Fixed design flaw in splitter window whereby you couldn't have a sash without
a border. Fixed sash layout window bug that didn't erase old sash on resize. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_2_BRANCH@7273 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -21,7 +21,10 @@ The following styles apply in addition to the normal wxWindow styles.
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\twocolwidtha{5cm}%
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\twocolwidtha{5cm}%
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\begin{twocollist}\itemsep=0pt
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\begin{twocollist}\itemsep=0pt
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\twocolitem{\windowstyle{wxSW\_3D}}{Draws the sashes in 3D.}
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\twocolitem{\windowstyle{wxSW\_3D}}{Draws a 3D effect sash and border.}
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\twocolitem{\windowstyle{wxSW\_3DSASH}}{Draws a 3D effect sash.}
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\twocolitem{\windowstyle{wxSW\_3DBORDER}}{Draws a 3D effect border.}
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\twocolitem{\windowstyle{wxSW\_BORDER}}{Draws a thin black border.}
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\end{twocollist}
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\end{twocollist}
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See also \helpref{window styles overview}{windowstyles}.
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See also \helpref{window styles overview}{windowstyles}.
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@@ -13,7 +13,10 @@ This is also recommended for GTK.
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\begin{twocollist}\itemsep=0pt
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\begin{twocollist}\itemsep=0pt
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\twocolitem{\windowstyle{wxSP\_3D}}{Draws a 3D effect border and sash.}
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\twocolitem{\windowstyle{wxSP\_3D}}{Draws a 3D effect border and sash.}
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\twocolitem{\windowstyle{wxSP\_BORDER}}{Draws a thin black border around the window, and a black sash.}
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\twocolitem{\windowstyle{wxSP\_3DSASH}}{Draws a 3D effect sash.}
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\twocolitem{\windowstyle{wxSP\_3DBORDER}}{Draws a 3D effect border.}
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\twocolitem{\windowstyle{wxSP\_FULLSASH}}{Draws the ends of the sash (so the window can be used without a border).}
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\twocolitem{\windowstyle{wxSP\_BORDER}}{Draws a thin black border around the window.}
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\twocolitem{\windowstyle{wxSP\_NOBORDER}}{No border, and a black sash.}
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\twocolitem{\windowstyle{wxSP\_NOBORDER}}{No border, and a black sash.}
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\twocolitem{\windowstyle{wxSP\_PERMIT\_UNSPLIT}}{Always allow to
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\twocolitem{\windowstyle{wxSP\_PERMIT\_UNSPLIT}}{Always allow to
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unsplit, even with the minimum pane size other than zero.}
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unsplit, even with the minimum pane size other than zero.}
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@@ -1117,10 +1117,14 @@ enum wxStretch
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* wxSplitterWindow flags
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* wxSplitterWindow flags
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*/
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*/
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#define wxSP_NOBORDER 0x0000
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#define wxSP_NOBORDER 0x0000
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#define wxSP_3D 0x0010
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#define wxSP_NOSASH 0x0010
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#define wxSP_BORDER 0x0020
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#define wxSP_BORDER 0x0020
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#define wxSP_PERMIT_UNSPLIT 0x0040
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#define wxSP_PERMIT_UNSPLIT 0x0040
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#define wxSP_LIVE_UPDATE 0x0080
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#define wxSP_LIVE_UPDATE 0x0080
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#define wxSP_3DSASH 0x0100
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#define wxSP_3DBORDER 0x0200
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#define wxSP_FULLSASH 0x0400
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#define wxSP_3D (wxSP_3DBORDER | wxSP_3DSASH)
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/*
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/*
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* wxFrame extra flags
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* wxFrame extra flags
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@@ -204,7 +204,7 @@ public:
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return LayoutWindow(frame, mainWindow);
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return LayoutWindow(frame, mainWindow);
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}
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}
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// mainWindow is sized to whatever's left over. This function for backward
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// mainWindow is sized to whatever's left over.
