL;
}
wxBitmapHandler *wxBitmap::FindHandler(long bitmapType)
{
wxNode *node = sm_handlers.First();
while ( node )
{
wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
if (handler->GetType() == bitmapType)
return handler;
node = node->Next();
}
return NULL;
}
/*
* wxMask
*/
wxMask::wxMask(void)
{
m_maskBitmap = 0;
}
// Construct a mask from a bitmap and a colour indicating
// the transparent area
wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
{
m_maskBitmap = 0;
Create(bitmap, colour);
}
// Construct a mask from a bitmap and a palette index indicating
// the transparent area
wxMask::wxMask(const wxBitmap& bitmap, const int paletteIndex)
{
m_maskBitmap = 0;
Create(bitmap, paletteIndex);
}
// Construct a mask from a mono bitmap (copies the bitmap).
wxMask::wxMask(const wxBitmap& bitmap)
{
m_maskBitmap = 0;
Create(bitmap);
}
wxMask::~wxMask(void)
{
if ( m_maskBitmap )
::DeleteObject((HBITMAP) m_maskBitmap);
}
// Create a mask from a mono bitmap (copies the bitmap).
bool wxMask::Create(const wxBitmap& bitmap)
{
if ( m_maskBitmap )
{
::DeleteObject((HBITMAP) m_maskBitmap);
m_maskBitmap = 0;
}
if (!bitmap.Ok() || bitmap.GetDepth() != 1)
{
return FALSE;
}
m_maskBitmap = (WXHBITMAP) CreateBitmap(
bitmap.GetWidth(),
bitmap.GetHeight(),
1, 1, 0
);
HDC srcDC = CreateCompatibleDC(0);
SelectObject(srcDC, (HBITMAP) bitmap.GetHBITMAP());
HDC destDC = CreateCompatibleDC(0);
SelectObject(destDC, (HBITMAP) m_maskBitmap);
BitBlt(destDC, 0, 0, bitmap.GetWidth(), bitmap.GetHeight(), srcDC, 0, 0, SRCCOPY);
SelectObject(srcDC, 0);
DeleteDC(srcDC);
SelectObject(destDC, 0);
DeleteDC(destDC);
return TRUE;
}
// Create a mask from a bitmap and a palette index indicating
// the transparent area
bool wxMask::Create(const wxBitmap& bitmap, const int paletteIndex)
{
if ( m_maskBitmap )
{
::DeleteObject((HBITMAP) m_maskBitmap);
m_maskBitmap = 0;
}
if (bitmap.Ok() && bitmap.GetPalette()->Ok())
{
unsigned char red, green, blue;
if (bitmap.GetPalette()->GetRGB(paletteIndex, &red, &green, &blue))
{
wxColour transparentColour(red, green, blue);
return Create(bitmap, transparentColour);
}
}
return FALSE;
}
// Create a mask from a bitmap and a colour indicating
// the transparent area
bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
{
if ( m_maskBitmap )
{
::DeleteObject((HBITMAP) m_maskBitmap);
m_maskBitmap = 0;
}
if (!bitmap.Ok())
{
return FALSE;
}
// scan the bitmap for the transparent colour and set
// the corresponding pixels in the mask to BLACK and
// the rest to WHITE
COLORREF maskColour = RGB(colour.Red(), colour.Green(), colour.Blue());
m_maskBitmap = (WXHBITMAP) ::CreateBitmap(
bitmap.GetWidth(),
bitmap.GetHeight(),
1, 1, 0
);
HDC srcDC = ::CreateCompatibleDC(0);
::SelectObject(srcDC, (HBITMAP) bitmap.GetHBITMAP());
HDC destDC = ::CreateCompatibleDC(0);
::SelectObject(destDC, (HBITMAP) m_maskBitmap);
// this is not very efficient, but I can't think
// of a better way of doing it
for (int w = 0; w < bitmap.GetWidth(); w++)
{
for (int h = 0; h < bitmap.GetHeight(); h++)
{
COLORREF col = GetPixel(srcDC, w, h);
if (col == maskColour)
{
::SetPixel(destDC, w, h, RGB(0, 0, 0));
}
else
{
::SetPixel(destDC, w, h, RGB(255, 255, 255));
}
}
}
::SelectObject(srcDC, 0);
::DeleteDC(srcDC);
::SelectObject(destDC, 0);
::DeleteDC(destDC);
return TRUE;
}
/*
* wxBitmapHandler
*/
IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
bool wxBitmapHandler::Create(wxBitmap *bitmap, void *data, const long type, const int width, const int height, const int depth)
{
return FALSE;
}
bool wxBitmapHandler::LoadFile(wxBitmap *bitmap, const wxString& name, const long type,
int desiredWidth, int desiredHeight)
{
return FALSE;
}
bool wxBitmapHandler::SaveFile(wxBitmap *bitmap, const wxString& name, const int type, const wxPalette *palette)
{
return FALSE;
}
/*
* Standard handlers
*/
class WXDLLEXPORT wxBMPResourceHandler: public wxBitmapHandler
{
DECLARE_DYNAMIC_CLASS(wxBMPResourceHandler)
public:
inline wxBMPResourceHandler(void)
{
m_name = "Windows bitmap resource";
m_extension = "";
m_type = wxBITMAP_TYPE_BMP_RESOURCE;
};
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, const long flags,
int desiredWidth, int desiredHeight);
};
IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler)
bool wxBMPResourceHandler::LoadFile(wxBitmap *bitmap, const wxString& name, const long flags,
int desiredWidth, int desiredHeight)
{
// TODO: load colourmap.
