added some wxMSW stuff
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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98
include/wx/msw/font.h
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98
include/wx/msw/font.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: font.h
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// Purpose: wxFont class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart and Markus Holzem
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __FONTH__
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#define __FONTH__
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#ifdef __GNUG__
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#pragma interface "font.h"
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#endif
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#include "wx/gdiobj.h"
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class WXDLLEXPORT wxFont;
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class WXDLLEXPORT wxFontRefData: public wxGDIRefData
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{
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friend class WXDLLEXPORT wxFont;
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public:
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wxFontRefData(void);
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~wxFontRefData(void);
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protected:
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bool m_temporary; // If TRUE, the pointer to the actual font
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// is temporary and SHOULD NOT BE DELETED by
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// destructor
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int m_pointSize;
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int m_family;
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int m_fontId;
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int m_style;
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int m_weight;
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bool m_underlined;
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wxString m_faceName;
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WXHFONT m_hFont;
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};
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#define M_FONTDATA ((wxFontRefData *)m_refData)
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WXDLLEXPORT_DATA(extern const char*) wxEmptyString;
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// Font
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class WXDLLEXPORT wxFont: public wxGDIObject
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{
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DECLARE_DYNAMIC_CLASS(wxFont)
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public:
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wxFont(void);
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wxFont(int PointSize, int Family, int Style, int Weight, bool underlined = FALSE, const wxString& Face = wxEmptyString);
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inline wxFont(const wxFont& font) { Ref(font); }
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inline wxFont(const wxFont* font) { /* UnRef(); */ if (font) Ref(*font); }
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~wxFont(void);
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bool Create(int PointSize, int Family, int Style, int Weight, bool underlined = FALSE, const wxString& Face = wxEmptyString);
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// Internal
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virtual bool RealizeResource(void);
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virtual WXHANDLE GetResourceHandle(void) ;
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virtual bool FreeResource(bool force = FALSE);
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/*
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virtual bool UseResource(void);
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virtual bool ReleaseResource(void);
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*/
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virtual bool IsFree(void);
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virtual bool Ok(void) const { return (m_refData != NULL) ; }
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inline int GetPointSize(void) const { return M_FONTDATA->m_pointSize; }
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inline int GetFamily(void) const { return M_FONTDATA->m_family; }
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inline int GetFontId(void) const { return M_FONTDATA->m_fontId; } /* New font system */
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inline int GetStyle(void) const { return M_FONTDATA->m_style; }
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inline int GetWeight(void) const { return M_FONTDATA->m_weight; }
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wxString GetFamilyString(void) const ;
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wxString GetFaceName(void) const ;
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wxString GetStyleString(void) const ;
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wxString GetWeightString(void) const ;
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inline bool GetUnderlined(void) const { return M_FONTDATA->m_underlined; }
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void SetPointSize(const int pointSize);
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void SetFamily(const int family);
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void SetStyle(const int style);
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void SetWeight(const int weight);
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void SetFaceName(const wxString& faceName);
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void SetUnderlined(const bool underlined);
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inline wxFont& operator = (const wxFont& font) { if (*this == font) return (*this); Ref(font); return *this; }
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inline bool operator == (const wxFont& font) { return m_refData == font.m_refData; }
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inline bool operator != (const wxFont& font) { return m_refData != font.m_refData; }
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};
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#endif
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// __FONTH__
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