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bool LayoutWindow(wxWindow* frame, wxWindow* mainWindow = (wxWindow*) NULL);
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bool LayoutWindow(wxWindow* frame, wxWindow* mainWindow = (wxWindow*) NULL);
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};
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};
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@@ -55,8 +55,11 @@ public:
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*/
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*/
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#define wxSW_NOBORDER 0x0000
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#define wxSW_NOBORDER 0x0000
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#define wxSW_3D 0x0010
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//#define wxSW_3D 0x0010
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#define wxSW_BORDER 0x0020
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#define wxSW_BORDER 0x0020
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#define wxSW_3DSASH 0x0040
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#define wxSW_3DBORDER 0x0080
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#define wxSW_3D (wxSW_3DSASH | wxSW_3DBORDER)
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/*
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/*
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* wxSashWindow allows any of its edges to have a sash which can be dragged
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* wxSashWindow allows any of its edges to have a sash which can be dragged
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@@ -178,23 +178,26 @@ public:
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void OnIdle(wxIdleEvent& event);
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void OnIdle(wxIdleEvent& event);
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// Draws borders
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// Draws borders
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void DrawBorders(wxDC& dc);
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virtual void DrawBorders(wxDC& dc);
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// Draws the sash
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// Draws the sash
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void DrawSash(wxDC& dc);
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virtual void DrawSash(wxDC& dc);
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// Draws the sash tracker (for whilst moving the sash)
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// Draws the sash tracker (for whilst moving the sash)
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void DrawSashTracker(int x, int y);
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virtual void DrawSashTracker(int x, int y);
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// Tests for x, y over sash
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// Tests for x, y over sash
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bool SashHitTest(int x, int y, int tolerance = 2);
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virtual bool SashHitTest(int x, int y, int tolerance = 2);
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// Resizes subwindows
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// Resizes subwindows
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void SizeWindows();
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virtual void SizeWindows();
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// Initialize colours
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// Initialize colours
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void InitColours();
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void InitColours();
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void SetNeedUpdating(bool needUpdating) { m_needUpdating = needUpdating; }
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bool GetNeedUpdating() const { return m_needUpdating ; }
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protected:
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protected:
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// our event handlers
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// our event handlers
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void OnSashPosChanged(wxSplitterEvent& event);
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void OnSashPosChanged(wxSplitterEvent& event);
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@@ -211,7 +214,7 @@ private:
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int m_splitMode;
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int m_splitMode;
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bool m_permitUnsplitAlways;
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bool m_permitUnsplitAlways;
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bool m_needUpdating; // when in live mode, set the to TRUE to resize children in idle
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bool m_needUpdating; // when in live mode, set this to TRUE to resize children in idle
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wxWindow* m_windowOne;
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wxWindow* m_windowOne;
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wxWindow* m_windowTwo;
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wxWindow* m_windowTwo;
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int m_dragMode;
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int m_dragMode;
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@@ -157,7 +157,15 @@ void wxSashLayoutWindow::OnCalculateLayout(wxCalculateLayoutEvent& event)
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{
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{
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// If not in query mode, resize the window.
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// If not in query mode, resize the window.
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// TODO: add wxRect& form to wxWindow::SetSize
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// TODO: add wxRect& form to wxWindow::SetSize
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wxSize sz = GetSize();
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wxPoint pos = GetPosition();
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SetSize(thisRect.x, thisRect.y, thisRect.width, thisRect.height);
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SetSize(thisRect.x, thisRect.y, thisRect.width, thisRect.height);
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// Make sure the sash is erased when the window is resized
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if ((pos.x != thisRect.x || pos.y != thisRect.y || sz.x != thisRect.width || sz.y != thisRect.height) &&