M_BITMAPHANDLERDATA->m_hBitmap = (WXHBITMAP) ::LoadBitmap(wxGetInstance(), name);
if (M_BITMAPHANDLERDATA->m_hBitmap)
{
M_BITMAPHANDLERDATA->m_ok = TRUE;
BITMAP bm;
GetObject((HBITMAP) M_BITMAPHANDLERDATA->m_hBitmap, sizeof(BITMAP), (LPSTR) &bm);
M_BITMAPHANDLERDATA->m_width = bm.bmWidth;
M_BITMAPHANDLERDATA->m_height = bm.bmHeight;
M_BITMAPHANDLERDATA->m_depth = bm.bmPlanes;
return TRUE;
}
return FALSE;
}
class WXDLLEXPORT wxBMPFileHandler: public wxBitmapHandler
{
DECLARE_DYNAMIC_CLASS(wxBMPFileHandler)
public:
inline wxBMPFileHandler(void)
{
m_name = "Windows bitmap file";
m_extension = "bmp";
m_type = wxBITMAP_TYPE_BMP;
};
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, const long flags,
int desiredWidth, int desiredHeight);
virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, const int type, const wxPalette *palette = NULL);
};
IMPLEMENT_DYNAMIC_CLASS(wxBMPFileHandler, wxBitmapHandler)
bool wxBMPFileHandler::LoadFile(wxBitmap *bitmap, const wxString& name, const long flags,
int desiredWidth, int desiredHeight)
{
#if USE_IMAGE_LOADING_IN_MSW
wxPalette *palette = NULL;
bool success = FALSE;
/*
if (type & wxBITMAP_DISCARD_COLOURMAP)
success = wxLoadIntoBitmap(WXSTRINGCAST name, bitmap);
else
*/
success = (wxLoadIntoBitmap(WXSTRINGCAST name, bitmap, &palette) != 0);
if (!success && palette)
{
delete palette;
palette = NULL;
}
if (palette)
M_BITMAPHANDLERDATA->m_bitmapPalette = *palette;
return success;
#else
return FALSE;
#endif
}
bool wxBMPFileHandler::SaveFile(wxBitmap *bitmap, const wxString& name, const int type, const wxPalette *pal)
{
#if USE_IMAGE_LOADING_IN_MSW
wxPalette *actualPalette = (wxPalette *)pal;
if (!actualPalette && (!M_BITMAPHANDLERDATA->m_bitmapPalette.IsNull()))
actualPalette = & (M_BITMAPHANDLERDATA->m_bitmapPalette);
return (wxSaveBitmap(WXSTRINGCAST name, bitmap, actualPalette) != 0);
#else
return FALSE;
#endif
}
class WXDLLEXPORT wxXPMFileHandler: public wxBitmapHandler
{
DECLARE_DYNAMIC_CLASS(wxXPMFileHandler)
public:
inline wxXPMFileHandler(void)
{
m_name = "XPM bitmap file";
m_extension = "xpm";
m_type = wxBITMAP_TYPE_XPM;
};
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, const long flags,
int desiredWidth = -1, int desiredHeight = -1);
virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, const int type, const wxPalette *palette = NULL);
};
IMPLEMENT_DYNAMIC_CLASS(wxXPMFileHandler, wxBitmapHandler)
bool wxXPMFileHandler::LoadFile(wxBitmap *bitmap, const wxString& name, const long flags,
int desiredWidth, int desiredHeight)
{
#if USE_XPM_IN_MSW
XImage *ximage;
XpmAttributes xpmAttr;
HDC dc;
M_BITMAPHANDLERDATA->m_ok = FALSE;
dc = CreateCompatibleDC(NULL);
if (dc)
{
xpmAttr.valuemask = XpmReturnPixels;
int errorStatus = XpmReadFileToImage(&dc, WXSTRINGCAST name, &ximage, (XImage **) NULL, &xpmAttr);
DeleteDC(dc);
if (errorStatus == XpmSuccess)
{
M_BITMAPHANDLERDATA->m_hBitmap = (WXHBITMAP) ximage->bitmap;
BITMAP bm;
GetObject((HBITMAP) m_hBitmap, sizeof(bm), (LPSTR) & bm);
M_BITMAPHANDLERDATA->m_width = (bm.bmWidth);
M_BITMAPHANDLERDATA->m_height = (bm.bmHeight);
M_BITMAPHANDLERDATA->m_depth = (bm.bmPlanes * bm.bmBitsPixel);
M_BITMAPHANDLERDATA->m_numColors = xpmAttr.npixels;
