Fixed design flaw in splitter window whereby you couldn't have a sash without
a border. Fixed sash layout window bug that didn't erase old sash on resize. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_2_BRANCH@7273 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -178,23 +178,26 @@ public:
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void OnIdle(wxIdleEvent& event);
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// Draws borders
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void DrawBorders(wxDC& dc);
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virtual void DrawBorders(wxDC& dc);
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// Draws the sash
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void DrawSash(wxDC& dc);
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virtual void DrawSash(wxDC& dc);
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// Draws the sash tracker (for whilst moving the sash)
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void DrawSashTracker(int x, int y);
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virtual void DrawSashTracker(int x, int y);
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// Tests for x, y over sash
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bool SashHitTest(int x, int y, int tolerance = 2);
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virtual bool SashHitTest(int x, int y, int tolerance = 2);
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// Resizes subwindows
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void SizeWindows();
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virtual void SizeWindows();
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// Initialize colours
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void InitColours();
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void SetNeedUpdating(bool needUpdating) { m_needUpdating = needUpdating; }
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bool GetNeedUpdating() const { return m_needUpdating ; }
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protected:
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// our event handlers
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void OnSashPosChanged(wxSplitterEvent& event);
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@@ -211,7 +214,7 @@ private:
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int m_splitMode;
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bool m_permitUnsplitAlways;
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bool m_needUpdating; // when in live mode, set the to TRUE to resize children in idle
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bool m_needUpdating; // when in live mode, set this to TRUE to resize children in idle
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wxWindow* m_windowOne;
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wxWindow* m_windowTwo;
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int m_dragMode;
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