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(GetSashVisible(wxSASH_TOP) || GetSashVisible(wxSASH_RIGHT) || GetSashVisible(wxSASH_BOTTOM) || GetSashVisible(wxSASH_LEFT)))
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Refresh(TRUE);
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}
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}
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event.SetRect(clientSize);
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event.SetRect(clientSize);
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@@ -400,7 +400,7 @@ void wxSashWindow::DrawBorders(wxDC& dc)
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wxPen lightShadowPen(m_lightShadowColour, 1, wxSOLID);
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wxPen lightShadowPen(m_lightShadowColour, 1, wxSOLID);
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wxPen hilightPen(m_hilightColour, 1, wxSOLID);
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wxPen hilightPen(m_hilightColour, 1, wxSOLID);
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if ( GetWindowStyleFlag() & wxSW_3D )
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if ( GetWindowStyleFlag() & wxSW_3DBORDER )
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{
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{
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dc.SetPen(mediumShadowPen);
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dc.SetPen(mediumShadowPen);
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dc.DrawLine(0, 0, w-1, 0);
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dc.DrawLine(0, 0, w-1, 0);
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@@ -465,7 +465,7 @@ void wxSashWindow::DrawSash(wxSashEdgePosition edge, wxDC& dc)
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dc.SetBrush(faceBrush);
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dc.SetBrush(faceBrush);
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dc.DrawRectangle(sashPosition, 0, GetEdgeMargin(edge), h);
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dc.DrawRectangle(sashPosition, 0, GetEdgeMargin(edge), h);
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if (GetWindowStyleFlag() & wxSW_3D)
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if (GetWindowStyleFlag() & wxSW_3DSASH)
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{
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{
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if (edge == wxSASH_LEFT)
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if (edge == wxSASH_LEFT)
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{
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{
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@@ -495,7 +495,7 @@ void wxSashWindow::DrawSash(wxSashEdgePosition edge, wxDC& dc)
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dc.SetBrush(faceBrush);
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dc.SetBrush(faceBrush);
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dc.DrawRectangle(0, sashPosition, w, GetEdgeMargin(edge));
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dc.DrawRectangle(0, sashPosition, w, GetEdgeMargin(edge));
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if (GetWindowStyleFlag() & wxSW_3D)
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if (GetWindowStyleFlag() & wxSW_3DSASH)
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{
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{
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if (edge == wxSASH_BOTTOM)
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if (edge == wxSASH_BOTTOM)
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{
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{
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@@ -64,21 +64,18 @@ bool wxSplitterWindow::Create(wxWindow *parent, wxWindowID id,
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m_permitUnsplitAlways = (style & wxSP_PERMIT_UNSPLIT) != 0;
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m_permitUnsplitAlways = (style & wxSP_PERMIT_UNSPLIT) != 0;
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if ( style & wxSP_3D )
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if ( style & wxSP_3DSASH )
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{
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m_borderSize = 2;
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m_sashSize = 7;
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m_sashSize = 7;
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}
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else if ( style & wxSP_BORDER )
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{
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m_borderSize = 1;
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m_sashSize = 3;
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}
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else
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else
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{
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m_borderSize = 0;
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m_sashSize = 3;
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m_sashSize = 3;
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}
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if ( style & wxSP_3DBORDER )
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m_borderSize = 2;
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else if ( style & wxSP_BORDER )
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m_borderSize = 1;
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else
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m_borderSize = 0;
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return TRUE;
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return TRUE;
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}
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}
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@@ -156,6 +153,8 @@ void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event)
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SetCursor(wxCursor());
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SetCursor(wxCursor());
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#endif
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#endif
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if (GetWindowStyle() & wxSP_NOSASH)
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return;
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if (event.LeftDown())
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if (event.LeftDown())
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{
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{
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@@ -439,7 +438,7 @@ void wxSplitterWindow::DrawBorders(wxDC& dc)