XpmFreeAttributes(&xpmAttr);
XImageFree(ximage);
M_BITMAPHANDLERDATA->m_ok = TRUE;
return TRUE;
}
else
{
M_BITMAPHANDLERDATA->m_ok = FALSE;
return FALSE;
}
}
#else
return FALSE;
#endif
}
bool wxXPMFileHandler::SaveFile(wxBitmap *bitmap, const wxString& name, const int type, const wxPalette *palette)
{
#if USE_XPM_IN_MSW
HDC dc = NULL;
Visual *visual = NULL;
XImage ximage;
dc = CreateCompatibleDC(NULL);
if (dc)
{
if (SelectObject(dc, (HBITMAP) M_BITMAPHANDLERDATA->m_hBitmap))
{ /* for following SetPixel */
/* fill the XImage struct 'by hand' */
ximage.width = M_BITMAPHANDLERDATA->m_width; ximage.height = M_BITMAPHANDLERDATA->m_height;
ximage.depth = M_BITMAPHANDLERDATA->m_depth; ximage.bitmap = M_BITMAPHANDLERDATA->m_hBitmap;
int errorStatus = XpmWriteFileFromImage(&dc, WXSTRINGCAST name,
&ximage, (XImage *) NULL, (XpmAttributes *) NULL);
if (dc)
DeleteDC(dc);
if (errorStatus == XpmSuccess)
return TRUE; /* no error */
else
return FALSE;
} else return FALSE;
} else return FALSE;
#else
return FALSE;
#endif
}
class WXDLLEXPORT wxXPMDataHandler: public wxBitmapHandler
{
DECLARE_DYNAMIC_CLASS(wxXPMDataHandler)
public:
inline wxXPMDataHandler(void)
{
m_name = "XPM bitmap data";
m_extension = "xpm";
m_type = wxBITMAP_TYPE_XPM_DATA;
};
virtual bool Create(wxBitmap *bitmap, void *data, const long flags, const int width, const int height, const int depth = 1);
};
IMPLEMENT_DYNAMIC_CLASS(wxXPMDataHandler, wxBitmapHandler)
bool wxXPMDataHandler::Create(wxBitmap *bitmap, void *data, const long flags, const int width, const int height, const int depth)
{
#if USE_XPM_IN_MSW
XImage *ximage;
int ErrorStatus;
XpmAttributes xpmAttr;
HDC dc;
M_BITMAPHANDLERDATA->m_ok = FALSE;
M_BITMAPHANDLERDATA->m_numColors = 0;
dc = CreateCompatibleDC(NULL); /* memory DC */
if (dc)
{
xpmAttr.valuemask = XpmReturnInfos; /* get infos back */
ErrorStatus = XpmCreateImageFromData(&dc, (char **)data,
&ximage, (XImage **) NULL, &xpmAttr);
if (ErrorStatus == XpmSuccess)
{
/* ximage is malloced and contains bitmap and attributes */
M_BITMAPHANDLERDATA->m_hBitmap = (WXHBITMAP) ximage->bitmap;
BITMAP bm;
GetObject((HBITMAP) M_BITMAPHANDLERDATA->m_hBitmap, sizeof(bm), (LPSTR) & bm);
M_BITMAPHANDLERDATA->m_width = (bm.bmWidth);
M_BITMAPHANDLERDATA->m_height = (bm.bmHeight);
M_BITMAPHANDLERDATA->m_depth = (bm.bmPlanes * bm.bmBitsPixel);
M_BITMAPHANDLERDATA->m_numColors = xpmAttr.npixels;
XpmFreeAttributes(&xpmAttr);
XImageFree(ximage); // releases the malloc, but does not detroy
// the bitmap
M_BITMAPHANDLERDATA->m_ok = TRUE;
DeleteDC(dc);
} else
{
M_BITMAPHANDLERDATA->m_ok = FALSE;
// XpmDebugError(ErrorStatus, NULL);
DeleteDC(dc);
return FALSE;
}
}
#else
return FALSE;
#endif
}
void wxBitmap::CleanUpHandlers(void)
{
wxNode *node = sm_handlers.First();
while ( node )
{
wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
wxNode *next = node->Next();
delete handler;
delete node;
node = next;
}
}
void wxBitmap::InitStandardHandlers(void)
{
AddHandler(new wxBMPResourceHandler);
AddHandler(new wxBMPFileHandler);
AddHandler(new wxXPMFileHandler);
AddHandler(new wxXPMDataHandler);
AddHandler(new wxICOResourceHandler);
AddHandler(new wxICOFileHandler);
}