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int w, h;
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int w, h;
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GetClientSize(&w, &h);
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GetClientSize(&w, &h);
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if ( GetWindowStyleFlag() & wxSP_3D )
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if ( GetWindowStyleFlag() & wxSP_3DBORDER )
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{
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{
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dc.SetPen(*m_facePen);
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dc.SetPen(*m_facePen);
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@@ -482,11 +481,13 @@ void wxSplitterWindow::DrawSash(wxDC& dc)
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{
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{
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if ( m_sashPosition == 0 || !m_windowTwo)
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if ( m_sashPosition == 0 || !m_windowTwo)
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return;
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return;
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if (GetWindowStyle() & wxSP_NOSASH)
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return;
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int w, h;
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int w, h;
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GetClientSize(&w, &h);
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GetClientSize(&w, &h);
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if ( GetWindowStyleFlag() & wxSP_3D )
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if ( GetWindowStyleFlag() & wxSP_3DSASH )
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{
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{
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if ( m_splitMode == wxSPLIT_VERTICAL )
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if ( m_splitMode == wxSPLIT_VERTICAL )
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{
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{
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@@ -509,6 +510,18 @@ void wxSplitterWindow::DrawSash(wxDC& dc)
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dc.SetPen(*m_darkShadowPen);
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dc.SetPen(*m_darkShadowPen);
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dc.DrawLine(m_sashPosition+m_sashSize-1, m_borderSize, m_sashPosition+m_sashSize-1, h-m_borderSize );
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dc.DrawLine(m_sashPosition+m_sashSize-1, m_borderSize, m_sashPosition+m_sashSize-1, h-m_borderSize );
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// Draw the top and bottom edges of the sash, if requested
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if (GetWindowStyle() & wxSP_FULLSASH)
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{
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// Top
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dc.SetPen(*m_hilightPen);
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dc.DrawLine(m_sashPosition+1, m_borderSize, m_sashPosition+m_sashSize-1, m_borderSize);
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// Bottom
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dc.SetPen(*m_darkShadowPen);
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dc.DrawLine(m_sashPosition+1, h-m_borderSize-1, m_sashPosition+m_sashSize-1, h-m_borderSize-1);
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}
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}
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}
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else
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else
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{
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{
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@@ -529,6 +542,18 @@ void wxSplitterWindow::DrawSash(wxDC& dc)
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dc.SetPen(*m_darkShadowPen);
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dc.SetPen(*m_darkShadowPen);
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dc.DrawLine(m_borderSize, m_sashPosition+m_sashSize-1, w-m_borderSize, m_sashPosition+m_sashSize-1);
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dc.DrawLine(m_borderSize, m_sashPosition+m_sashSize-1, w-m_borderSize, m_sashPosition+m_sashSize-1);
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// Draw the left and right edges of the sash, if requested
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if (GetWindowStyle() & wxSP_FULLSASH)
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{
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// Left
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dc.SetPen(*m_hilightPen);
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dc.DrawLine(m_borderSize, m_sashPosition, m_borderSize, m_sashPosition+m_sashSize);
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// Right
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dc.SetPen(*m_darkShadowPen);
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dc.DrawLine(w-m_borderSize-1, m_sashPosition+1, w-m_borderSize-1, m_sashPosition+m_sashSize-1);
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}
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}
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}
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}
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}
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else
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else
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@@ -538,19 +563,28 @@ void wxSplitterWindow::DrawSash(wxDC& dc)
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dc.SetPen(*wxBLACK_PEN);
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dc.SetPen(*wxBLACK_PEN);
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dc.SetBrush(*wxBLACK_BRUSH);
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dc.SetBrush(*wxBLACK_BRUSH);
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int h1 = h-1;
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int h1 = h-1;
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if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER )
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int y1 = 0;
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if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER && (GetWindowStyleFlag() & wxSP_3DBORDER) != wxSP_3DBORDER )
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h1 += 1; // Not sure why this is necessary...
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h1 += 1; // Not sure why this is necessary...
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dc.DrawRectangle(m_sashPosition, 0, m_sashSize, h1);
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if ( (GetWindowStyleFlag() & wxSP_3DBORDER) == wxSP_3DBORDER)
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{
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y1 = 2; h1 -= 3;
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}
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dc.DrawRectangle(m_sashPosition, y1, m_sashSize, h1);
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}
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}
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else
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else
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{
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{
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dc.SetPen(*wxBLACK_PEN);
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dc.SetPen(*wxBLACK_PEN);
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dc.SetBrush(*wxBLACK_BRUSH);
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dc.SetBrush(*wxBLACK_BRUSH);
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int w1 = w-1;
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int w1 = w-1;
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if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER )
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int x1 = 0;
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if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER && (GetWindowStyleFlag() & wxSP_3DBORDER) != wxSP_3DBORDER )
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w1 ++;
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w1 ++;
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if ( (GetWindowStyleFlag() & wxSP_3DBORDER) == wxSP_3DBORDER)
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dc.DrawRectangle(0, m_sashPosition, w1, m_sashSize);
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{
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x1 = 2; w1 -= 3;
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}
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dc.DrawRectangle(x1, m_sashPosition, w1, m_sashSize);
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}
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}
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}
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}
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@@ -623,44 +657,42 @@ void wxSplitterWindow::SizeWindows()
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int w, h;
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int w, h;
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GetClientSize(&w, &h);
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GetClientSize(&w, &h);
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if ( m_windowOne && !m_windowTwo )
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if ( GetWindow1() && !GetWindow2() )
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{
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{
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m_windowOne->SetSize(m_borderSize, m_borderSize, w - 2*m_borderSize, h - 2*m_borderSize);
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GetWindow1()->SetSize(GetBorderSize(), GetBorderSize(), w - 2*GetBorderSize(), h - 2*GetBorderSize());
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}
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}
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else if ( m_windowOne && m_windowTwo )
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else if ( GetWindow1() && GetWindow2() )
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{
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{
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if (m_splitMode == wxSPLIT_VERTICAL)
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if (GetSplitMode() == wxSPLIT_VERTICAL)
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{
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{
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int x1 = m_borderSize;
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int x1 = GetBorderSize();
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int y1 = m_borderSize;
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int y1 = GetBorderSize();
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int w1 = m_sashPosition - m_borderSize;
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int w1 = GetSashPosition() - GetBorderSize();
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int h1 = h - 2*m_borderSize;
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int h1 = h - 2*GetBorderSize();
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int x2 = m_sashPosition + m_sashSize;
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int x2 = GetSashPosition() + GetSashSize();
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int y2 = m_borderSize;
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int y2 = GetBorderSize();
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int w2 = w - 2*m_borderSize - m_sashSize - w1;
|
int w2 = w - 2*GetBorderSize() - GetSashSize() - w1;
|
||||||
int h2 = h - 2*m_borderSize;
|
int h2 = h - 2*GetBorderSize();
|
||||||
|
|
||||||
m_windowOne->SetSize(x1, y1, w1, h1);
|
|
||||||
m_windowTwo->SetSize(x2, y2, w2, h2);
|
|
||||||
|
|
||||||
|
GetWindow1()->SetSize(x1, y1, w1, h1);
|
||||||
|
GetWindow2()->SetSize(x2, y2, w2, h2);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
m_windowOne->SetSize(m_borderSize, m_borderSize,
|
GetWindow1()->SetSize(GetBorderSize(), GetBorderSize(),
|
||||||
w - 2*m_borderSize, m_sashPosition - m_borderSize);
|
w - 2*GetBorderSize(), GetSashPosition() - GetBorderSize());
|
||||||
m_windowTwo->SetSize(m_borderSize, m_sashPosition + m_sashSize,
|
GetWindow2()->SetSize(GetBorderSize(), GetSashPosition() + GetSashSize(),
|
||||||
w - 2*m_borderSize, h - 2*m_borderSize - m_sashSize - (m_sashPosition - m_borderSize));
|
w - 2*GetBorderSize(), h - 2*GetBorderSize() - GetSashSize() - (GetSashPosition() - GetBorderSize()));
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
wxClientDC dc(this);
|
wxClientDC dc(this);
|
||||||
if ( m_borderSize > 0 )
|
if ( GetBorderSize() > 0 )
|
||||||
DrawBorders(dc);
|
DrawBorders(dc);
|
||||||
DrawSash(dc);
|
DrawSash(dc);
|
||||||
|
|
||||||
m_needUpdating = FALSE;
|
SetNeedUpdating(FALSE);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Set pane for unsplit window
|
// Set pane for unsplit window
|
||||||
|
@@ -89,7 +89,7 @@ bool wxControl::MSWCreateControl(const wxChar *classname,
|
|||||||
exstyle = GetExStyle(style, &want3D);
|
exstyle = GetExStyle(style, &want3D);
|
||||||
}
|
}
|
||||||
|
|
||||||
// all controls have these childs (wxWindows creates all controls visible
|
// all controls have these styles (wxWindows creates all controls visible
|
||||||
// by default)
|
// by default)
|
||||||
style |= WS_CHILD | WS_VISIBLE;
|
style |= WS_CHILD | WS_VISIBLE;
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user